Player Matchup

Ix Chel
Ix Chel
Chiaphobic
Ix Chel
Level 66
God Stats
2W - 2L
1,298 SR
Queue Stats
23W - 30L
1,313 Elo+
Solo
Set
Set
Elfrahir
Set
Level 120
God Stats
13W - 21L
1,365 SR
Queue Stats
380W - 429L
1,449 Elo+
Party 1
Ishtar
Ishtar
Sasori22A
Ishtar
Level 68
God Stats
222W - 222L
1,474 SR
Queue Stats
688W - 737L
1,372 Elo+
Solo
Ares
Ares
dooziex
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
magiczinid
Erlang Shen
Level 109
God Stats
11W - 22L
1,276 SR
Queue Stats
756W - 815L
1,431 Elo+
Party 1
Team Averages
Level 94
1,383 SR
1,413 Elo+

VS

Team Averages
Level 91
1,459 SR
1,414 Elo+
Cu Chulainn
Cu Chulainn
AnyanNebro
Cu Chulainn
Level 104
God Stats
3W - 9L
1,142 SR
Queue Stats
29W - 23L
1,310 Elo+
Solo
Medusa
Medusa
DJ12580
Medusa
Level 54
God Stats
111W - 130L
1,432 SR
Queue Stats
417W - 404L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
MakateusGood
Baron Samedi
Level 98
God Stats
16W - 11L
1,677 SR
Queue Stats
414W - 306L
1,482 Elo+
Solo
Merlin
Merlin
MyLifeisMeds16
Merlin
Level 94
God Stats
37W - 41L
1,545 SR
Queue Stats
124W - 129L
1,440 Elo+
Party 2
Mulan
Mulan
jpturtle0630
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 152L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chiaphobic
Ix Chel
15
3 / 1 / 7
9,734
1,217
9,809
6,769
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
5 / 0 / 5
9,303
1,163
7,002
4,998
3,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Sasori22A
Ishtar
15
3 / 2 / 6
9,609
1,201
13,471
10,927
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ares
dooziex
Ares
15
1 / 2 / 9
9,642
1,205
9,325
14,602
16,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
magiczinid
Erlang Shen
14
3 / 0 / 4
9,062
1,133
6,399
11,578
12,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

295

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnyanNebro
Cu Chulainn
14
2 / 3 / 2
8,680
1,085
10,970
15,644
18,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
DJ12580
Medusa
13
0 / 5 / 4
7,991
999
3,875
9,180
3,926
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
MakateusGood
Baron Samedi
14
3 / 1 / 2
9,341
1,168
7,778
4,459
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 5
8,572
1,072
12,090
6,422
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 5
8,244
1,031
8,339
13,478
15,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
15
Kills
5
5
Deaths
15
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AnyanNebro
Cu Chulainn
2
3
2
1
W
Ix Chel
Chiaphobic
Ix Chel
3
1
7
6.5
L
Medusa
DJ12580
Medusa
0
5
4
0.4
W
5
0
5
7.5
L
Baron Samedi
MakateusGood
Baron Samedi
3
1
2
4
L
0
2
5
1.25
W
Ishtar
Sasori22A
Ishtar
3
2
6
3
W
Ares
dooziex
Ares
1
2
9
2.75
L
0
4
5
0.63
W
Erlang Shen
magiczinid
Erlang Shen
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,006
Damage
43,052
48,874
Taken
49,183
40,785
Mitigated
43,071
5,502
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AnyanNebro
Cu Chulainn
10,970
2,098
0
3,221
15,644
18,210
0
6,590
8,428
0
25,470
W
Ix Chel
Chiaphobic
Ix Chel
9,809
1,937
525
1,123
6,769
3,350
0
2,231
4,471
30,347
1,524
L
Medusa
DJ12580
Medusa
3,875
1,673
0
360
9,180
3,926
0
3,967
4,945
0
7,211
W
7,002
4,568
0
120
4,998
3,512
0
1,290
3,503
0
12,652
L
Baron Samedi
MakateusGood
Baron Samedi
7,778
328
944
680
4,459
2,619
0
1,223
3,226
27,255
0
L
12,090
886
0
399
6,422
2,974
0
2,768
3,561
29,836
0
W
Ishtar
Sasori22A
Ishtar
13,471
9,815
0
1,560
10,927
4,686
0
5,041
5,469
0
33,727
W
Ares
dooziex
Ares
9,325
1,168
0
504
14,602
16,542
0
5,569
8,580
16,027
0
L
8,339
2,039
263
1,122
13,478
15,342
0
3,841
8,962
0
15,337
W
Erlang Shen
magiczinid
Erlang Shen
6,399
3,101
0
1,670
11,578
12,695
0
5,083
6,178
0
12,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
42,828
158
Minions Killed
151
6
Camps Cleared
4
838,028
Distance Traveled
721,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,680
1,085
30
4
0
156,713
0
W
Ix Chel
9,734
1,217
73
9
1
151,754
0
L
Medusa
7,991
999
7
1
2
106,026
0
W
Set
9,303
1,163
13
2
0
187,034
0
L
Baron Samedi
9,341
1,168
61
8
1
153,031
0
L
Merlin
8,572
1,072
40
5
1
155,439
0
W
Ishtar
9,609
1,201
47
6
2
145,509
0
W
Ares
9,642
1,205
16
2
0
165,509
0
L
Mulan
8,244
1,031
13
2
0
150,346
0
W
Erlang Shen
9,062
1,133
9
1
3
188,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role