Player Matchup

Rama
Rama
FluffyP0rcupine
Rama
Level 138
God Stats
2W - 3L
1,532 SR
Queue Stats
69W - 62L
1,604 Elo+
Party 2
Erlang Shen
Erlang Shen
HimbusPlimbus
Erlang Shen
Level 120
God Stats
4W - 0L
1,772 SR
Queue Stats
115W - 114L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
SaaltySalazar
Baron Samedi
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 121L
1,574 Elo+
Solo
Atlas
Atlas
cxdave
Atlas
Level 108
God Stats
5W - 0L
1,937 SR
Queue Stats
42W - 37L
1,660 Elo+
Party 2
Susano
Susano
needalight_
Susano
Level 135
God Stats
3W - 2L
1,575 SR
Queue Stats
59W - 64L
1,403 Elo+
Solo
Team Averages
Level 124
1,663 SR
1,552 Elo+

VS

Team Averages
Level 132
1,575 SR
1,573 Elo+
Mulan
Mulan
HeyyPapabear
Mulan
Level 157
God Stats
0W - 1L
1,751 SR
Queue Stats
15W - 18L
1,639 Elo+
Party 1
Kali
Kali
TwiistedGhost
Kali
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 107L
1,662 Elo+
Party 1
Medusa
Medusa
TwiistedSiren
Medusa
Level 124
God Stats
2W - 1L
1,849 SR
Queue Stats
50W - 55L
1,559 Elo+
Party 1
Janus
Janus
Wolfy931
Janus
Level 121
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 6L
1,487 Elo+
Party 1
Charon
Charon
mamanet000
Charon
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
3,951
790
2,302
2,395
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
HimbusPlimbus
Erlang Shen
6
0 / 2 / 0
3,253
651
1,487
5,814
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SaaltySalazar
Baron Samedi
6
0 / 0 / 0
3,511
702
1,257
1,620
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
cxdave
Atlas
6
2 / 0 / 2
4,059
812
1,902
2,607
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
6
0 / 0 / 1
3,204
641
556
3,552
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,713
743
2,993
3,889
2,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,196
639
264
3,227
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 2 / 0
3,249
650
1,848
3,293
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Wolfy931
Janus
7
1 / 0 / 0
3,634
727
821
1,657
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
mamanet000
Charon
2
0 / 2 / 0
2,714
543
952
2,772
1,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
1
0
1
1.5
W
Erlang Shen
HimbusPlimbus
Erlang Shen
0
2
0
0
W
Baron Samedi
SaaltySalazar
Baron Samedi
0
0
0
0
L
0
0
0
0
L
0
2
0
0
L
Janus
Wolfy931
Janus
1
0
0
1
W
Atlas
cxdave
Atlas
2
0
2
3
L
Charon
mamanet000
Charon
0
2
0
0
W
Susano
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,504
Damage
6,878
15,988
Taken
14,838
6,889
Mitigated
6,401
8,302
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,302
1,863
0
982
2,395
684
0
399
1,996
0
21,788
L
2,993
661
0
1,079
3,889
2,464
0
0
3,889
0
19,320
W
Erlang Shen
HimbusPlimbus
Erlang Shen
1,487
787
0
2,110
5,814
3,024
0
411
5,023
0
16,485
W
Baron Samedi
SaaltySalazar
Baron Samedi
1,257
117
0
1,040
1,620
543
0
338
1,228
15,733
0
L
264
201
0
882
3,227
1,249
0
187
2,988
0
15,833
L
1,848
564
0
1,020
3,293
923
0
860
2,433
0
16,865
L
Janus
Wolfy931
Janus
821
0
0
500
1,657
444
0
862
639
16,358
0
W
Atlas
cxdave
Atlas
1,902
878
0
1,745
2,607
1,571
0
553
2,054
9,222
2,089
L
Charon
mamanet000
Charon
952
341
0
108
2,772
1,321
0
905
1,867
3,255
299
W
Susano
556
0
0
2,425
3,552
1,067
0
0
3,552
0
14,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,978
Gold Earned
16,506
147
Minions Killed
136
0
Camps Cleared
0
508,635
Distance Traveled
502,014
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,951
790
44
9
0
93,157
0
L
Mulan
3,713
743
30
6
0
92,266
1
W
Erlang Shen
3,253
651
28
6
0
98,602
0
W
Baron Samedi
3,511
702
38
8
0
84,856
0
L
Kali
3,196
639
36
7
0
129,945
0
L
Medusa
3,249
650
27
5
0
115,510
0
L
Janus
3,634
727
37
7
0
106,260
0
W
Atlas
4,059
812
14
3
0
111,171
0
L
Charon
2,714
543
6
1
0
58,033
0
W
Susano
3,204
641
23
5
0
120,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role