Player Matchup

Bacchus
Bacchus
Alechini
Bacchus
Level 145
God Stats
1W - 1L
1,321 SR
Queue Stats
91W - 82L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
Alementor
Hun Batz
Level 153
God Stats
3W - 1L
1,285 SR
Queue Stats
80W - 79L
1,492 Elo+
Party 1
Rama
Rama
BluesComandos16
Rama
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
47W - 43L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
MeLlamanMoya
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,525 Elo+
Party 1
Anhur
Anhur
MiniDoppler
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 134
1,378 SR
1,516 Elo+

VS

Team Averages
Level 136
1,500 SR
1,766 Elo+
Anhur
Anhur
Kehoelicious
Anhur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,827 Elo+
Party 2
Cthulhu
Cthulhu
OmNomOmNii
Cthulhu
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 151L
1,702 Elo+
Party 2
Loki
Loki
SONAR WARRIOR
Loki
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
312W - 319L
1,446 Elo+
Solo
Skadi
Skadi
TACxDeath
Skadi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,996 Elo+
Party 2
Thor
Thor
TACxWar
Thor
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alechini
Bacchus
11
1 / 1 / 4
6,401
1,280
3,090
5,352
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Alementor
Hun Batz
12
4 / 1 / 5
6,607
1,321
6,612
4,592
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 5
6,254
1,251
1,652
4,466
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
MeLlamanMoya
Jing Wei
11
2 / 0 / 4
6,048
1,210
2,690
3,542
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 0 / 6
6,218
1,244
3,787
3,479
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,939
988
2,113
4,652
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OmNomOmNii
Cthulhu
13
0 / 1 / 2
6,018
1,204
6,767
4,102
4,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
5,771
1,154
1,808
4,771
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
TACxDeath
Skadi
10
0 / 3 / 1
5,287
1,057
2,554
4,854
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
TACxWar
Thor
5
0 / 0 / 0
4,424
885
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
10
Kills
1
4
Deaths
10
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alechini
Bacchus
1
1
4
3
W
Hun Batz
Alementor
Hun Batz
4
1
5
6.5
W
2
2
5
2.25
L
0
3
1
0.17
W
Jing Wei
MeLlamanMoya
Jing Wei
2
0
4
4
W
1
0
6
4
L
Cthulhu
OmNomOmNii
Cthulhu
0
1
2
1
L
1
3
1
0.5
L
Skadi
TACxDeath
Skadi
0
3
1
0.17
L
Thor
TACxWar
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
13,242
21,431
Taken
18,379
10,528
Mitigated
9,412
8,865
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alechini
Bacchus
3,090
196
1,174
2,109
5,352
3,832
408
1,139
4,213
4,486
183
W
Hun Batz
Alementor
Hun Batz
6,612
538
1,452
856
4,592
2,319
380
1,025
3,567
0
13,333
W
1,652
975
1,059
612
4,466
1,759
707
971
3,495
0
6,553
L
2,113
448
678
407
4,652
1,398
0
993
3,659
0
3,383
W
Jing Wei
MeLlamanMoya
Jing Wei
2,690
1,800
461
642
3,542
1,347
205
1,898
1,644
0
12,915
W
3,787
1,556
0
500
3,479
1,271
1,153
1,734
1,745
0
8,582
L
Cthulhu
OmNomOmNii
Cthulhu
6,767
27
652
922
4,102
4,438
0
387
3,715
15,109
0
L
1,808
307
0
373
4,771
1,798
0
465
4,306
0
4,383
L
Skadi
TACxDeath
Skadi
2,554
537
0
4
4,854
1,778
0
1,062
3,792
0
8,763
L
Thor
TACxWar
Thor
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
26,439
70
Minions Killed
54
0
Camps Cleared
0
588,153
Distance Traveled
388,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,401
1,280
4
1
0
127,601
0
W
Hun Batz
6,607
1,321
19
4
0
134,606
0
W
Rama
6,254
1,251
15
3
0
83,394
0
L
Anhur
4,939
988
2
0
0
95,872
0
W
Jing Wei
6,048
1,210
15
3
0
118,627
0
W
Anhur
6,218
1,244
17
3
0
123,925
0
L
Cthulhu
6,018
1,204
24
5
0
121,714
0
L
Loki
5,771
1,154
4
1
0
78,847
0
L
Skadi
5,287
1,057
24
5
0
92,165
0
L
Thor
4,424
885
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role