Player Matchup

Scylla
Scylla
Antishot08
Scylla
Level 39
God Stats
1W - 4L
1,317 SR
Queue Stats
70W - 71L
1,282 Elo+
Party 2
Bakasura
Bakasura
Knox4209607
Bakasura
Level 11
God Stats
3W - 4L
1,407 SR
Queue Stats
10W - 22L
1,268 Elo+
Party 2
Chaac
Chaac
Punk_kid03
Chaac
Level 43
God Stats
1W - 3L
1,202 SR
Queue Stats
47W - 49L
1,344 Elo+
Party 2
Team Averages
Level 31
1,309 SR
1,298 Elo+

VS

Team Averages
Level 75
1,644 SR
1,434 Elo+
Xing Tian
Xing Tian
Brother ANARCHY
Xing Tian
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 44L
1,393 Elo+
Party 1
Osiris
Osiris
Doegemon
Osiris
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
sisteranarchy
Nu Wa
Level 71
God Stats
13W - 4L
1,931 SR
Queue Stats
37W - 31L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Antishot08
Scylla
12
0 / 6 / 3
7,747
646
5,730
8,493
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Knox4209607
Bakasura
12
2 / 7 / 0
8,003
667
2,493
13,198
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
12
2 / 3 / 2
7,720
643
8,079
12,582
10,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brother ANARCHY
Xing Tian
14
4 / 2 / 12
9,185
765
8,869
12,356
12,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Doegemon
Osiris
13
7 / 2 / 6
9,530
794
8,549
12,379
15,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 1 / 9
9,955
830
11,239
4,185
1,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
Antishot08
Scylla
0
6
3
0.25
W
Xing Tian
Brother ANARCHY
Xing Tian
4
2
12
5
W
Osiris
Doegemon
Osiris
7
2
6
5
L
Bakasura
Knox4209607
Bakasura
2
7
0
0.29
L
Chaac
2
3
2
1
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
28,657
34,273
Taken
28,920
20,647
Mitigated
29,438
3,943
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Antishot08
Scylla
5,730
958
0
524
8,493
3,236
0
5,177
3,316
23,686
0
W
Xing Tian
Brother ANARCHY
Xing Tian
8,869
1,091
0
191
12,356
12,339
413
1,928
10,038
20,587
2,454
W
Osiris
Doegemon
Osiris
8,549
3,577
0
1,529
12,379
15,696
436
1,671
10,444
1,879
22,840
L
Bakasura
Knox4209607
Bakasura
2,493
1,761
0
1,178
13,198
7,285
0
6,645
6,553
0
21,409
L
Chaac
8,079
848
0
2,241
12,582
10,126
0
7,517
5,058
0
36,727
W
11,239
5,349
422
707
4,185
1,403
1,430
1,540
2,459
41,737
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,470
Gold Earned
28,670
149
Minions Killed
127
0
Camps Cleared
0
581,020
Distance Traveled
593,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,747
646
48
4
0
173,509
0
W
Xing Tian
9,185
765
28
2
0
199,182
0
W
Osiris
9,530
794
30
3
0
201,504
0
L
Bakasura
8,003
667
54
5
0
202,305
0
L
Chaac
7,720
643
47
4
0
205,206
0
W
Nu Wa
9,955
830
69
6
0
192,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role