Player Matchup

Bakasura
Bakasura
Benedictionary
Bakasura
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,705 Elo+
Party 3
Bacchus
Bacchus
EricCric123
Bacchus
Level 7
God Stats
2W - 0L
1,830 SR
Queue Stats
2W - 0L
1,705 Elo+
Party 3
Cernunnos
Cernunnos
OkayIGuess
Cernunnos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
sowereincopper
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Nike
Nike
vahjhyna202
Nike
Level 46
God Stats
16W - 10L
1,559 SR
Queue Stats
49W - 36L
1,540 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,590 Elo+

VS

Team Averages
Level 42
1,587 SR
1,480 Elo+
Mercury
Mercury
Crossiant
Mercury
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Athena
Athena
DesmondThePlayer
Athena
Level 127
God Stats
0W - 2L
1,788 SR
Queue Stats
115W - 97L
1,576 Elo+
Party 1
Bellona
Bellona
SaNick225
Bellona
Level 6
God Stats
6W - 4L
1,646 SR
Queue Stats
12W - 12L
1,411 Elo+
Party 1
Neith
Neith
fsLeo2
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
xWTC THE KiNG
Baron Samedi
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 0 / 4
6,766
615
5,705
7,934
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
EricCric123
Bacchus
10
2 / 0 / 4
6,314
574
3,289
5,001
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
OkayIGuess
Cernunnos
10
2 / 1 / 2
6,041
549
5,308
6,697
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 0 / 3
7,291
663
10,505
7,410
4,110
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 0
7,297
663
6,556
7,056
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crossiant
Mercury
8
0 / 3 / 0
4,524
411
1,792
9,109
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 2
5,068
461
3,093
9,826
6,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
SaNick225
Bellona
9
0 / 3 / 1
5,230
475
2,922
9,645
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
fsLeo2
Neith
10
2 / 3 / 0
5,894
536
7,623
8,195
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
xWTC THE KiNG
Baron Samedi
7
0 / 6 / 0
4,223
384
2,803
7,290
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
2
2
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
0
4
6
L
Mercury
Crossiant
Mercury
0
3
0
0
L
0
2
2
0.5
W
Bacchus
EricCric123
Bacchus
2
0
4
4
W
Cernunnos
OkayIGuess
Cernunnos
2
1
2
3
L
Bellona
SaNick225
Bellona
0
3
1
0.17
L
Neith
fsLeo2
Neith
2
3
0
0.67
W
6
0
3
7.5
W
3
1
0
3
L
Baron Samedi
xWTC THE KiNG
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,363
Damage
18,233
34,098
Taken
44,065
20,096
Mitigated
24,479
11,401
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,705
3,727
0
1,336
7,934
3,424
0
1,280
6,654
0
45,756
L
Mercury
Crossiant
Mercury
1,792
1,096
0
974
9,109
2,857
0
3,082
5,595
0
25,924
L
3,093
1,477
0
1,765
9,826
6,135
0
3,556
5,916
14,615
2,227
W
Bacchus
EricCric123
Bacchus
3,289
545
0
1,765
5,001
4,301
0
915
4,051
15,160
0
W
Cernunnos
OkayIGuess
Cernunnos
5,308
2,909
0
2,262
6,697
2,346
529
461
6,236
0
34,063
L
Bellona
SaNick225
Bellona
2,922
1,188
0
2,003
9,645
10,154
0
343
8,562
0
27,587
L
Neith
fsLeo2
Neith
7,623
3,205
0
2,206
8,195
2,850
0
1,343
6,634
0
42,241
W
10,505
741
0
4,414
7,410
4,110
0
3,037
4,373
60,702
0
W
6,556
1,336
0
1,624
7,056
5,915
0
155
6,481
0
49,268
L
Baron Samedi
xWTC THE KiNG
Baron Samedi
2,803
546
55
315
7,290
2,483
0
5,470
1,512
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
24,939
347
Minions Killed
193
0
Camps Cleared
0
1,077,164
Distance Traveled
1,025,622
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,766
615
84
8
0
269,926
0
L
Mercury
4,524
411
34
3
0
229,469
0
L
Athena
5,068
461
32
3
0
220,349
0
W
Bacchus
6,314
574
21
2
0
240,403
0
W
Cernunnos
6,041
549
62
6
0
179,949
0
L
Bellona
5,230
475
48
4
0
191,964
0
L
Neith
5,894
536
62
6
0
206,493
1
W
Anubis
7,291
663
91
8
0
206,909
1
W
Nike
7,297
663
89
8
0
179,977
0
L
Baron Samedi
4,223
384
17
2
0
177,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role