Player Matchup

Anhur
Anhur
AleMadrigalL
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,661 Elo+
Solo
Merlin
Merlin
El Charmander
Merlin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,453 Elo+
Party 2
Cabrakan
Cabrakan
TricuspidSolid7
Cabrakan
Level 165
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 155L
1,521 Elo+
Solo
Yemoja
Yemoja
YoQuitSnitchin
Yemoja
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
xBackwoodsLegit
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,722 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,571 Elo+

VS

Team Averages
Level 135
1,500 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GlRTHQUAKE
Ah Puch
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 76L
1,525 Elo+
Party 1
Da Ji
Da Ji
SRX TitanMenace
Da Ji
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,525 Elo+
Party 1
The Morrigan
The Morrigan
Tanwater101
The Morrigan
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 70L
1,250 Elo+
Party 1
Hel
Hel
angelapplepie
Hel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
7,525
836
6,217
10,541
4,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 5
6,814
757
9,334
8,299
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
6
0 / 3 / 0
5,613
624
1,133
4,378
3,946
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 0 / 7
8,053
895
4,371
9,208
6,902
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 4 / 6
7,510
834
5,850
9,603
5,085
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 2 / 7
8,554
950
9,990
9,839
10,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
GlRTHQUAKE
Ah Puch
14
2 / 1 / 11
7,833
870
10,882
6,133
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 4 / 11
8,035
893
6,620
9,686
5,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Tanwater101
The Morrigan
16
4 / 2 / 10
9,203
1,023
9,820
5,794
2,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 11
7,057
784
2,121
8,417
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
10
Kills
15
15
Deaths
12
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
7
4.75
L
5
4
1
1.38
L
0
4
5
0.63
W
Ah Puch
GlRTHQUAKE
Ah Puch
2
1
11
7.5
W
3
4
11
2.13
W
The Morrigan
Tanwater101
The Morrigan
4
2
10
4.5
L
Cabrakan
0
3
0
0
L
3
0
7
6.5
W
0
3
11
1.83
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,905
Damage
39,433
42,029
Taken
39,869
23,805
Mitigated
24,484
13,927
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,990
655
455
2,601
9,839
10,518
347
2,547
7,292
0
21,319
L
6,217
1,436
689
864
10,541
4,610
0
4,667
5,874
0
19,390
L
9,334
134
0
0
8,299
3,262
0
4,391
3,908
19,329
0
W
Ah Puch
GlRTHQUAKE
Ah Puch
10,882
273
366
597
6,133
2,573
1,014
1,881
4,252
21,248
560
W
6,620
1,291
0
125
9,686
5,305
0
2,985
6,701
0
9,034
W
The Morrigan
Tanwater101
The Morrigan
9,820
1,905
1,295
1,342
5,794
2,881
806
2,184
3,533
22,728
3,359
L
Cabrakan
1,133
200
0
0
4,378
3,946
0
2,238
2,140
1,460
189
L
4,371
665
6,323
3,690
9,208
6,902
0
4,452
4,756
13,461
0
W
2,121
77
5,248
3,641
8,417
3,207
779
5,063
3,354
5,298
621
L
5,850
1,008
920
1,441
9,603
5,085
0
3,709
5,894
0
14,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
40,682
94
Minions Killed
111
0
Camps Cleared
0
683,269
Distance Traveled
864,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,554
950
24
3
0
174,858
0
L
Anhur
7,525
836
41
5
0
139,324
0
L
Merlin
6,814
757
25
3
0
151,171
0
W
Ah Puch
7,833
870
22
2
0
188,207
0
W
Da Ji
8,035
893
7
1
0
161,634
0
W
The Morrigan
9,203
1,023
40
4
0
171,858
0
L
Cabrakan
5,613
624
2
0
0
54,426
0
L
Yemoja
8,053
895
12
1
0
157,122
0
W
Hel
7,057
784
18
2
0
168,188
0
L
Ne Zha
7,510
834
14
2
0
181,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role