Player Matchup

Thoth
Thoth
CyborgDragons
Thoth
Level 120
God Stats
2W - 2L
1,635 SR
Queue Stats
27W - 29L
1,495 Elo+
Party 2
Hachiman
Hachiman
Donuttron909
Hachiman
Level 141
God Stats
7W - 6L
1,761 SR
Queue Stats
84W - 77L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Furbatron5000
Cthulhu
Level 112
God Stats
1W - 2L
1,720 SR
Queue Stats
73W - 71L
1,534 Elo+
Party 2
Thor
Thor
ZayinsShadow
Thor
Level 66
God Stats
1W - 3L
1,472 SR
Queue Stats
32W - 34L
1,428 Elo+
Solo
Tyr
Tyr
deathrage32
Tyr
Level 104
God Stats
9W - 8L
1,980 SR
Queue Stats
126W - 115L
1,546 Elo+
Party 2
Team Averages
Level 109
1,714 SR
1,513 Elo+

VS

Team Averages
Level 124
1,532 SR
1,460 Elo+
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Evryn
Charon
Level 126
God Stats
17W - 6L
1,753 SR
Queue Stats
69W - 49L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
Hardheadedbrat
Heimdallr
Level 116
God Stats
1W - 1L
1,300 SR
Queue Stats
74W - 57L
1,543 Elo+
Party 1
Bake Kujira
Bake Kujira
Nimeman22
Bake Kujira
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 13L
1,145 Elo+
Solo
Freya
Freya
elitspartan1616
Freya
Level 150
God Stats
4W - 7L
1,608 SR
Queue Stats
175W - 156L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,297
530
3,304
5,329
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Donuttron909
Hachiman
10
0 / 0 / 0
5,429
543
3,122
5,840
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
8
1 / 2 / 0
4,891
489
4,437
8,579
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 1
4,763
476
1,882
8,596
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,556
556
4,745
11,104
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 0 / 2
6,702
670
4,184
4,414
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
Evryn
Charon
10
1 / 0 / 2
5,935
594
4,364
6,466
3,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Hardheadedbrat
Heimdallr
11
0 / 0 / 2
5,650
565
4,273
4,479
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bake Kujira
Nimeman22
Bake Kujira
11
1 / 0 / 1
5,987
599
5,913
6,965
5,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
6 / 1 / 4
6,483
648
5,572
6,822
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
2
5
L
0
3
0
0
L
Hachiman
Donuttron909
Hachiman
0
0
0
0
W
Charon
Evryn
Charon
1
0
2
2
L
Cthulhu
1
2
0
0.5
W
Heimdallr
Hardheadedbrat
Heimdallr
0
0
2
1
W
Bake Kujira
Nimeman22
Bake Kujira
1
0
1
1.5
L
0
5
1
0.1
L
0
2
0
0
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,490
Damage
24,306
39,448
Taken
29,146
15,632
Mitigated
15,314
11,793
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,184
1,024
0
1,299
4,414
1,523
165
3,264
1,066
42,395
2,499
L
3,304
140
0
1,343
5,329
1,600
0
3,556
1,773
39,532
496
L
Hachiman
Donuttron909
Hachiman
3,122
1,635
0
2,301
5,840
1,994
0
1,436
4,404
0
41,922
W
Charon
Evryn
Charon
4,364
549
0
2,327
6,466
3,426
231
1,804
4,297
28,703
1,469
L
Cthulhu
4,437
33
60
2,093
8,579
4,493
0
4,487
4,092
17,172
0
W
Heimdallr
Hardheadedbrat
Heimdallr
4,273
2,066
0
1,859
4,479
1,810
0
946
3,358
0
47,357
W
Bake Kujira
Nimeman22
Bake Kujira
5,913
2,304
0
500
6,965
5,991
0
0
6,965
43,514
421
L
1,882
685
0
2,257
8,596
2,926
0
2,533
6,063
0
29,160
L
4,745
356
0
3,739
11,104
4,619
0
6,964
4,140
0
41,524
W
5,572
2,329
0
3,097
6,822
2,564
0
966
5,817
37,147
6,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
30,757
329
Minions Killed
323
0
Camps Cleared
0
982,296
Distance Traveled
1,014,142
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,702
670
73
7
0
181,536
0
L
Thoth
5,297
530
85
9
0
171,036
0
L
Hachiman
5,429
543
88
9
0
186,790
0
W
Charon
5,935
594
31
3
0
201,882
4
L
Cthulhu
4,891
489
18
2
0
215,863
3
W
Heimdallr
5,650
565
84
8
0
193,075
0
W
Bake Kujira
5,987
599
64
6
0
225,977
1
L
Thor
4,763
476
50
5
0
198,729
0
L
Tyr
5,556
556
88
9
0
209,878
0
W
Freya
6,483
648
71
7
0
211,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role