Player Matchup

Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DangerStranger
Hera
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,331 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MajesticGrooson
Tsukuyomi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,114 Elo+
Party 2
Yemoja
Yemoja
Yeehaw Capn
Yemoja
Level 125
God Stats
2W - 1L
1,881 SR
Queue Stats
138W - 148L
1,653 Elo+
Solo
Vulcan
Vulcan
mr feeny
Vulcan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,518 Elo+
Solo
Team Averages
Level 132
1,576 SR
1,423 Elo+

VS

Team Averages
Level 147
1,459 SR
1,505 Elo+
Danzaburou
Danzaburou
Budakishix
Danzaburou
Level 154
God Stats
8W - 15L
1,500 SR
Queue Stats
724W - 713L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
EAblows69
Cu Chulainn
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
225W - 269L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
SonWil915
Kuzenbo
Level 128
God Stats
8W - 13L
1,509 SR
Queue Stats
545W - 579L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
The_BroccoliMan
Aphrodite
Level 126
God Stats
3W - 4L
1,285 SR
Queue Stats
255W - 278L
1,506 Elo+
Party 1
Bacchus
Bacchus
Vile Juggernaut
Bacchus
Level 180
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 35L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 1 / 6
7,866
787
6,106
12,231
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 3 / 6
6,943
694
9,681
9,675
4,727
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MajesticGrooson
Tsukuyomi
14
5 / 2 / 4
7,962
796
12,374
11,428
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
1 / 1 / 6
7,438
744
3,917
9,775
5,378
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
mr feeny
Vulcan
15
3 / 2 / 6
8,128
813
19,309
9,597
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Budakishix
Danzaburou
14
0 / 1 / 4
7,378
738
10,984
7,530
3,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
EAblows69
Cu Chulainn
13
4 / 5 / 3
7,771
777
14,066
16,695
13,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
SonWil915
Kuzenbo
11
2 / 2 / 3
6,944
694
6,671
17,498
18,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
The_BroccoliMan
Aphrodite
15
1 / 3 / 5
8,388
839
7,292
10,478
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 3 / 4
7,889
789
9,559
13,690
16,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
11
Kills
9
9
Deaths
14
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
6
5
L
Danzaburou
Budakishix
Danzaburou
0
1
4
2
W
0
3
6
1
L
Cu Chulainn
EAblows69
Cu Chulainn
4
5
3
1.1
W
Tsukuyomi
MajesticGrooson
Tsukuyomi
5
2
4
3.5
L
Kuzenbo
SonWil915
Kuzenbo
2
2
3
1.75
L
Aphrodite
The_BroccoliMan
Aphrodite
1
3
5
1.17
L
2
3
4
1.33
W
Yemoja
1
1
6
4
W
Vulcan
mr feeny
Vulcan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,387
Damage
48,572
52,706
Taken
65,891
32,771
Mitigated
58,547
24,526
Healing
27,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,106
1,702
308
1,719
12,231
11,524
0
5,968
6,263
9,280
433
L
Danzaburou
Budakishix
Danzaburou
10,984
1,974
88
1,702
7,530
3,536
494
4,256
3,274
0
26,784
W
9,681
2,501
27
728
9,675
4,727
0
2,893
6,782
22,151
0
L
Cu Chulainn
EAblows69
Cu Chulainn
14,066
1,873
680
3,899
16,695
13,923
0
8,920
7,775
0
29,344
W
Tsukuyomi
MajesticGrooson
Tsukuyomi
12,374
2,960
911
782
11,428
6,138
0
4,773
6,655
0
20,961
L
Kuzenbo
SonWil915
Kuzenbo
6,671
2,283
747
6,567
17,498
18,460
187
10,094
7,404
11,228
0
L
Aphrodite
The_BroccoliMan
Aphrodite
7,292
251
5,049
4,620
10,478
6,339
66
7,898
2,580
25,691
0
L
9,559
602
506
4,058
13,690
16,289
117
7,788
5,902
15,407
2,195
W
Yemoja
3,917
968
12,614
4,221
9,775
5,378
0
4,719
5,056
8,589
0
W
Vulcan
mr feeny
Vulcan
19,309
9,883
1,600
1,616
9,597
5,004
0
4,268
5,329
34,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,337
Gold Earned
38,370
112
Minions Killed
139
0
Camps Cleared
0
941,319
Distance Traveled
934,507
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,866
787
14
1
0
186,853
0
L
Danzaburou
7,378
738
40
4
0
201,146
0
W
Hera
6,943
694
32
3
0
180,404
0
L
Cu Chulainn
7,771
777
33
3
0
198,451
0
W
Tsukuyomi
7,962
796
7
1
0
209,094
0
L
Kuzenbo
6,944
694
2
0
0
184,107
0
L
Aphrodite
8,388
839
46
5
0
162,975
0
L
Bacchus
7,889
789
18
2
0
187,828
1
W
Yemoja
7,438
744
9
1
0
164,531
0
W
Vulcan
8,128
813
50
5
0
200,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role