Player Matchup

Ra
Ra
AP90
Ra
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 85L
1,682 Elo+
Party 1
Nike
Nike
LambMilkX
Nike
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,690 Elo+
Party 1
Skadi
Skadi
TrueSycho7
Skadi
Level 7
God Stats
11W - 1L
1,500 SR
Queue Stats
34W - 16L
2,105 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,825 Elo+

VS

Team Averages
Level 45
1,440 SR
1,284 Elo+
Ganesha
Ganesha
PAPANANNERS69
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Neith
Neith
Rusty1011
Neith
Level 17
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Baron Samedi
Baron Samedi
WintonJesus
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
AP90
Ra
14
3 / 0 / 11
8,521
852
6,467
2,831
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
13
4 / 2 / 10
8,103
810
7,219
7,111
4,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
14
7 / 0 / 7
8,503
850
9,578
5,641
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 3 / 2
5,843
584
3,475
9,171
8,646
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Rusty1011
Neith
9
0 / 5 / 1
5,910
591
2,332
9,098
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Baron Samedi
WintonJesus
Baron Samedi
9
2 / 6 / 0
6,240
624
2,099
8,677
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
14
Kills
2
2
Deaths
14
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
AP90
Ra
3
0
11
8.5
W
Nike
4
2
10
4.5
L
Ganesha
0
3
2
0.33
L
Neith
Rusty1011
Neith
0
5
1
0.1
W
Skadi
7
0
7
10.5
L
Baron Samedi
WintonJesus
Baron Samedi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
7,906
15,583
Taken
26,946
8,232
Mitigated
16,835
4,070
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
AP90
Ra
6,467
429
314
1,875
2,831
1,028
292
1,297
1,534
43,956
753
W
Nike
7,219
641
0
1,078
7,111
4,966
251
2,424
4,687
0
20,315
L
Ganesha
3,475
272
167
218
9,171
8,646
0
3,617
5,155
13,849
154
L
Neith
Rusty1011
Neith
2,332
865
0
1,740
9,098
3,396
0
425
8,222
0
13,685
W
Skadi
9,578
2,499
0
803
5,641
2,238
1,571
1,841
3,800
0
33,883
L
Baron Samedi
WintonJesus
Baron Samedi
2,099
396
286
1,467
8,677
4,793
0
2,047
6,365
10,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,127
Gold Earned
17,993
157
Minions Killed
57
0
Camps Cleared
0
565,400
Distance Traveled
437,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,521
852
97
10
0
199,983
0
W
Nike
8,103
810
23
2
0
171,784
0
L
Ganesha
5,843
584
0
0
0
162,499
0
L
Neith
5,910
591
37
4
0
150,029
0
W
Skadi
8,503
850
37
4
0
193,633
0
L
Baron Samedi
6,240
624
20
2
0
124,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role