Player Matchup

King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
DaleanFlow
Merlin
Bronze III
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 56L
1,417 MMR
Solo
Rama
Rama
Gold IV
HHNECROMANCERHH
Rama
Gold IV
Level 192
God Stats
7W - 12L
1,517 SR
Queue Stats
83W - 87L
1,422 MMR
Solo
Geb
Geb
Silver III
Sensamanti
Geb
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,416 MMR
Solo
Bellona
Bellona
Gold IV
mb2rea1
Bellona
Gold IV
Level 163
God Stats
0W - 4L
1,371 SR
Queue Stats
435W - 442L
1,422 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,478 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,660 SR
1,419 MMR
Danzaburou
Danzaburou
Gold IV
KingGstone
Danzaburou
Gold IV
Level 68
God Stats
19W - 12L
1,761 SR
Queue Stats
255W - 248L
1,414 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
PittsburghAdam9
Bake Kujira
Silver II
Level 167
God Stats
1W - 0L
1,282 SR
Queue Stats
80W - 60L
1,414 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
SirMostacho
Ao Kuang
Silver I
Level 129
God Stats
2W - 1L
1,634 SR
Queue Stats
25W - 30L
1,406 MMR
Party 1
Ganesha
Ganesha
Silver II
WhisperingAcorn
Ganesha
Silver II
Level 158
God Stats
3W - 1L
1,811 SR
Queue Stats
9W - 11L
1,410 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
junji57
Morgan Le Fay
Silver I
Level 151
God Stats
2W - 0L
1,814 SR
Queue Stats
24W - 28L
1,451 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 0
5,107
464
3,004
9,821
6,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DaleanFlow
Merlin
10
1 / 1 / 0
5,398
491
3,079
4,992
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,121
556
4,603
7,939
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
4,589
417
4,539
8,837
6,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
mb2rea1
Bellona
9
0 / 2 / 1
4,966
451
4,142
9,872
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SurtrAthenaChernobogThothSusano

VS

Bans
ThanatosArachneThorUllrKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingGstone
Danzaburou
12
2 / 0 / 1
6,423
584
7,519
6,672
2,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
PittsburghAdam9
Bake Kujira
13
4 / 0 / 0
7,800
709
8,275
8,099
8,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
SirMostacho
Ao Kuang
11
2 / 1 / 3
5,939
540
5,156
10,384
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 0 / 4
5,536
503
1,405
7,204
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
junji57
Morgan Le Fay
10
0 / 1 / 0
5,524
502
5,275
5,008
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
8
8
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Merlin
DaleanFlow
Merlin
1
1
0
1
L
0
1
0
0
W
Danzaburou
KingGstone
Danzaburou
2
0
1
2.5
W
Bake Kujira
PittsburghAdam9
Bake Kujira
4
0
0
4
L
0
2
2
0.5
W
Ao Kuang
SirMostacho
Ao Kuang
2
1
3
3.5
W
0
0
4
2
W
Morgan Le Fay
junji57
Morgan Le Fay
0
1
0
0
L
Bellona
mb2rea1
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,367
Damage
27,630
41,461
Taken
37,367
23,672
Mitigated
23,850
11,753
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,004
818
0
3,073
9,821
6,053
0
6,525
3,296
0
29,190
L
Merlin
DaleanFlow
Merlin
3,079
377
0
594
4,992
1,907
0
3,290
1,702
46,111
0
L
4,603
3,679
0
4,213
7,939
3,099
0
339
7,600
0
63,208
W
Danzaburou
KingGstone
Danzaburou
7,519
3,161
0
3,862
6,672
2,983
0
1,125
5,547
0
61,878
W
Bake Kujira
PittsburghAdam9
Bake Kujira
8,275
4,939
0
1,970
8,099
8,543
0
338
7,761
60,178
2,031
L
4,539
592
0
2,636
8,837
6,816
0
4,265
4,572
12,427
0
W
Ao Kuang
SirMostacho
Ao Kuang
5,156
1,262
0
3,540
10,384
5,043
0
1,920
8,464
46,727
0
W
1,405
155
0
2,769
7,204
5,293
0
2,222
4,982
11,921
0
W
Morgan Le Fay
junji57
Morgan Le Fay
5,275
332
0
1,229
5,008
1,988
0
2,013
2,995
42,448
3,361
L
Bellona
mb2rea1
Bellona
4,142
1,162
0
1,237
9,872
5,797
0
5,530
4,342
0
32,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
31,222
310
Minions Killed
365
0
Camps Cleared
0
1,065,580
Distance Traveled
1,110,178
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,107
464
41
4
0
208,905
2
L
Merlin
5,398
491
80
7
0
198,570
3
L
Rama
6,121
556
110
10
0
198,068
0
W
Danzaburou
6,423
584
103
9
0
204,226
0
W
Bake Kujira
7,800
709
108
10
0
211,204
0
L
Geb
4,589
417
13
1
0
222,476
3
W
Ao Kuang
5,939
540
81
7
0
238,913
0
W
Ganesha
5,536
503
0
0
0
236,806
1
W
Morgan Le Fay
5,524
502
73
7
0
219,029
0
L
Bellona
4,966
451
66
6
0
237,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role