Player Matchup

Hera
Hera
Silver I
Moontalk221553
Hera
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,540 MMR
Party 1
Rama
Rama
Silver I
Trekkie0417
Rama
Silver I
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,540 MMR
Party 1
Chaac
Chaac
Silver I
Voidwalkerx77
Chaac
Silver I
Level 128
God Stats
3W - 0L
1,753 SR
Queue Stats
14W - 13L
1,540 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,584 SR
1,540 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,508 SR
1,462 MMR
Bake Kujira
Bake Kujira
Bronze III
DavidC12345
Bake Kujira
Bronze III
Level 105
God Stats
0W - 1L
1,295 SR
Queue Stats
19W - 20L
1,401 MMR
Party 2
Apollo
Apollo
Bronze III
GodChildSeptem
Apollo
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,529 MMR
Party 2
Janus
Janus
Bronze III
Wyeast
Janus
Bronze III
Level 125
God Stats
12W - 7L
1,728 SR
Queue Stats
23W - 20L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
9,754
813
11,083
6,034
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 7
10,125
844
8,828
8,124
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 7
9,288
774
12,537
15,321
13,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
AgniShivaThothNe ZhaAchilles

VS

Bans
ArtemisKuzenboAh Muzen CabGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DavidC12345
Bake Kujira
13
2 / 4 / 1
8,580
715
4,335
14,014
15,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 5 / 2
8,160
680
6,671
13,616
6,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Wyeast
Janus
14
0 / 2 / 3
8,203
684
7,305
8,822
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
DavidC12345
Bake Kujira
2
4
1
0.63
L
1
5
2
0.4
W
4
0
5
6.5
W
4
2
7
3.75
W
3
1
7
6.5
L
Janus
Wyeast
Janus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
18,311
29,479
Taken
36,452
18,962
Mitigated
26,086
4,932
Healing
1,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
DavidC12345
Bake Kujira
4,335
2,314
0
212
14,014
15,995
433
4,213
9,723
20,924
0
L
6,671
3,155
0
931
13,616
6,355
510
4,814
8,736
0
21,538
W
11,083
1,502
0
702
6,034
2,248
1,183
2,381
3,653
37,674
643
W
8,828
6,732
0
1,498
8,124
3,606
1,851
2,966
5,158
0
53,208
W
12,537
1,173
0
2,732
15,321
13,108
159
6,354
8,967
0
32,218
L
Janus
Wyeast
Janus
7,305
792
0
720
8,822
3,736
450
1,869
6,953
39,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
24,943
192
Minions Killed
129
0
Camps Cleared
0
699,452
Distance Traveled
725,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,580
715
29
2
0
236,787
0
L
Apollo
8,160
680
32
3
0
224,761
0
W
Hera
9,754
813
68
6
0
238,183
0
W
Rama
10,125
844
91
8
0
212,222
0
W
Chaac
9,288
774
33
3
0
249,047
0
L
Janus
8,203
684
68
6
0
263,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role