Player Matchup

Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
DrakFaster
Athena
Silver I
Level 169
God Stats
3W - 2L
1,598 SR
Queue Stats
121W - 111L
1,282 MMR
Party 1
Bastet
Bastet
Silver I
PeruCampeonCtm
Bastet
Silver I
Level 65
God Stats
15W - 7L
1,585 SR
Queue Stats
24W - 19L
1,546 MMR
Party 1
Vamana
Vamana
Gold V
StrykerEureka
Vamana
Gold V
Level 140
God Stats
8W - 7L
1,499 SR
Queue Stats
93W - 99L
1,415 MMR
Solo
Raijin
Raijin
Silver I
xXbUrG3rXx90
Raijin
Silver I
Level 128
God Stats
14W - 22L
1,348 SR
Queue Stats
170W - 192L
1,416 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,506 SR
1,432 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,567 SR
1,413 MMR
Tiamat
Tiamat
Bronze III
ColoredMen
Tiamat
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,325 MMR
Party 2
Mercury
Mercury
Silver III
Eltmac1
Mercury
Silver III
Level 103
God Stats
1W - 1L
1,750 SR
Queue Stats
28W - 54L
1,417 MMR
Solo
Ganesha
Ganesha
Bronze III
PlutoSolar
Ganesha
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 MMR
Party 2
Izanami
Izanami
Silver II
TheCalamiteets
Izanami
Silver II
Level 62
God Stats
8W - 8L
1,586 SR
Queue Stats
10W - 17L
1,417 MMR
Solo
Nike
Nike
Bronze III
zZSMURFZz
Nike
Bronze III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 242L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
4 / 1 / 1
7,074
643
8,013
6,136
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
DrakFaster
Athena
10
0 / 1 / 8
6,443
586
4,901
6,786
4,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 2 / 5
6,511
592
6,134
9,779
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
3 / 0 / 3
7,695
700
5,727
8,144
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
12
6 / 0 / 2
7,518
683
5,770
5,443
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Bake KujiraHadesMauiThanatos

VS

Bans
KukulkanAwilixMaman BrigitteSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ColoredMen
Tiamat
10
1 / 5 / 1
5,147
468
4,709
8,598
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Eltmac1
Mercury
9
0 / 3 / 0
4,809
437
2,364
10,017
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
PlutoSolar
Ganesha
9
0 / 3 / 2
5,242
477
3,138
10,985
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 0
5,546
504
4,624
7,670
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
10
0 / 3 / 0
5,469
497
3,011
9,612
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
3
4
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
1
4.5
L
Tiamat
ColoredMen
Tiamat
1
5
1
0.3
W
Athena
DrakFaster
Athena
0
1
8
4
L
Mercury
Eltmac1
Mercury
0
3
0
0
W
2
2
5
2.25
L
Ganesha
PlutoSolar
Ganesha
0
3
2
0.33
W
3
0
3
4.5
L
2
1
0
2
W
Raijin
6
0
2
7
L
Nike
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
17,846
36,288
Taken
46,882
20,746
Mitigated
24,578
9,101
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,013
5,957
0
2,310
6,136
2,134
915
1,191
4,945
0
52,953
L
Tiamat
ColoredMen
Tiamat
4,709
278
0
2,004
8,598
4,210
0
3,609
4,989
30,551
0
W
Athena
DrakFaster
Athena
4,901
1,249
0
1,234
6,786
4,560
221
2,012
4,774
19,132
1,192
L
Mercury
Eltmac1
Mercury
2,364
858
0
832
10,017
3,815
0
2,366
7,607
0
32,075
W
6,134
1,971
0
2,182
9,779
3,811
0
1,863
7,916
0
42,012
L
Ganesha
PlutoSolar
Ganesha
3,138
653
0
1,167
10,985
6,176
0
3,178
7,807
15,928
0
W
5,727
3,414
0
2,750
8,144
8,347
573
0
7,637
0
61,830
L
4,624
3,283
0
2,891
7,670
2,385
0
712
6,958
0
43,492
W
Raijin
5,770
768
0
625
5,443
1,894
270
2,781
2,662
50,296
794
L
Nike
3,011
750
0
2,307
9,612
7,992
0
682
8,303
0
41,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
26,213
387
Minions Killed
272
0
Camps Cleared
0
1,150,873
Distance Traveled
997,710
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,074
643
95
9
0
223,054
2
L
Tiamat
5,147
468
39
4
0
198,352
0
W
Athena
6,443
586
23
2
0
258,065
0
L
Mercury
4,809
437
62
6
0
206,396
0
W
Bastet
6,511
592
64
6
0
256,834
0
L
Ganesha
5,242
477
12
1
0
211,392
0
W
Vamana
7,695
700
108
10
0
197,702
3
L
Izanami
5,546
504
88
8
0
206,157
2
W
Raijin
7,518
683
97
9
0
215,218
0
L
Nike
5,469
497
71
6
0
175,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role