Player Matchup

Osiris
Osiris
ASAP SOOX03
Osiris
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
227W - 217L
1,485 Elo+
Solo
Odin
Odin
Be_Killing
Odin
Level 134
God Stats
3W - 4L
1,722 SR
Queue Stats
284W - 279L
1,458 Elo+
Solo
Agni
Agni
ImJustCraZy00
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,636 Elo+
Party 2
Merlin
Merlin
KamDaMan00
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,745 Elo+
Party 2
Skadi
Skadi
VirtualChaos89
Skadi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,371 Elo+
Party 2
Team Averages
Level 101
1,544 SR
1,539 Elo+

VS

Team Averages
Level 109
1,458 SR
1,510 Elo+
Set
Set
ETG OptaRoll
Set
Level 62
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 7L
1,519 Elo+
Solo
Bellona
Bellona
OSweetChristmas
Bellona
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,395 Elo+
Party 1
Atlas
Atlas
QuarterWaters
Atlas
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,556 Elo+
Party 1
Vamana
Vamana
SunnyVice20
Vamana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,531 Elo+
Party 1
Vulcan
Vulcan
WhoompGarrettIs
Vulcan
Level 78
God Stats
2W - 1L
1,506 SR
Queue Stats
15W - 14L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 1 / 3
5,719
817
6,425
8,883
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 3 / 1
5,627
804
3,281
6,487
5,124
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 3
6,269
896
9,758
5,387
1,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
KamDaMan00
Merlin
13
1 / 1 / 2
6,427
918
7,389
4,842
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 1
6,337
905
4,988
7,300
2,740
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,838
834
1,847
4,425
2,559
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 5
6,143
878
5,098
8,648
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 6
7,017
1,002
6,008
10,996
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
12
4 / 1 / 4
6,817
974
8,676
8,499
5,940
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 3
5,977
854
8,337
4,368
2,263
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
3
Kills
8
8
Deaths
3
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
1
3
1.5
L
0
3
1
0.17
W
1
0
3
2.5
L
0
0
3
1.5
L
Merlin
KamDaMan00
Merlin
1
1
2
2
W
1
1
5
3.5
W
2
1
6
5
W
Vamana
4
1
4
6
L
2
3
1
0.83
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
29,966
32,899
Taken
36,936
17,875
Mitigated
27,586
13,311
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,425
1,115
530
3,974
8,883
6,303
0
3,147
5,571
0
10,565
L
3,281
248
1,092
852
6,487
5,124
0
2,473
3,887
1,986
5,200
W
1,847
1,246
1,017
1,121
4,425
2,559
0
1,816
2,372
0
3,849
L
9,758
595
1,559
1,825
5,387
1,776
0
2,974
2,248
18,926
319
L
Merlin
KamDaMan00
Merlin
7,389
671
1,081
1,268
4,842
1,932
0
2,417
2,387
18,440
369
W
5,098
379
440
1,313
8,648
8,058
0
4,109
4,335
0
7,952
W
6,008
2,539
645
3,262
10,996
8,766
33
6,142
4,776
14,051
0
W
Vamana
8,676
3,033
1,494
1,358
8,499
5,940
525
4,810
3,555
0
14,650
L
4,988
1,505
160
970
7,300
2,740
0
3,334
3,801
0
14,193
W
8,337
7,058
940
481
4,368
2,263
0
1,379
2,871
21,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
31,792
89
Minions Killed
73
0
Camps Cleared
0
727,257
Distance Traveled
858,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,719
817
9
1
0
137,795
0
L
Odin
5,627
804
7
1
0
153,658
0
W
Set
5,838
834
9
1
0
178,527
0
L
Agni
6,269
896
17
2
0
152,345
0
L
Merlin
6,427
918
33
5
0
143,281
0
W
Bellona
6,143
878
10
1
0
176,034
0
W
Atlas
7,017
1,002
14
2
0
165,891
0
W
Vamana
6,817
974
9
1
0
170,022
0
L
Skadi
6,337
905
23
3
0
140,178
0
W
Vulcan
5,977
854
31
4
0
167,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role