Player Matchup

Lancelot
Lancelot
Longtails
Lancelot
Level 106
God Stats
0W - 2L
1,309 SR
Queue Stats
46W - 34L
1,583 Elo+
Party 1
Hera
Hera
SirAEOX
Hera
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,516 Elo+
Party 1
Nox
Nox
lilxMonika
Nox
Level 128
God Stats
0W - 3L
1,405 SR
Queue Stats
29W - 25L
1,505 Elo+
Party 1
Team Averages
Level 105
1,405 SR
1,535 Elo+

VS

Team Averages
Level 142
1,405 SR
1,524 Elo+
Shiva
Shiva
AdmiringLeaf98
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,527 Elo+
Party 2
Izanami
Izanami
AlphaCentauri98
Izanami
Level 158
God Stats
3W - 3L
1,263 SR
Queue Stats
66W - 46L
1,632 Elo+
Party 2
Anubis
Anubis
SynysterZer0
Anubis
Level 142
God Stats
6W - 4L
1,452 SR
Queue Stats
37W - 45L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Longtails
Lancelot
10
0 / 3 / 1
6,339
634
5,450
9,780
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
SirAEOX
Hera
11
0 / 4 / 0
6,320
632
5,176
6,897
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 0
6,744
674
4,225
6,313
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,489
749
6,434
11,112
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 3
8,183
818
8,906
6,970
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
3 / 0 / 3
7,888
789
3,815
5,469
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
8
8
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
4
0
3
5.5
L
Lancelot
Longtails
Lancelot
0
3
1
0.17
L
Hera
SirAEOX
Hera
0
4
0
0
W
Anubis
3
0
3
4.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,851
Damage
19,155
22,990
Taken
23,551
11,373
Mitigated
14,427
3,438
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,434
605
572
2,536
11,112
8,802
116
5,299
5,481
2,234
12,729
W
8,906
5,071
0
2,983
6,970
2,729
1,848
1,560
5,327
0
49,875
L
Lancelot
Longtails
Lancelot
5,450
1,368
0
1,414
9,780
6,832
0
1,455
7,938
0
19,352
L
Hera
SirAEOX
Hera
5,176
1,396
0
250
6,897
2,155
0
1,874
4,934
21,775
398
W
Anubis
3,815
0
0
1,080
5,469
2,896
126
2,844
2,463
27,744
0
L
4,225
194
0
1,774
6,313
2,386
0
2,160
3,771
14,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,403
Gold Earned
23,560
99
Minions Killed
137
0
Camps Cleared
0
568,655
Distance Traveled
615,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,489
749
30
3
0
214,788
0
W
Izanami
8,183
818
66
7
0
202,735
0
L
Lancelot
6,339
634
24
2
0
214,128
0
L
Hera
6,320
632
53
5
0
178,931
0
W
Anubis
7,888
789
41
4
0
198,338
0
L
Nox
6,744
674
22
2
0
175,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role