Player Matchup

Ne Zha
Ne Zha
DangerousD2878
Ne Zha
Level 97
God Stats
6W - 6L
1,399 SR
Queue Stats
194W - 177L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 95
God Stats
3W - 0L
1,473 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
e1oghost
Izanami
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
263W - 266L
1,500 Elo+
Party 1
Team Averages
Level 100
1,457 SR
1,484 Elo+

VS

Team Averages
Level 95
1,333 SR
1,556 Elo+
Sylvanus
Sylvanus
Epun
Sylvanus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,718 Elo+
Party 2
Lancelot
Lancelot
UnstableVessel
Lancelot
Level 79
God Stats
0W - 1L
1,186 SR
Queue Stats
2W - 3L
1,718 Elo+
Party 2
Kukulkan
Kukulkan
pepetruenohot
Kukulkan
Level 116
God Stats
107W - 110L
1,314 SR
Queue Stats
126W - 166L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
6,991
699
5,196
7,030
4,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Sbc0401
Sun Wukong
13
4 / 0 / 3
7,918
792
8,491
8,532
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
e1oghost
Izanami
12
4 / 0 / 3
7,644
764
7,358
6,814
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Epun
Sylvanus
9
0 / 4 / 0
5,692
569
4,200
10,956
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
9
0 / 4 / 0
5,999
600
4,462
8,445
3,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
pepetruenohot
Kukulkan
12
0 / 0 / 0
6,729
673
6,019
4,071
1,695
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Sylvanus
Epun
Sylvanus
0
4
0
0
W
Sun Wukong
Sbc0401
Sun Wukong
4
0
3
5.5
L
Lancelot
0
4
0
0
W
Izanami
e1oghost
Izanami
4
0
3
5.5
L
Kukulkan
pepetruenohot
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
14,681
22,376
Taken
23,472
14,233
Mitigated
9,774
6,431
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,196
1,020
0
1,523
7,030
4,875
0
2,668
4,362
0
26,671
L
Sylvanus
Epun
Sylvanus
4,200
1,226
794
3,152
10,956
4,912
104
0
10,574
7,110
806
W
Sun Wukong
Sbc0401
Sun Wukong
8,491
1,376
0
2,330
8,532
6,771
0
4,475
4,057
0
26,169
L
Lancelot
4,462
728
0
1,053
8,445
3,167
0
4
8,013
0
10,634
W
Izanami
e1oghost
Izanami
7,358
5,568
0
2,578
6,814
2,587
144
2,953
3,861
0
41,941
L
Kukulkan
pepetruenohot
Kukulkan
6,019
580
0
2,306
4,071
1,695
0
12
3,937
36,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,553
Gold Earned
18,420
168
Minions Killed
93
0
Camps Cleared
0
564,008
Distance Traveled
495,500
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,991
699
35
4
0
210,152
2
L
Sylvanus
5,692
569
8
1
0
139,523
0
W
Sun Wukong
7,918
792
43
4
0
181,621
0
L
Lancelot
5,999
600
13
1
0
185,517
0
W
Izanami
7,644
764
90
9
0
172,235
0
L
Kukulkan
6,729
673
72
7
0
170,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role