Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GEORDIELIAM
Mulan
Level 135
God Stats
1W - 1L
1,661 SR
Queue Stats
122W - 103L
1,601 Elo+
Solo
Ares
Ares
Knucklebarry
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PROFESSsORJANUS
Ah Muzen Cab
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
133W - 131L
1,451 Elo+
Solo
Izanami
Izanami
joseniuss
Izanami
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 125L
1,539 Elo+
Solo
Team Averages
Level 120
1,532 SR
1,507 Elo+

VS

Team Averages
Level 170
1,543 SR
1,481 Elo+
Rama
Rama
 
Rama
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CharlCharl
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 118L
1,565 Elo+
Solo
Ares
Ares
GxldDigger
Ares
Level 207
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Charon
Charon
JackJacsonville
Charon
Level 109
God Stats
5W - 2L
1,715 SR
Queue Stats
121W - 134L
1,436 Elo+
Solo
Yu Huang
Yu Huang
Rüben
Yu Huang
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 67L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
5 / 3 / 3
8,798
978
12,246
9,865
5,673
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 5 / 3
7,119
791
4,045
10,887
10,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
2,356
262
0
242
72
Ah Muzen Cab
PROFESSsORJANUS
Ah Muzen Cab
15
1 / 2 / 6
7,738
860
11,740
10,428
4,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
joseniuss
Izanami
12
1 / 6 / 3
7,271
808
7,329
11,040
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 1 / 9
9,214
1,024
7,085
9,325
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
CharlCharl
Nemesis
14
5 / 2 / 6
8,529
948
9,670
10,765
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 5
9,229
1,025
5,141
14,895
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 1 / 12
8,816
980
10,186
11,598
10,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Rüben
Yu Huang
13
1 / 2 / 10
8,005
889
7,709
7,740
3,869
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
9
Kills
16
16
Deaths
9
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
5
3
3
2.17
W
Rama
 
Rama
5
1
9
9.5
W
Nemesis
CharlCharl
Nemesis
5
2
6
4
L
2
5
3
0.7
W
4
3
5
2.17
W
1
1
12
7
L
0
0
0
0
L
Ah Muzen Cab
PROFESSsORJANUS
Ah Muzen Cab
1
2
6
2
W
Yu Huang
Rüben
Yu Huang
1
2
10
3
L
Izanami
joseniuss
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,360
Damage
39,791
42,462
Taken
54,323
26,167
Mitigated
47,398
7,817
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
12,246
347
330
2,800
9,865
5,673
0
4,555
4,783
25,657
468
W
Rama
 
Rama
7,085
5,756
1,049
2,345
9,325
5,120
4,091
3,052
6,262
0
22,615
W
Nemesis
CharlCharl
Nemesis
9,670
1,716
1,247
1,915
10,765
10,720
863
2,073
8,655
0
12,294
L
4,045
544
441
689
10,887
10,857
0
4,986
5,478
0
5,033
W
5,141
539
313
3,892
14,895
17,101
303
2,681
12,165
7,710
3,273
W
10,186
455
2,110
1,339
11,598
10,588
837
2,334
9,264
18,882
1,688
L
0
0
0
0
242
72
0
178
24
0
0
L
Ah Muzen Cab
PROFESSsORJANUS
Ah Muzen Cab
11,740
3,498
369
1,810
10,428
4,930
0
5,174
4,718
0
24,956
W
Yu Huang
Rüben
Yu Huang
7,709
642
803
433
7,740
3,869
1,863
1,758
5,963
15,298
0
L
Izanami
joseniuss
Izanami
7,329
4,906
0
1,378
11,040
4,635
0
4,188
6,222
0
19,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
43,793
90
Minions Killed
128
0
Camps Cleared
0
677,289
Distance Traveled
897,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,798
978
37
4
0
196,830
0
W
Rama
9,214
1,024
51
6
0
160,670
0
W
Nemesis
8,529
948
18
2
0
192,904
0
L
Mulan
7,119
791
2
0
0
155,008
0
W
Ares
9,229
1,025
12
1
0
194,873
0
W
Charon
8,816
980
26
3
0
181,881
0
L
Ares
2,356
262
0
0
0
97
0
L
Ah Muzen Cab
7,738
860
20
2
0
186,761
0
W
Yu Huang
8,005
889
21
2
0
166,816
0
L
Izanami
7,271
808
31
3
0
138,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role