Player Matchup

Agni
Agni
Razorjuice
Agni
Level 153
God Stats
4W - 1L
1,732 SR
Queue Stats
88W - 88L
1,536 Elo+
Party 1
King Arthur
King Arthur
Scottikus
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,566 Elo+
Party 1
Rama
Rama
Spek3
Rama
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
26W - 15L
1,622 Elo+
Party 1
Geb
Geb
Tard
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,730 Elo+
Party 1
Fenrir
Fenrir
bymichaelZ5
Fenrir
Level 121
God Stats
2W - 6L
1,500 SR
Queue Stats
189W - 205L
1,545 Elo+
Solo
Team Averages
Level 103
1,590 SR
1,600 Elo+

VS

Team Averages
Level 124
1,452 SR
1,548 Elo+
Ravana
Ravana
 
Ravana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
LadyRenegade
Freya
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 89L
1,439 Elo+
Solo
Chernobog
Chernobog
PORTES2857
Chernobog
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 383L
1,593 Elo+
Solo
Hercules
Hercules
iVolatile
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 105L
1,664 Elo+
Solo
Chiron
Chiron
xexiR2
Chiron
Level 128
God Stats
8W - 14L
1,261 SR
Queue Stats
722W - 748L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
5,490
1,098
6,468
3,314
1,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Scottikus
King Arthur
9
2 / 2 / 8
5,457
1,091
3,258
5,518
5,467
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Spek3
Rama
12
5 / 0 / 9
6,302
1,260
5,974
3,166
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Geb
Tard
Geb
10
3 / 0 / 8
5,915
1,183
3,240
4,218
2,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
10
2 / 1 / 12
5,722
1,144
5,425
5,150
4,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 3 / 2
5,066
1,013
3,167
5,602
4,886
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 1
5,522
1,104
3,178
4,603
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
PORTES2857
Chernobog
6
0 / 2 / 1
4,423
885
680
2,373
955
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
iVolatile
Hercules
8
0 / 3 / 1
4,648
930
3,076
6,797
6,121
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
xexiR2
Chiron
10
1 / 4 / 3
5,306
1,061
2,326
6,572
2,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
14
Kills
5
5
Deaths
14
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
2
0.67
L
3
2
1
1.75
L
Chernobog
PORTES2857
Chernobog
0
2
1
0.25
W
2
2
7
2.75
W
King Arthur
Scottikus
King Arthur
2
2
8
3
W
Rama
Spek3
Rama
5
0
9
9.5
W
Geb
Tard
Geb
3
0
8
7
W
Fenrir
2
1
12
8
L
Hercules
iVolatile
Hercules
0
3
1
0.17
L
Chiron
xexiR2
Chiron
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
12,427
21,366
Taken
25,947
14,802
Mitigated
16,707
7,796
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,167
460
435
425
5,602
4,886
0
2,241
3,361
0
5,683
L
3,178
1,166
1,433
1,198
4,603
1,994
0
1,934
2,669
6,950
0
L
Chernobog
PORTES2857
Chernobog
680
415
0
0
2,373
955
0
617
1,756
0
1,815
W
6,468
251
1,023
405
3,314
1,251
0
354
2,922
15,991
0
W
King Arthur
Scottikus
King Arthur
3,258
571
199
738
5,518
5,467
0
993
4,410
486
4,968
W
Rama
Spek3
Rama
5,974
4,428
0
650
3,166
1,206
302
234
2,893
0
10,100
W
Geb
Tard
Geb
3,240
62
850
1,018
4,218
2,314
0
605
3,537
5,385
0
W
Fenrir
5,425
665
1,330
1,583
5,150
4,564
265
992
4,075
0
8,701
L
Hercules
iVolatile
Hercules
3,076
816
0
864
6,797
6,121
0
2,660
4,137
0
5,154
L
Chiron
xexiR2
Chiron
2,326
814
115
806
6,572
2,751
0
2,654
3,918
0
8,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
24,965
45
Minions Killed
34
0
Camps Cleared
0
526,169
Distance Traveled
434,074
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,066
1,013
4
1
0
103,202
0
L
Freya
5,522
1,104
10
2
0
94,656
0
L
Chernobog
4,423
885
6
1
0
49,860
0
W
Agni
5,490
1,098
22
4
0
108,103
2
W
King Arthur
5,457
1,091
2
0
0
102,939
0
W
Rama
6,302
1,260
11
2
0
99,619
0
W
Geb
5,915
1,183
4
1
0
118,382
0
W
Fenrir
5,722
1,144
6
1
0
97,126
0
L
Hercules
4,648
930
4
1
0
83,376
0
L
Chiron
5,306
1,061
10
2
0
102,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role