Player Matchup

Heimdallr
Heimdallr
AdaptableGolem4
Heimdallr
Level 88
God Stats
63W - 60L
1,610 SR
Queue Stats
475W - 458L
1,584 Elo+
Solo
Charon
Charon
Apex Gore
Charon
Level 104
God Stats
0W - 2L
1,833 SR
Queue Stats
6W - 9L
1,697 Elo+
Party 3
Nike
Nike
HATE IRL
Nike
Level 116
God Stats
2W - 1L
1,775 SR
Queue Stats
9W - 13L
1,555 Elo+
Party 3
Fenrir
Fenrir
Klond1ike
Fenrir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,526 Elo+
Party 2
Merlin
Merlin
MagicKarp22
Merlin
Level 104
God Stats
9W - 10L
1,440 SR
Queue Stats
303W - 263L
1,566 Elo+
Party 2
Team Averages
Level 105
1,631 SR
1,585 Elo+

VS

Team Averages
Level 92
1,521 SR
1,436 Elo+
Ravana
Ravana
LucatialofMirrah
Ravana
Level 76
God Stats
3W - 5L
1,544 SR
Queue Stats
87W - 120L
1,550 Elo+
Solo
Athena
Athena
ThorinCatt
Athena
Level 89
God Stats
1W - 1L
1,344 SR
Queue Stats
63W - 78L
1,215 Elo+
Solo
Cernunnos
Cernunnos
TropicDak
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 95L
1,411 Elo+
Party 1
Skadi
Skadi
smitesucks1234
Skadi
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
135W - 132L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
zTimmss
Zhong Kui
Level 102
God Stats
4W - 1L
1,717 SR
Queue Stats
62W - 67L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdaptableGolem4
Heimdallr
12
0 / 4 / 0
6,809
454
9,075
14,439
6,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charon
Apex Gore
Charon
13
2 / 3 / 0
8,181
545
6,167
12,731
11,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
13
0 / 4 / 0
7,561
504
6,772
12,944
12,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Klond1ike
Fenrir
10
0 / 7 / 0
6,154
410
5,003
16,233
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
12
0 / 5 / 1
6,973
465
6,003
12,087
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
10,675
712
8,664
9,124
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
ThorinCatt
Athena
14
1 / 0 / 11
8,653
577
4,755
13,519
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
TropicDak
Cernunnos
16
2 / 1 / 5
9,266
618
9,180
10,895
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 0 / 4
9,878
659
15,360
11,688
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
zTimmss
Zhong Kui
15
6 / 1 / 5
9,031
602
12,125
11,101
9,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
23
23
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AdaptableGolem4
Heimdallr
0
4
0
0
L
Charon
Apex Gore
Charon
2
3
0
0.67
L
Nike
0
4
0
0
L
Fenrir
Klond1ike
Fenrir
0
7
0
0
W
3
0
4
5
L
Merlin
0
5
1
0.1
W
Athena
ThorinCatt
Athena
1
0
11
6.5
W
Cernunnos
TropicDak
Cernunnos
2
1
5
4.5
W
11
0
4
13
W
Zhong Kui
zTimmss
Zhong Kui
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,020
Damage
50,084
68,434
Taken
56,327
42,912
Mitigated
37,604
14,973
Healing
18,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AdaptableGolem4
Heimdallr
9,075
5,906
0
4,683
14,439
6,981
409
3,286
11,153
0
65,861
L
Charon
Apex Gore
Charon
6,167
765
0
1,456
12,731
11,584
0
3,949
8,632
30,983
981
L
Nike
6,772
1,207
0
4,346
12,944
12,947
0
1,592
11,352
262
63,363
L
Fenrir
Klond1ike
Fenrir
5,003
1,321
0
4,101
16,233
6,651
0
3,763
12,470
0
38,852
W
8,664
2,084
0
4,061
9,124
5,844
212
36
8,772
404
92,333
L
Merlin
6,003
374
0
387
12,087
4,749
0
4,342
7,745
46,899
0
W
Athena
ThorinCatt
Athena
4,755
829
0
3,823
13,519
12,190
0
3,839
9,588
24,190
0
W
Cernunnos
TropicDak
Cernunnos
9,180
4,508
0
4,438
10,895
4,831
1,388
1,971
8,875
0
90,968
W
15,360
8,351
0
2,019
11,688
5,458
1,847
2,650
9,038
0
98,628
W
Zhong Kui
zTimmss
Zhong Kui
12,125
1,393
0
3,798
11,101
9,281
337
4,542
6,559
50,834
2,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,678
Gold Earned
47,503
408
Minions Killed
533
0
Camps Cleared
0
1,479,692
Distance Traveled
1,638,851
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,809
454
101
7
0
258,632
0
L
Charon
8,181
545
31
2
0
316,871
0
L
Nike
7,561
504
118
8
0
290,894
0
L
Fenrir
6,154
410
74
5
0
319,959
0
W
Ravana
10,675
712
152
10
0
307,422
0
L
Merlin
6,973
465
84
6
0
293,336
2
W
Athena
8,653
577
25
2
0
362,676
5
W
Cernunnos
9,266
618
136
9
0
302,628
2
W
Skadi
9,878
659
139
9
0
347,120
0
W
Zhong Kui
9,031
602
81
5
0
319,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role