Player Matchup

Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ELIZALDE01
Chaac
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 106L
1,509 Elo+
Party 2
Bastet
Bastet
KYAll Stated ll
Bastet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 2
Anhur
Anhur
Soduma
Anhur
Level 116
God Stats
7W - 4L
1,500 SR
Queue Stats
58W - 56L
1,546 Elo+
Party 2
Sobek
Sobek
TPanter
Sobek
Level 116
God Stats
1W - 5L
1,269 SR
Queue Stats
130W - 127L
1,526 Elo+
Party 2
Team Averages
Level 119
1,454 SR
1,514 Elo+

VS

Team Averages
Level 118
1,531 SR
1,544 Elo+
Atlas
Atlas
CookinUpScrubs
Atlas
Level 161
God Stats
3W - 3L
1,500 SR
Queue Stats
186W - 178L
1,661 Elo+
Solo
Bakasura
Bakasura
Denaero
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 180L
1,533 Elo+
Party 1
Anhur
Anhur
DuragGingy
Anhur
Level 149
God Stats
8W - 6L
1,684 SR
Queue Stats
157W - 149L
1,520 Elo+
Party 1
Janus
Janus
TonaldDrumplol
Janus
Level 86
God Stats
4W - 4L
1,326 SR
Queue Stats
30W - 33L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
cocacolablvd
Tsukuyomi
Level 69
God Stats
6W - 2L
1,645 SR
Queue Stats
11W - 9L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 5 / 0
5,111
465
1,897
6,912
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
11
0 / 2 / 0
5,962
542
6,033
11,428
6,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 0
5,376
489
2,538
7,150
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anhur
Soduma
Anhur
11
1 / 5 / 0
5,909
537
4,974
8,917
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
TPanter
Sobek
8
0 / 1 / 1
5,099
464
2,722
7,706
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,906
628
4,391
9,619
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Denaero
Bakasura
13
2 / 0 / 1
7,483
680
7,316
9,286
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
13
3 / 0 / 4
7,434
676
6,322
6,539
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

13
3 / 0 / 3
7,887
717
3,420
4,870
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
cocacolablvd
Tsukuyomi
11
4 / 2 / 1
6,499
591
3,665
9,795
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
0
0
W
1
0
6
4
W
Bakasura
Denaero
Bakasura
2
0
1
2.5
W
Anhur
3
0
4
5
L
Chaac
0
2
0
0
L
1
0
0
1
L
Anhur
Soduma
Anhur
1
5
0
0.2
L
Sobek
TPanter
Sobek
0
1
1
0.5
W
3
0
3
4.5
W
Tsukuyomi
cocacolablvd
Tsukuyomi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,164
Damage
25,114
42,113
Taken
40,109
18,918
Mitigated
22,155
8,601
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,897
321
0
125
6,912
1,918
0
2,831
3,980
26,707
0
W
4,391
1,628
0
2,625
9,619
7,109
0
1,975
7,644
22,254
1,932
W
Bakasura
Denaero
Bakasura
7,316
3,717
0
5,796
9,286
7,879
647
0
9,286
0
36,809
W
Anhur
6,322
3,248
0
2,397
6,539
1,710
896
232
6,307
0
55,088
L
Chaac
6,033
2,126
0
2,873
11,428
6,631
0
552
8,654
0
55,376
L
2,538
657
0
1,247
7,150
2,394
0
1,168
5,928
0
36,941
L
Anhur
Soduma
Anhur
4,974
2,708
0
1,578
8,917
2,718
0
1,120
7,797
0
44,942
L
Sobek
TPanter
Sobek
2,722
503
0
2,778
7,706
5,257
0
1,653
6,051
13,135
1,344
W
3,420
486
0
750
4,870
1,970
0
1,394
3,476
67,625
1,304
W
Tsukuyomi
cocacolablvd
Tsukuyomi
3,665
1,462
0
5,031
9,795
3,487
0
976
8,819
0
41,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
36,209
313
Minions Killed
439
0
Camps Cleared
0
1,117,872
Distance Traveled
1,187,780
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,111
465
51
5
0
203,564
1
W
Atlas
6,906
628
30
3
0
254,812
4
W
Bakasura
7,483
680
100
9
0
233,792
3
W
Anhur
7,434
676
105
10
0
206,153
2
L
Chaac
5,962
542
104
9
0
221,087
0
L
Bastet
5,376
489
70
6
0
266,792
1
L
Anhur
5,909
537
74
7
0
186,237
0
L
Sobek
5,099
464
14
1
0
240,192
2
W
Janus
7,887
717
135
12
0
252,891
2
W
Tsukuyomi
6,499
591
69
6
0
240,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role