Player Matchup

Sol
Sol
DesignatedDilf
Sol
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,553 Elo+
Party 2
Atlas
Atlas
Give Me Plant
Atlas
Level 126
God Stats
5W - 4L
1,760 SR
Queue Stats
112W - 105L
1,527 Elo+
Party 2
Da Ji
Da Ji
LukewarmCarpet
Da Ji
Level 169
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 233L
1,377 Elo+
Solo
Jing Wei
Jing Wei
Spamgie
Jing Wei
Level 145
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 10L
1,315 Elo+
Solo
Anubis
Anubis
YourMomNaked
Anubis
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 88L
1,530 Elo+
Party 2
Team Averages
Level 137
1,514 SR
1,460 Elo+

VS

Team Averages
Level 131
1,485 SR
1,502 Elo+
Persephone
Persephone
Black1092
Persephone
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,480 Elo+
Party 1
Charon
Charon
Davaikth
Charon
Level 48
God Stats
6W - 0L
1,500 SR
Queue Stats
65W - 54L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Emm900x
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
WoodedSheet8340
Danzaburou
Level 198
God Stats
25W - 29L
1,427 SR
Queue Stats
1,210W - 1,270L
1,548 Elo+
Solo
Amaterasu
Amaterasu
xXfirehawkXx69
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 74L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
7,479
748
7,330
8,937
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 4 / 7
7,307
731
8,621
13,605
14,641
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 5 / 7
8,333
833
7,856
10,149
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Spamgie
Jing Wei
15
2 / 3 / 10
8,262
826
7,170
7,784
3,828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
5 / 4 / 7
8,969
897
10,685
11,178
6,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Black1092
Persephone
15
4 / 3 / 10
9,211
921
7,740
6,722
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Davaikth
Charon
16
5 / 2 / 10
9,880
988
7,436
7,260
6,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Emm900x
Cthulhu
14
2 / 3 / 12
8,993
899
10,623
13,933
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
WoodedSheet8340
Danzaburou
16
5 / 1 / 9
9,318
932
11,110
9,008
3,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amaterasu
xXfirehawkXx69
Amaterasu
15
3 / 4 / 9
8,668
867
7,763
14,495
12,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
69
13
Kills
19
19
Deaths
13
39
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Persephone
Black1092
Persephone
4
3
10
3
W
Charon
Davaikth
Charon
5
2
10
5
L
1
3
8
1.67
W
Cthulhu
Emm900x
Cthulhu
2
3
12
2.67
L
1
4
7
1.13
L
4
5
7
1.5
L
Jing Wei
Spamgie
Jing Wei
2
3
10
2.33
W
Danzaburou
WoodedSheet8340
Danzaburou
5
1
9
9.5
L
Anubis
5
4
7
2.13
W
Amaterasu
xXfirehawkXx69
Amaterasu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,662
Damage
44,672
51,653
Taken
51,418
35,301
Mitigated
39,860
15,267
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Black1092
Persephone
7,740
685
556
532
6,722
2,346
779
2,929
3,646
22,717
0
W
Charon
Davaikth
Charon
7,436
1,212
577
1,214
7,260
6,090
1,620
3,215
3,911
14,741
0
L
7,330
2,108
130
3,399
8,937
3,871
42
4,381
4,280
14,686
1,201
W
Cthulhu
Emm900x
Cthulhu
10,623
425
1,698
2,751
13,933
14,645
832
6,222
7,334
15,168
2,374
L
8,621
2,394
1,324
3,442
13,605
14,641
0
5,871
7,638
14,233
529
L
7,856
1,750
647
1,024
10,149
6,202
750
5,980
4,081
0
10,830
L
Jing Wei
Spamgie
Jing Wei
7,170
3,581
430
1,253
7,784
3,828
873
3,605
4,093
0
16,948
W
Danzaburou
WoodedSheet8340
Danzaburou
11,110
1,883
2,099
3,867
9,008
3,872
2,524
4,315
4,515
0
23,535
L
Anubis
10,685
493
47
3,571
11,178
6,759
200
4,381
6,480
24,966
488
W
Amaterasu
xXfirehawkXx69
Amaterasu
7,763
3,079
148
4,606
14,495
12,907
2,242
7,827
6,301
0
9,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,350
Gold Earned
46,070
109
Minions Killed
107
0
Camps Cleared
0
886,201
Distance Traveled
979,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,211
921
44
4
0
199,973
0
W
Charon
9,880
988
9
1
0
180,336
0
L
Sol
7,479
748
24
2
0
195,625
0
W
Cthulhu
8,993
899
17
2
0
200,690
0
L
Atlas
7,307
731
13
1
0
195,386
0
L
Da Ji
8,333
833
14
1
0
165,164
0
L
Jing Wei
8,262
826
23
2
0
165,486
0
W
Danzaburou
9,318
932
31
3
0
200,858
0
L
Anubis
8,969
897
35
4
0
164,540
0
W
Amaterasu
8,668
867
6
1
0
197,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role