Player Matchup

Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
Alimuk
Janus
Gold III
Level 107
God Stats
4W - 3L
1,689 SR
Queue Stats
72W - 58L
1,691 MMR
Solo
Ullr
Ullr
Platinum V
Beardus93
Ullr
Platinum V
Level 147
God Stats
2W - 8L
1,309 SR
Queue Stats
230W - 218L
1,682 MMR
Solo
Lancelot
Lancelot
Gold IV
El shadou
Lancelot
Gold IV
Level 213
God Stats
6W - 4L
1,630 SR
Queue Stats
36W - 21L
1,684 MMR
Party 1
Charon
Charon
Gold I
dimmotiv
Charon
Gold I
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
315W - 318L
1,680 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,526 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,562 SR
1,645 MMR
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
LLodaxx9030
Thanatos
Gold I
Level 70
God Stats
19W - 21L
1,360 SR
Queue Stats
449W - 466L
1,699 MMR
Solo
Raijin
Raijin
Gold I
SugmaNeneKappa
Raijin
Gold I
Level 53
God Stats
28W - 31L
1,650 SR
Queue Stats
206W - 202L
1,699 MMR
Solo
King Arthur
King Arthur
Gold I
TH1SG4MEISG4Y
King Arthur
Gold I
Level 78
God Stats
1W - 4L
1,408 SR
Queue Stats
55W - 64L
1,644 MMR
Solo
Freya
Freya
Gold IV
Ҡçìɾҽ
Freya
Gold IV
Level 109
God Stats
6W - 3L
1,892 SR
Queue Stats
23W - 25L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 0
6,522
593
5,518
8,844
6,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Alimuk
Janus
13
1 / 1 / 2
6,835
621
2,351
5,247
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
12
2 / 0 / 0
6,318
574
2,486
4,342
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
El shadou
Lancelot
12
4 / 1 / 2
6,649
604
4,220
7,197
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
dimmotiv
Charon
10
0 / 0 / 5
6,020
547
4,569
7,150
4,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Maman BrigitteBake KujiraAchillesMulan

VS

Bans
KuzenboAthenaHachimanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 1 / 0
4,966
451
2,190
7,589
5,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
LLodaxx9030
Thanatos
4
1 / 0 / 1
4,140
376
954
1,290
448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 4 / 0
5,662
515
4,057
6,170
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TH1SG4MEISG4Y
King Arthur
11
2 / 2 / 1
6,257
569
3,815
11,074
9,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
11
0 / 2 / 0
5,676
516
1,717
6,481
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
0
1
L
Sobek
 
Sobek
0
1
0
0
W
Janus
Alimuk
Janus
1
1
2
2
W
Ullr
2
0
0
2
W
Lancelot
El shadou
Lancelot
4
1
2
5
L
Thanatos
LLodaxx9030
Thanatos
1
0
1
1.5
L
1
4
0
0.25
L
King Arthur
TH1SG4MEISG4Y
King Arthur
2
2
1
1.25
W
Charon
dimmotiv
Charon
0
0
5
2.5
L
Freya
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,144
Damage
12,733
32,780
Taken
32,604
18,621
Mitigated
20,908
8,254
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,518
910
0
2,848
8,844
6,750
0
0
8,844
0
42,118
L
Sobek
 
Sobek
2,190
207
0
3,628
7,589
5,806
0
3,104
4,465
14,142
0
W
Janus
Alimuk
Janus
2,351
268
0
1,234
5,247
1,908
136
2,893
2,052
60,646
0
W
Ullr
2,486
991
0
910
4,342
1,686
0
662
3,680
0
48,128
W
Lancelot
El shadou
Lancelot
4,220
968
0
703
7,197
3,436
0
432
6,765
0
52,966
L
Thanatos
LLodaxx9030
Thanatos
954
443
0
759
1,290
448
0
185
1,105
0
6,376
L
4,057
461
0
400
6,170
2,134
0
2,446
3,602
36,107
2,032
L
King Arthur
TH1SG4MEISG4Y
King Arthur
3,815
302
0
1,000
11,074
9,911
0
448
10,626
0
43,057
W
Charon
dimmotiv
Charon
4,569
536
0
2,559
7,150
4,841
288
3,051
4,047
24,272
0
L
Freya
1,717
476
0
2,769
6,481
2,609
0
595
5,886
45,185
1,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
26,701
396
Minions Killed
248
0
Camps Cleared
0
1,139,758
Distance Traveled
844,616
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,522
593
79
7
0
194,056
3
L
Sobek
4,966
451
14
1
0
173,128
2
W
Janus
6,835
621
117
11
0
235,838
1
W
Ullr
6,318
574
102
9
0
197,057
1
W
Lancelot
6,649
604
81
7
0
288,071
0
L
Thanatos
4,140
376
12
1
0
74,034
0
L
Raijin
5,662
515
74
7
0
175,306
0
L
King Arthur
6,257
569
74
7
0
220,401
1
W
Charon
6,020
547
17
2
0
224,736
2
L
Freya
5,676
516
74
7
0
201,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role