Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Siegward14
Achilles
Level 111
God Stats
3W - 3L
1,409 SR
Queue Stats
68W - 66L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
chattjedd
Baron Samedi
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 20L
1,587 Elo+
Party 1
Hades
Hades
temerwew
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,519 Elo+
Party 1
Team Averages
Level 100
1,482 SR
1,526 Elo+

VS

Team Averages
Level 108
1,612 SR
1,567 Elo+
Ne Zha
Ne Zha
CrimsonHeaven
Ne Zha
Level 161
God Stats
4W - 3L
1,500 SR
Queue Stats
392W - 378L
1,713 Elo+
Party 2
Camazotz
Camazotz
SquirrelMadness
Camazotz
Level 68
God Stats
10W - 9L
1,555 SR
Queue Stats
183W - 164L
1,513 Elo+
Solo
Ix Chel
Ix Chel
TROLLENCIO2000
Ix Chel
Level 157
God Stats
19W - 11L
1,771 SR
Queue Stats
299W - 288L
1,682 Elo+
Party 2
Ares
Ares
TheJose07
Ares
Level 85
God Stats
13W - 8L
1,500 SR
Queue Stats
77W - 63L
1,404 Elo+
Solo
Neith
Neith
ll-ALPHIN-ll
Neith
Level 68
God Stats
13W - 8L
1,734 SR
Queue Stats
197W - 200L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 1
6,882
574
4,525
7,516
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
 
Bastet
11
1 / 1 / 1
5,800
483
1,643
8,940
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Siegward14
Achilles
11
1 / 2 / 0
7,038
587
3,791
10,548
9,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
chattjedd
Baron Samedi
10
1 / 0 / 2
6,458
538
3,540
8,794
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
temerwew
Hades
11
0 / 4 / 2
5,887
491
5,000
10,487
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
6,991
583
8,299
9,598
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
2
0 / 1 / 0
4,129
344
768
2,104
632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 0 / 5
7,269
606
10,352
5,208
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
11
0 / 3 / 1
6,118
510
4,466
10,682
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 0
7,787
649
5,198
4,942
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
8
8
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
1
2.5
L
Bastet
 
Bastet
1
1
1
1.5
W
4
1
3
5.5
L
Achilles
Siegward14
Achilles
1
2
0
0.5
W
Camazotz
0
1
0
0
W
2
0
5
4.5
W
Ares
0
3
1
0.17
L
Baron Samedi
chattjedd
Baron Samedi
1
0
2
2
W
2
0
0
2
L
Hades
temerwew
Hades
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
29,083
46,285
Taken
32,534
28,223
Mitigated
18,007
12,884
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,525
2,580
0
992
7,516
3,122
0
980
6,536
0
57,605
L
Bastet
 
Bastet
1,643
200
0
2,744
8,940
3,265
0
820
8,120
0
42,324
W
8,299
2,930
0
1,793
9,598
4,845
0
2,167
7,431
0
65,996
L
Achilles
Siegward14
Achilles
3,791
966
0
2,446
10,548
9,247
0
5,071
5,378
0
47,458
W
Camazotz
768
300
0
654
2,104
632
0
0
2,104
0
5,685
W
10,352
1,184
1,004
1,369
5,208
2,425
0
2,206
3,002
53,668
0
W
Ares
4,466
152
0
2,766
10,682
8,294
0
3,196
7,486
27,717
2,060
L
Baron Samedi
chattjedd
Baron Samedi
3,540
869
756
2,288
8,794
6,981
0
3,812
4,982
15,583
0
W
5,198
2,667
0
2,972
4,942
1,811
0
736
4,206
0
66,328
L
Hades
temerwew
Hades
5,000
41
260
3,398
10,487
5,608
0
3,947
6,540
35,450
235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,065
Gold Earned
32,294
333
Minions Killed
382
0
Camps Cleared
0
1,220,678
Distance Traveled
1,091,107
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,882
574
108
9
0
245,564
0
L
Bastet
5,800
483
61
5
0
254,887
0
W
Ne Zha
6,991
583
97
8
0
300,536
0
L
Achilles
7,038
587
88
7
0
258,732
3
W
Camazotz
4,129
344
11
1
0
30,314
0
W
Ix Chel
7,269
606
100
8
0
277,367
1
W
Ares
6,118
510
43
4
0
256,176
2
L
Baron Samedi
6,458
538
19
2
0
225,968
0
W
Neith
7,787
649
131
11
0
226,714
0
L
Hades
5,887
491
57
5
0
235,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role