Player Matchup

Charon
Charon
Silver I
 
Charon
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Belmont19
Bacchus
Silver II
Level 106
God Stats
1W - 3L
1,729 SR
Queue Stats
32W - 50L
1,546 MMR
Solo
Thor
Thor
Gold III
ElsosaMX
Thor
Gold III
Level 93
God Stats
6W - 3L
1,687 SR
Queue Stats
151W - 154L
1,577 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
MICHwolverins16
Morgan Le Fay
Gold IV
Level 149
God Stats
18W - 24L
1,514 SR
Queue Stats
38W - 46L
1,586 MMR
Solo
Anhur
Anhur
Gold IV
Macnate98
Anhur
Gold IV
Level 103
God Stats
4W - 9L
1,564 SR
Queue Stats
125W - 129L
1,393 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,599 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,556 SR
1,537 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Born6To9Reap
Izanami
Gold IV
Level 166
God Stats
2W - 1L
1,528 SR
Queue Stats
130W - 118L
1,512 MMR
Party 2
Atlas
Atlas
Silver I
Brownman19
Atlas
Silver I
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 72L
1,514 MMR
Party 2
Susano
Susano
Silver I
GuardianAbuser
Susano
Silver I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,588 MMR
Solo
Thoth
Thoth
Silver II
Jewcough
Thoth
Silver II
Level 155
God Stats
3W - 0L
1,749 SR
Queue Stats
24W - 14L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 1 / 0
5,741
574
2,905
5,403
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Belmont19
Bacchus
8
2 / 3 / 0
5,070
507
3,752
9,235
9,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
10
0 / 3 / 0
4,961
496
2,568
8,087
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MICHwolverins16
Morgan Le Fay
11
0 / 3 / 0
5,382
538
2,304
5,711
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Macnate98
Anhur
10
0 / 6 / 1
5,152
515
3,158
7,728
2,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaAphroditeLancelotBake Kujira

VS

Bans
ThanatosAo KuangHeimdallrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 1 / 1
6,213
621
2,414
6,047
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Born6To9Reap
Izanami
11
3 / 2 / 6
6,415
642
5,011
7,550
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
10
4 / 0 / 7
6,624
662
3,330
6,685
4,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 5
6,715
672
8,274
9,365
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Jewcough
Thoth
12
3 / 0 / 1
6,991
699
3,010
3,568
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
16
16
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
0
1
W
Tyr
 
Tyr
0
1
1
0.5
L
Bacchus
Belmont19
Bacchus
2
3
0
0.67
W
Izanami
Born6To9Reap
Izanami
3
2
6
3
W
Atlas
4
0
7
7.5
L
Thor
0
3
0
0
W
6
0
5
8.5
W
Thoth
Jewcough
Thoth
3
0
1
3.5
L
Morgan Le Fay
MICHwolverins16
Morgan Le Fay
0
3
0
0
L
Anhur
Macnate98
Anhur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,687
Damage
22,039
36,164
Taken
33,215
19,262
Mitigated
14,060
4,706
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,905
693
0
1,250
5,403
2,369
0
0
5,403
25,905
3,388
W
Tyr
 
Tyr
2,414
314
0
2,992
6,047
2,808
0
2,326
3,373
0
32,732
L
Bacchus
Belmont19
Bacchus
3,752
807
0
1,637
9,235
9,185
0
1,869
7,366
15,875
0
W
Izanami
Born6To9Reap
Izanami
5,011
3,936
0
2,256
7,550
2,410
692
1,627
5,923
0
43,524
W
Atlas
3,330
1,133
0
1,894
6,685
4,435
0
1,291
5,394
21,714
1,615
L
Thor
2,568
668
0
450
8,087
3,128
0
635
7,444
0
39,216
W
8,274
3,061
0
4,390
9,365
3,297
0
2,022
7,343
0
44,705
W
Thoth
Jewcough
Thoth
3,010
122
0
716
3,568
1,110
0
1,163
2,405
49,203
1,393
L
Morgan Le Fay
MICHwolverins16
Morgan Le Fay
2,304
148
0
444
5,711
2,250
0
2,130
3,553
42,494
0
L
Anhur
Macnate98
Anhur
3,158
1,898
0
925
7,728
2,330
0
1,552
6,176
0
34,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
32,958
308
Minions Killed
351
0
Camps Cleared
0
958,343
Distance Traveled
1,056,367
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,741
574
67
7
0
168,218
4
W
Tyr
6,213
621
78
8
0
185,766
0
L
Bacchus
5,070
507
25
3
0
178,260
0
W
Izanami
6,415
642
81
8
0
192,606
0
W
Atlas
6,624
662
31
3
0
216,113
0
L
Thor
4,961
496
68
7
0
220,592
0
W
Susano
6,715
672
65
7
0
263,152
0
W
Thoth
6,991
699
96
10
0
198,730
0
L
Morgan Le Fay
5,382
538
81
8
0
191,888
2
L
Anhur
5,152
515
67
7
0
199,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role