Player Matchup

King Arthur
King Arthur
AAAAAHHHHHHHHHH
King Arthur
Level 86
God Stats
3W - 8L
1,500 SR
Queue Stats
94W - 129L
1,443 Elo+
Party 1
Sol
Sol
Schnitzel1O1
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,701 Elo+
Party 2
Hel
Hel
Sophrosynee
Hel
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 71L
1,336 Elo+
Party 1
Thoth
Thoth
jdph6
Thoth
Level 107
God Stats
6W - 11L
1,476 SR
Queue Stats
95W - 128L
1,428 Elo+
Party 1
Surtr
Surtr
predawnport690
Surtr
Level 100
God Stats
20W - 7L
1,739 SR
Queue Stats
287W - 269L
1,566 Elo+
Party 2
Team Averages
Level 81
1,543 SR
1,495 Elo+

VS

Team Averages
Level 52
1,518 SR
1,489 Elo+
Zhong Kui
Zhong Kui
Chief_CloneCone
Zhong Kui
Level 40
God Stats
14W - 10L
1,636 SR
Queue Stats
24W - 27L
1,509 Elo+
Party 3
Anubis
Anubis
JustRam2
Anubis
Level 44
God Stats
6W - 2L
1,697 SR
Queue Stats
35W - 40L
1,496 Elo+
Solo
Thanatos
Thanatos
LoganCI17
Thanatos
Level 69
God Stats
4W - 4L
1,281 SR
Queue Stats
26W - 30L
1,340 Elo+
Party 3
Rama
Rama
SusanosHat
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,497 Elo+
Party 4
Ne Zha
Ne Zha
XMJDante
Ne Zha
Level 67
God Stats
3W - 6L
1,477 SR
Queue Stats
91W - 105L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AAAAAHHHHHHHHHH
King Arthur
12
2 / 0 / 5
6,728
673
6,436
11,501
7,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 3
5,439
544
5,815
8,499
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 1 / 5
5,132
513
2,937
7,901
3,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
jdph6
Thoth
11
6 / 2 / 1
6,860
686
4,604
4,622
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 0 / 5
6,357
636
6,303
7,362
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chief_CloneCone
Zhong Kui
10
0 / 3 / 0
5,389
539
3,334
6,842
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
JustRam2
Anubis
9
0 / 5 / 2
5,157
516
3,500
6,641
2,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
LoganCI17
Thanatos
12
2 / 2 / 0
5,916
592
4,271
11,682
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 2 / 1
4,886
489
5,522
6,398
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
XMJDante
Ne Zha
8
1 / 2 / 0
4,681
468
4,478
8,511
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
3
3
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AAAAAHHHHHHHHHH
King Arthur
2
0
5
4.5
L
Zhong Kui
Chief_CloneCone
Zhong Kui
0
3
0
0
L
Anubis
JustRam2
Anubis
0
5
2
0.2
L
Thanatos
LoganCI17
Thanatos
2
2
0
1
W
2
0
3
3.5
W
0
1
5
2.5
L
0
2
1
0.25
L
Ne Zha
XMJDante
Ne Zha
1
2
0
0.5
W
Thoth
jdph6
Thoth
6
2
1
3.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,095
Damage
21,105
39,885
Taken
40,074
18,226
Mitigated
18,780
16,913
Healing
18,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AAAAAHHHHHHHHHH
King Arthur
6,436
871
0
3,252
11,501
7,984
83
3,069
8,007
0
54,382
L
Zhong Kui
Chief_CloneCone
Zhong Kui
3,334
451
0
2,037
6,842
4,179
0
31
6,811
31,500
0
L
Anubis
JustRam2
Anubis
3,500
347
0
820
6,641
2,593
0
3,245
3,396
30,155
965
L
Thanatos
LoganCI17
Thanatos
4,271
784
0
10,435
11,682
4,658
0
1,467
10,215
0
46,736
W
5,815
3,612
0
3,085
8,499
1,851
330
148
7,974
31,152
707
W
2,937
728
3,518
4,973
7,901
3,773
12
175
7,541
14,746
0
L
5,522
4,338
0
1,937
6,398
2,223
0
3,188
3,210
0
38,465
L
Ne Zha
XMJDante
Ne Zha
4,478
1,048
0
3,436
8,511
5,127
0
5,863
2,648
0
16,140
W
Thoth
jdph6
Thoth
4,604
150
0
724
4,622
1,302
26
1,919
2,703
47,858
0
W
6,303
2,227
0
1,361
7,362
3,316
0
1,032
6,288
1,540
39,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
26,029
317
Minions Killed
303
0
Camps Cleared
0
1,083,480
Distance Traveled
1,035,113
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,728
673
92
9
0
209,296
3
L
Zhong Kui
5,389
539
69
7
0
178,319
0
L
Anubis
5,157
516
58
6
0
199,137
2
L
Thanatos
5,916
592
90
9
0
209,758
0
W
Sol
5,439
544
56
6
0
202,375
1
W
Hel
5,132
513
15
2
0
200,439
2
L
Rama
4,886
489
61
6
0
202,002
0
L
Ne Zha
4,681
468
25
3
0
245,897
2
W
Thoth
6,860
686
82
8
0
223,784
1
W
Surtr
6,357
636
72
7
0
247,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role