Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BalancedScale77
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,431 Elo+
Solo
Ullr
Ullr
DCowboys555
Ullr
Level 157
God Stats
22W - 44L
1,385 SR
Queue Stats
88W - 120L
1,436 Elo+
Party 3
Zeus
Zeus
Gonz20T02
Zeus
Level 86
God Stats
4W - 2L
1,786 SR
Queue Stats
9W - 4L
1,680 Elo+
Party 3
Tsukuyomi
Tsukuyomi
moonlush
Tsukuyomi
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 68L
1,341 Elo+
Party 2
Team Averages
Level 137
1,534 SR
1,478 Elo+

VS

Team Averages
Level 130
1,500 SR
1,534 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
MMRTėrrorist
Ishtar
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 30L
1,500 Elo+
Party 1
Tyr
Tyr
Mónarch
Tyr
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Sumruv
Sylvanus
Level 154
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 60L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 0 / 1
4,832
966
2,188
3,673
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 1
4,935
987
1,197
4,948
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
4,658
932
1,685
2,704
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
9
1 / 0 / 0
4,827
965
3,871
1,298
296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
moonlush
Tsukuyomi
10
0 / 0 / 1
4,650
930
2,122
2,613
927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 0
4,721
944
1,542
2,970
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
 
Pele
9
0 / 0 / 0
4,282
856
2,014
4,089
2,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 0
3,972
794
91
964
309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,972
794
231
554
288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Sumruv
Sylvanus
10
0 / 0 / 0
4,687
937
1,778
5,342
3,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
1
Kills
0
0
Deaths
1
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
1
0.5
L
Tiamat
 
Tiamat
0
0
0
0
L
Pele
 
Pele
0
0
0
0
W
0
0
1
0.5
W
0
0
1
0.5
W
Zeus
1
0
0
1
L
0
1
0
0
L
0
0
0
0
L
Sylvanus
Sumruv
Sylvanus
0
0
0
0
W
Tsukuyomi
moonlush
Tsukuyomi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,063
Damage
5,656
15,236
Taken
13,919
7,578
Mitigated
8,317
4,042
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,188
630
0
938
3,673
2,665
0
757
2,916
0
13,640
L
Tiamat
 
Tiamat
1,542
196
0
902
2,970
1,617
0
1,527
1,402
13,916
0
L
Pele
 
Pele
2,014
190
0
694
4,089
2,199
0
932
3,068
0
12,493
W
1,197
326
312
1,332
4,948
2,679
168
1,606
3,307
5,361
127
W
1,685
538
0
500
2,704
1,011
243
806
1,898
0
16,417
W
Zeus
3,871
76
0
199
1,298
296
320
0
1,298
8,167
280
L
91
91
0
1
964
309
0
563
401
0
91
L
231
0
0
134
554
288
0
383
136
0
196
L
Sylvanus
Sumruv
Sylvanus
1,778
173
348
2,237
5,342
3,904
0
1,658
3,551
7,887
0
W
Tsukuyomi
moonlush
Tsukuyomi
2,122
395
0
761
2,613
927
53
151
2,462
0
15,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,902
Gold Earned
21,634
125
Minions Killed
66
0
Camps Cleared
0
576,548
Distance Traveled
329,114
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,832
966
27
5
0
129,800
0
L
Tiamat
4,721
944
31
6
0
94,562
0
L
Pele
4,282
856
15
3
0
104,294
1
W
Ymir
4,935
987
10
2
0
126,475
0
W
Ullr
4,658
932
30
6
0
107,914
0
W
Zeus
4,827
965
26
5
0
100,019
0
L
Ishtar
3,972
794
0
0
0
14,928
0
L
Tyr
3,972
794
0
0
0
21,794
0
L
Sylvanus
4,687
937
20
4
0
93,536
0
W
Tsukuyomi
4,650
930
32
6
0
112,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role