Player Matchup

Hun Batz
Hun Batz
Avisthehood
Hun Batz
Level 122
God Stats
7W - 0L
1,500 SR
Queue Stats
438W - 459L
1,329 Elo+
Solo
Artio
Artio
BabelsTower
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,685 Elo+
Party 2
Heimdallr
Heimdallr
Basanoa
Heimdallr
Level 43
God Stats
4W - 2L
1,699 SR
Queue Stats
236W - 208L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
Shmah
Kuzenbo
Level 105
God Stats
19W - 17L
1,428 SR
Queue Stats
345W - 351L
1,441 Elo+
Party 2
Achilles
Achilles
vindr3d
Achilles
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,685 Elo+
Party 2
Team Averages
Level 90
1,525 SR
1,541 Elo+

VS

Team Averages
Level 96
1,500 SR
1,433 Elo+
Artio
Artio
AMantisShrimp
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
ChewyExponent
Kuzenbo
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 111L
1,475 Elo+
Solo
Arachne
Arachne
HarmonyAndF0CUS
Arachne
Level 132
God Stats
2W - 4L
1,500 SR
Queue Stats
219W - 203L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Novakingcan1
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,563 Elo+
Party 1
Susano
Susano
flamingcorn77
Susano
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Avisthehood
Hun Batz
17
2 / 2 / 11
10,901
681
7,136
9,194
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 5 / 10
11,503
719
5,439
17,834
17,184
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Basanoa
Heimdallr
20
4 / 2 / 11
12,152
760
23,860
11,535
7,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
Shmah
Kuzenbo
20
4 / 2 / 10
13,227
827
9,751
13,183
26,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
vindr3d
Achilles
17
3 / 6 / 10
10,888
681
11,727
18,782
29,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
10,139
634
9,735
27,867
25,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
5
0 / 0 / 0
7,464
467
0
655
342
18
5 / 3 / 9
11,013
688
11,765
13,301
8,577
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Novakingcan1
Ah Muzen Cab
20
6 / 2 / 8
12,785
799
14,766
13,604
7,781
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 7 / 9
10,286
643
9,088
14,578
7,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
17
Kills
15
17
Deaths
17
52
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Hun Batz
Avisthehood
Hun Batz
2
2
11
3.75
W
4
5
10
1.8
W
Heimdallr
Basanoa
Heimdallr
4
2
11
4.75
L
Kuzenbo
0
0
0
0
L
5
3
9
3.17
L
Ah Muzen Cab
Novakingcan1
Ah Muzen Cab
6
2
8
5
W
Kuzenbo
Shmah
Kuzenbo
4
2
10
4.5
L
2
7
9
0.93
W
Achilles
vindr3d
Achilles
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,913
Damage
45,354
70,528
Taken
70,005
87,845
Mitigated
49,284
15,962
Healing
25,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,735
1,297
2,223
9,805
27,867
25,223
428
5,302
22,016
29,488
303
W
Hun Batz
Avisthehood
Hun Batz
7,136
692
76
688
9,194
7,082
1,634
961
8,233
0
29,615
W
5,439
762
2,946
3,219
17,834
17,184
655
2,270
15,564
15,554
2,375
W
Heimdallr
Basanoa
Heimdallr
23,860
12,712
0
159
11,535
7,771
2,669
1,763
8,428
0
70,281
L
Kuzenbo
0
0
0
0
655
342
0
0
655
0
0
L
11,765
9,560
3,635
4,192
13,301
8,577
1,526
2,069
10,939
0
14,763
L
Ah Muzen Cab
Novakingcan1
Ah Muzen Cab
14,766
7,208
0
2,891
13,604
7,781
1,488
3,483
9,930
0
49,304
W
Kuzenbo
Shmah
Kuzenbo
9,751
3,110
5,454
1,997
13,183
26,536
1,525
1,693
11,490
24,447
1,945
L
9,088
1,353
2,060
823
14,578
7,361
1,278
2,969
11,303
0
21,878
W
Achilles
vindr3d
Achilles
11,727
2,874
0
1,423
18,782
29,272
682
2,877
15,905
0
27,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,671
Gold Earned
51,687
281
Minions Killed
140
0
Camps Cleared
0
1,224,490
Distance Traveled
1,153,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,139
634
28
2
0
257,688
0
W
Hun Batz
10,901
681
50
3
0
200,037
0
W
Artio
11,503
719
32
2
0
267,551
0
W
Heimdallr
12,152
760
123
8
0
243,823
0
L
Kuzenbo
7,464
467
0
0
0
19,434
0
L
Arachne
11,013
688
7
0
0
352,794
0
L
Ah Muzen Cab
12,785
799
75
5
0
258,610
0
W
Kuzenbo
13,227
827
32
2
0
269,439
0
L
Susano
10,286
643
30
2
0
264,872
0
W
Achilles
10,888
681
44
3
0
243,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role