Player Matchup

Neith
Neith
Aully5
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Duzer
Yemoja
Level 18
God Stats
0W - 4L
1,153 SR
Queue Stats
0W - 6L
1,165 Elo+
Party 2
Nemesis
Nemesis
Jowicor
Nemesis
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
YesICamp2
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 2
Vulcan
Vulcan
pachown
Vulcan
Level 29
God Stats
0W - 4L
1,305 SR
Queue Stats
0W - 6L
1,165 Elo+
Party 2
Team Averages
Level 23
1,392 SR
1,299 Elo+

VS

Team Averages
Level 50
1,416 SR
1,482 Elo+
Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Gaudir
Bacchus
Level 41
God Stats
1W - 2L
1,285 SR
Queue Stats
68W - 53L
1,527 Elo+
Solo
Ravana
Ravana
Scar_28TwT
Ravana
Level 65
God Stats
8W - 5L
1,460 SR
Queue Stats
191W - 210L
1,442 Elo+
Party 1
Anubis
Anubis
Victrix98
Anubis
Level 49
God Stats
1W - 0L
1,298 SR
Queue Stats
11W - 26L
1,500 Elo+
Solo
Medusa
Medusa
krozx_27
Medusa
Level 29
God Stats
34W - 23L
1,539 SR
Queue Stats
89W - 81L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aully5
Neith
7
0 / 4 / 0
4,407
441
4,362
6,001
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Duzer
Yemoja
7
0 / 5 / 0
4,499
450
3,162
12,237
5,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
Jowicor
Nemesis
8
0 / 2 / 0
4,504
450
1,421
7,224
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
YesICamp2
Sun Wukong
7
0 / 4 / 0
4,428
443
2,960
7,544
5,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
pachown
Vulcan
9
2 / 2 / 0
5,545
555
3,574
5,247
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
5 / 0 / 2
6,971
697
6,613
8,854
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Gaudir
Bacchus
9
2 / 0 / 6
5,822
582
4,879
7,073
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Scar_28TwT
Ravana
11
1 / 0 / 1
5,736
574
1,131
2,785
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Victrix98
Anubis
10
1 / 2 / 1
5,835
584
3,477
4,894
2,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
krozx_27
Medusa
10
8 / 0 / 2
6,401
640
9,913
5,255
2,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
17
17
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
2
6
L
Neith
Aully5
Neith
0
4
0
0
L
Yemoja
Duzer
Yemoja
0
5
0
0
W
Bacchus
Gaudir
Bacchus
2
0
6
5
L
Nemesis
Jowicor
Nemesis
0
2
0
0
W
Ravana
Scar_28TwT
Ravana
1
0
1
1.5
W
Anubis
Victrix98
Anubis
1
2
1
0.75
L
Sun Wukong
YesICamp2
Sun Wukong
0
4
0
0
W
Medusa
krozx_27
Medusa
8
0
2
9
L
Vulcan
pachown
Vulcan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,479
Damage
26,013
38,253
Taken
28,861
17,016
Mitigated
19,766
3,847
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,613
2,117
0
3,456
8,854
8,223
0
601
7,708
391
44,992
L
Neith
Aully5
Neith
4,362
1,490
0
195
6,001
2,100
0
2,452
3,549
0
19,360
L
Yemoja
Duzer
Yemoja
3,162
802
619
1,570
12,237
5,173
0
3,449
8,788
14,321
0
W
Bacchus
Gaudir
Bacchus
4,879
1,062
62
2,505
7,073
5,758
0
1,349
5,724
14,596
0
L
Nemesis
Jowicor
Nemesis
1,421
589
0
242
7,224
2,759
0
121
7,024
0
25,989
W
Ravana
Scar_28TwT
Ravana
1,131
268
0
966
2,785
1,474
0
354
2,431
0
50,274
W
Anubis
Victrix98
Anubis
3,477
0
0
1,488
4,894
2,285
399
2,536
2,358
41,591
218
L
Sun Wukong
YesICamp2
Sun Wukong
2,960
947
0
809
7,544
5,370
0
96
6,937
0
20,007
W
Medusa
krozx_27
Medusa
9,913
4,629
0
1,631
5,255
2,026
0
1,896
3,320
0
46,350
L
Vulcan
pachown
Vulcan
3,574
540
0
412
5,247
1,614
0
2,427
2,775
31,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,383
Gold Earned
30,765
194
Minions Killed
301
0
Camps Cleared
0
1,008,806
Distance Traveled
978,492
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,971
697
68
7
0
201,285
3
L
Neith
4,407
441
34
3
0
165,789
0
L
Yemoja
4,499
450
13
1
0
196,812
0
W
Bacchus
5,822
582
24
2
0
193,794
3
L
Nemesis
4,504
450
53
5
0
237,602
0
W
Ravana
5,736
574
84
8
0
229,187
0
W
Anubis
5,835
584
68
7
0
170,488
0
L
Sun Wukong
4,428
443
30
3
0
210,278
0
W
Medusa
6,401
640
57
6
0
183,738
0
L
Vulcan
5,545
555
64
6
0
198,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role