Player Matchup

Mulan
Mulan
NoGodsJustMen
Mulan
Level 104
God Stats
3W - 4L
1,921 SR
Queue Stats
99W - 98L
1,498 Elo+
Party 1
Charybdis
Charybdis
Stickly69
Charybdis
Level 106
God Stats
21W - 15L
1,618 SR
Queue Stats
116W - 115L
1,470 Elo+
Party 1
Sol
Sol
UGotThisTravis
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,455 Elo+
Party 1
Team Averages
Level 104
1,680 SR
1,474 Elo+

VS

Team Averages
Level 97
1,743 SR
1,505 Elo+
Nemesis
Nemesis
Kiereal
Nemesis
Level 106
God Stats
90W - 71L
1,560 SR
Queue Stats
237W - 243L
1,467 Elo+
Solo
Kukulkan
Kukulkan
V12Army
Kukulkan
Level 84
God Stats
33W - 9L
1,810 SR
Queue Stats
37W - 19L
1,573 Elo+
Party 2
Nike
Nike
intricate12
Nike
Level 100
God Stats
10W - 2L
1,859 SR
Queue Stats
23W - 22L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
7,722
702
5,326
16,562
17,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Stickly69
Charybdis
14
1 / 2 / 7
8,250
750
8,838
8,155
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 3
8,649
786
8,480
10,570
3,539
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kiereal
Nemesis
14
7 / 4 / 4
9,320
847
12,407
12,409
6,334
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
V12Army
Kukulkan
15
4 / 2 / 6
8,972
816
5,889
6,623
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 2 / 8
8,765
797
10,868
8,690
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
15
15
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Kiereal
Nemesis
7
4
4
2.25
L
3
7
3
0.64
L
Charybdis
Stickly69
Charybdis
1
2
7
2.25
L
4
6
3
0.92
W
Kukulkan
V12Army
Kukulkan
4
2
6
3.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
29,164
35,287
Taken
27,722
23,887
Mitigated
19,332
9,168
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Kiereal
Nemesis
12,407
6,832
0
3,557
12,409
6,334
522
4,031
8,213
0
32,770
L
5,326
1,324
166
3,531
16,562
17,185
0
2,943
12,980
0
15,689
L
Charybdis
Stickly69
Charybdis
8,838
3,984
0
2,494
8,155
3,163
885
1,875
6,163
0
30,948
L
8,480
1,693
425
2,552
10,570
3,539
1,093
1,116
9,106
20,726
1,769
W
Kukulkan
V12Army
Kukulkan
5,889
663
0
0
6,623
3,211
767
2,005
4,535
35,708
0
W
10,868
1,083
0
1,326
8,690
9,787
0
2,362
6,020
12
27,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
27,057
111
Minions Killed
153
0
Camps Cleared
0
500,756
Distance Traveled
583,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,320
847
40
4
0
196,277
0
L
Mulan
7,722
702
27
2
0
161,035
0
L
Charybdis
8,250
750
48
4
0
163,941
0
L
Sol
8,649
786
36
3
0
175,780
0
W
Kukulkan
8,972
816
76
7
0
178,786
0
W
Nike
8,765
797
37
3
0
207,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role