Player Matchup

Ravana
Ravana
AlphaChalice451
Ravana
Level 44
God Stats
8W - 12L
1,448 SR
Queue Stats
26W - 36L
1,367 Elo+
Party 1
Loki
Loki
DaratangoXL
Loki
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,490 Elo+
Solo
Ra
Ra
echoF
Ra
Level 56
God Stats
4W - 6L
1,511 SR
Queue Stats
31W - 41L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
mossy05
Cthulhu
Level 5
God Stats
6W - 8L
1,265 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Izanami
Izanami
yellowmell0w
Izanami
Level 35
God Stats
3W - 7L
1,516 SR
Queue Stats
19W - 32L
1,392 Elo+
Party 1
Team Averages
Level 47
1,448 SR
1,423 Elo+

VS

Team Averages
Level 68
1,503 SR
1,436 Elo+
Bellona
Bellona
BlndManSees
Bellona
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 6L
1,297 Elo+
Party 2
Ymir
Ymir
Sanozyk
Ymir
Level 26
God Stats
1W - 2L
1,266 SR
Queue Stats
33W - 40L
1,427 Elo+
Party 3
Shiva
Shiva
Schlick02
Shiva
Level 62
God Stats
27W - 16L
1,653 SR
Queue Stats
424W - 413L
1,429 Elo+
Party 3
Sol
Sol
Seidr Moon
Sol
Level 89
God Stats
10W - 16L
1,383 SR
Queue Stats
36W - 37L
1,513 Elo+
Party 2
Medusa
Medusa
bswift2010
Medusa
Level 97
God Stats
4W - 8L
1,500 SR
Queue Stats
120W - 112L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,916
576
9,181
7,234
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 2 / 1
6,301
525
8,974
9,986
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
11
0 / 5 / 0
6,330
528
2,114
8,818
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mossy05
Cthulhu
8
1 / 5 / 2
5,716
476
3,163
10,026
5,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
yellowmell0w
Izanami
8
0 / 4 / 3
5,308
442
3,396
7,126
2,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlndManSees
Bellona
12
1 / 1 / 0
7,127
594
3,515
12,703
14,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Sanozyk
Ymir
10
1 / 1 / 8
6,753
563
5,337
8,465
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Schlick02
Shiva
12
3 / 0 / 4
6,762
564
6,467
7,795
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 2
8,175
681
5,603
5,683
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Medusa
bswift2010
Medusa
10
8 / 3 / 1
6,699
558
8,757
10,239
4,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
17
17
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Bellona
BlndManSees
Bellona
1
1
0
1
L
3
2
1
1.75
W
Ymir
Sanozyk
Ymir
1
1
8
5
W
Shiva
Schlick02
Shiva
3
0
4
5
W
4
0
2
5
W
Medusa
bswift2010
Medusa
8
3
1
2.83
L
Ra
0
5
0
0
L
Cthulhu
mossy05
Cthulhu
1
5
2
0.4
L
Izanami
yellowmell0w
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,828
Damage
29,679
43,190
Taken
44,885
20,541
Mitigated
32,848
11,058
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,181
3,099
0
3,485
7,234
5,623
0
1,241
5,661
0
56,945
W
Bellona
BlndManSees
Bellona
3,515
1,386
0
4,164
12,703
14,592
0
0
11,703
0
45,430
L
8,974
2,689
0
3,323
9,986
3,334
0
935
9,051
0
42,383
W
Ymir
Sanozyk
Ymir
5,337
2,027
0
1,698
8,465
7,507
351
1,716
6,749
18,953
0
W
Shiva
Schlick02
Shiva
6,467
1,493
0
632
7,795
4,012
171
433
7,362
0
49,492
W
5,603
1,562
0
4,061
5,683
2,285
818
1,995
3,688
70,258
290
W
Medusa
bswift2010
Medusa
8,757
3,059
0
2,084
10,239
4,452
352
870
9,369
0
40,125
L
Ra
2,114
275
60
2,176
8,818
3,683
322
4,292
4,526
50,343
968
L
Cthulhu
mossy05
Cthulhu
3,163
0
946
703
10,026
5,766
0
3,087
6,939
9,887
1,403
L
Izanami
yellowmell0w
Izanami
3,396
2,424
0
365
7,126
2,135
0
1,385
5,741
0
31,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
35,516
332
Minions Killed
354
0
Camps Cleared
0
1,166,516
Distance Traveled
1,145,496
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,916
576
102
9
0
229,481
1
W
Bellona
7,127
594
96
8
0
236,829
0
L
Loki
6,301
525
75
6
0
275,402
0
W
Ymir
6,753
563
32
3
0
218,399
0
W
Shiva
6,762
564
66
6
0
267,492
0
W
Sol
8,175
681
110
9
0
224,537
2
W
Medusa
6,699
558
50
4
0
198,239
0
L
Ra
6,330
528
82
7
0
214,173
2
L
Cthulhu
5,716
476
15
1
0
228,803
0
L
Izanami
5,308
442
58
5
0
218,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role