Player Matchup

Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Gold II
Whalrus
Vamana
Gold II
Level 159
God Stats
7W - 4L
1,764 SR
Queue Stats
18W - 9L
1,846 MMR
Party 2
Kukulkan
Kukulkan
Gold I
Wubbing
Kukulkan
Gold I
Level 41
God Stats
1W - 0L
1,717 SR
Queue Stats
17W - 8L
1,850 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,661 SR
1,732 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,750 SR
1,827 MMR
Osiris
Osiris
Gold V
DomineMoiBaby
Osiris
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,639 MMR
Party 1
Ares
Ares
Platinum II
Nìghtbringer
Ares
Platinum II
Level 156
God Stats
6W - 1L
1,966 SR
Queue Stats
66W - 24L
2,068 MMR
Party 1
Hera
Hera
Gold I
XxSacredKingxX
Hera
Gold I
Level 149
God Stats
18W - 14L
1,783 SR
Queue Stats
103W - 106L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 2 / 6
6,776
678
4,469
8,967
8,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Whalrus
Vamana
13
4 / 0 / 2
7,678
768
8,734
7,133
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Wubbing
Kukulkan
13
2 / 1 / 1
7,821
782
6,510
3,748
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
TiamatNe ZhaPersephoneCharonKuzenbo

VS

Bans
Bake KujiraChironHachimanAh Muzen CabXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,489
649
5,360
7,794
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 0
6,695
670
4,576
7,868
6,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 0
6,614
661
3,258
6,944
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
3
3
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
6
1.5
L
1
1
1
1.5
L
2
1
0
2
W
Vamana
Whalrus
Vamana
4
0
2
5
W
Kukulkan
Wubbing
Kukulkan
2
1
1
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
13,194
19,848
Taken
22,606
16,806
Mitigated
16,083
4,989
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,469
172
0
2,957
8,967
8,276
0
3,257
5,046
9,199
0
L
5,360
751
0
716
7,794
7,082
0
3,760
3,217
0
20,854
L
4,576
507
0
1,493
7,868
6,206
0
4,021
3,125
7,188
508
W
Vamana
Whalrus
Vamana
8,734
3,741
0
1,618
7,133
6,855
23
2,673
4,125
0
28,234
W
Kukulkan
Wubbing
Kukulkan
6,510
183
0
414
3,748
1,675
0
1,349
2,032
46,963
0
L
3,258
930
0
1,197
6,944
2,795
0
2,065
4,597
28,602
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,275
Gold Earned
19,798
147
Minions Killed
117
0
Camps Cleared
0
615,477
Distance Traveled
539,760
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,776
678
13
1
0
196,411
3
L
Osiris
6,489
649
38
4
0
200,404
0
L
Ares
6,695
670
12
1
0
183,116
0
W
Vamana
7,678
768
41
4
0
226,677
0
W
Kukulkan
7,821
782
93
9
0
192,389
0
L
Hera
6,614
661
67
7
0
156,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role