Player Matchup

Hachiman
Hachiman
NE Blackfork
Hachiman
Level 87
God Stats
8W - 12L
1,515 SR
Queue Stats
29W - 28L
1,504 Elo+
Party 1
Mulan
Mulan
SexySnorlax143
Mulan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
VomitFiend95
Cthulhu
Level 7
God Stats
1W - 2L
1,727 SR
Queue Stats
1W - 5L
1,327 Elo+
Party 1
Lancelot
Lancelot
X3NOTopaz
Lancelot
Level 104
God Stats
5W - 5L
1,585 SR
Queue Stats
22W - 20L
1,663 Elo+
Party 1
Ra
Ra
ghosty1114
Ra
Level 107
God Stats
2W - 2L
1,744 SR
Queue Stats
35W - 26L
1,623 Elo+
Party 1
Team Averages
Level 63
1,614 SR
1,557 Elo+

VS

Team Averages
Level 78
1,677 SR
1,477 Elo+
Kukulkan
Kukulkan
CalmeseLex1
Kukulkan
Level 29
God Stats
2W - 0L
1,842 SR
Queue Stats
4W - 13L
1,369 Elo+
Party 2
Fenrir
Fenrir
EdoggoKIC
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Sol
Sol
Farjacks
Sol
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 32L
1,480 Elo+
Party 2
Mulan
Mulan
ParkSnow
Mulan
Level 106
God Stats
5W - 1L
1,803 SR
Queue Stats
83W - 68L
1,537 Elo+
Solo
Achilles
Achilles
SD Uzumaki
Achilles
Level 15
God Stats
1W - 0L
1,738 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NE Blackfork
Hachiman
8
0 / 1 / 1
4,560
456
652
3,379
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 4 / 0
4,030
403
1,002
7,155
3,851
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
VomitFiend95
Cthulhu
6
0 / 3 / 1
4,558
456
1,989
7,502
3,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
X3NOTopaz
Lancelot
10
2 / 3 / 0
5,318
532
3,923
9,209
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 0
5,258
526
3,617
4,778
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CalmeseLex1
Kukulkan
9
2 / 2 / 1
5,498
550
1,824
4,479
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
EdoggoKIC
Fenrir
10
4 / 1 / 3
6,499
650
2,861
5,801
3,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 1 / 5
6,286
629
4,862
5,401
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
ParkSnow
Mulan
12
4 / 0 / 0
6,911
691
3,568
5,188
2,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
SD Uzumaki
Achilles
8
1 / 0 / 4
5,041
504
2,074
6,772
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CalmeseLex1
Kukulkan
2
2
1
1.25
W
Fenrir
EdoggoKIC
Fenrir
4
1
3
5.5
W
2
1
5
4.5
L
Hachiman
NE Blackfork
Hachiman
0
1
1
0.5
W
Mulan
ParkSnow
Mulan
4
0
0
4
W
Achilles
SD Uzumaki
Achilles
1
0
4
3
L
0
4
0
0
L
Cthulhu
VomitFiend95
Cthulhu
0
3
1
0.17
L
Lancelot
X3NOTopaz
Lancelot
2
3
0
0.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,183
Damage
15,189
32,023
Taken
27,641
14,847
Mitigated
14,112
5,031
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CalmeseLex1
Kukulkan
1,824
85
0
880
4,479
1,585
0
981
3,498
29,857
1,803
W
Fenrir
EdoggoKIC
Fenrir
2,861
710
0
1,303
5,801
3,792
136
1,107
4,610
0
13,860
W
4,862
2,515
0
2,764
5,401
2,000
1,092
951
4,450
51,843
6,499
L
Hachiman
NE Blackfork
Hachiman
652
403
0
210
3,379
1,155
0
1,092
2,287
0
17,185
W
Mulan
ParkSnow
Mulan
3,568
473
0
1,365
5,188
2,997
0
654
4,534
0
45,121
W
Achilles
SD Uzumaki
Achilles
2,074
613
0
1,207
6,772
3,738
0
1,985
4,656
0
21,407
L
1,002
349
0
0
7,155
3,851
0
296
6,859
0
10,692
L
Cthulhu
VomitFiend95
Cthulhu
1,989
294
723
1,633
7,502
3,886
0
2,236
5,266
15,760
264
L
Lancelot
X3NOTopaz
Lancelot
3,923
442
0
1,200
9,209
4,198
0
2,004
7,205
0
36,322
L
3,617
253
60
1,205
4,778
1,757
0
927
3,851
37,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
30,235
195
Minions Killed
259
0
Camps Cleared
0
852,336
Distance Traveled
975,711
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,498
550
62
6
0
206,884
0
W
Fenrir
6,499
650
14
1
0
228,292
0
W
Sol
6,286
629
90
9
0
180,539
2
L
Hachiman
4,560
456
38
4
0
103,604
1
W
Mulan
6,911
691
67
7
0
149,147
0
W
Achilles
5,041
504
26
3
0
210,849
2
L
Mulan
4,030
403
17
2
0
190,285
0
L
Cthulhu
4,558
456
19
2
0
178,555
0
L
Lancelot
5,318
532
55
6
0
195,811
0
L
Ra
5,258
526
66
7
0
184,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role