Player Matchup

Sol
Sol
Bronze III
ValkSellsBud
Sol
Bronze III
Level 106
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
Wally A1
Nemesis
Silver I
Level 153
God Stats
3W - 3L
1,788 SR
Queue Stats
26W - 18L
1,625 MMR
Party 2
Chaac
Chaac
Silver II
sVTru
Chaac
Silver II
Level 144
God Stats
1W - 2L
1,543 SR
Queue Stats
33W - 23L
1,571 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,556 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,543 SR
1,534 MMR
Gilgamesh
Gilgamesh
Silver II
UNKNOWNJUPITAR
Gilgamesh
Silver II
Level 109
God Stats
23W - 14L
1,651 SR
Queue Stats
167W - 207L
1,218 MMR
Solo
Danzaburou
Danzaburou
Gold I
sOs HANDofGod
Danzaburou
Gold I
Level 159
God Stats
6W - 15L
1,391 SR
Queue Stats
79W - 92L
1,631 MMR
Party 1
Bacchus
Bacchus
Gold I
sOs Vincent
Bacchus
Gold I
Level 126
God Stats
4W - 4L
1,586 SR
Queue Stats
44W - 41L
1,755 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
10,271
604
14,823
16,687
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Wally A1
Nemesis
15
0 / 2 / 0
9,330
549
12,358
19,707
21,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
sVTru
Chaac
15
0 / 3 / 0
9,565
563
8,475
18,705
22,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
HeraAchillesCharonThothPersephone

VS

Bans
AresCharybdisScyllaArtemisMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
UNKNOWNJUPITAR
Gilgamesh
17
5 / 0 / 6
11,949
703
14,601
21,102
18,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
sOs HANDofGod
Danzaburou
18
2 / 0 / 9
11,891
699
15,698
13,277
7,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
sOs Vincent
Bacchus
17
4 / 1 / 7
11,544
679
17,199
20,916
29,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
11
11
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
UNKNOWNJUPITAR
Gilgamesh
5
0
6
8
L
1
6
0
0.17
L
Nemesis
Wally A1
Nemesis
0
2
0
0
W
Danzaburou
sOs HANDofGod
Danzaburou
2
0
9
6.5
W
Bacchus
sOs Vincent
Bacchus
4
1
7
7.5
L
Chaac
sVTru
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,656
Damage
47,498
55,099
Taken
55,295
51,338
Mitigated
55,526
11,961
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
UNKNOWNJUPITAR
Gilgamesh
14,601
4,055
0
6,151
21,102
18,362
658
6,096
15,002
0
46,074
L
14,823
4,098
0
4,500
16,687
7,541
180
6,231
10,055
45,091
0
L
Nemesis
Wally A1
Nemesis
12,358
4,749
0
2,897
19,707
21,458
0
4,434
14,584
0
36,343
W
Danzaburou
sOs HANDofGod
Danzaburou
15,698
5,852
0
4,757
13,277
7,274
1,646
3,525
9,752
0
75,801
W
Bacchus
sOs Vincent
Bacchus
17,199
1,473
0
3,403
20,916
29,890
0
5,293
15,615
45,898
4,604
L
Chaac
sVTru
Chaac
8,475
896
0
4,564
18,705
22,339
0
4,737
13,616
0
45,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
35,384
170
Minions Killed
218
0
Camps Cleared
0
900,460
Distance Traveled
951,530
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,949
703
61
4
0
312,666
0
L
Sol
10,271
604
74
4
0
258,578
0
L
Nemesis
9,330
549
32
2
0
347,640
0
W
Danzaburou
11,891
699
114
7
0
312,268
0
W
Bacchus
11,544
679
43
3
0
326,596
2
L
Chaac
9,565
563
64
4
0
294,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role