Player Matchup

Hun Batz
Hun Batz
Alheimurinn
Hun Batz
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 28L
1,441 Elo+
Party 2
Khepri
Khepri
CodyTheQuiet
Khepri
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Ra
Ra
Kewchi-King
Ra
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,285 Elo+
Party 1
Awilix
Awilix
SonicsOceanWater
Awilix
Level 117
God Stats
5W - 1L
1,137 SR
Queue Stats
43W - 33L
1,463 Elo+
Party 1
Medusa
Medusa
whyisthereaclown
Medusa
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 77
1,427 SR
1,438 Elo+

VS

Team Averages
Level 81
1,343 SR
1,475 Elo+
Ymir
Ymir
Rainbow_Watcher6
Ymir
Level 27
God Stats
10W - 20L
1,430 SR
Queue Stats
24W - 37L
1,432 Elo+
Party 3
Ullr
Ullr
RanjithogYT
Ullr
Level 69
God Stats
5W - 7L
1,085 SR
Queue Stats
43W - 52L
1,467 Elo+
Party 3
Nu Wa
Nu Wa
THEGREATEST34555
Nu Wa
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 214L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
costaricajj
Tsukuyomi
Level 118
God Stats
0W - 5L
1,200 SR
Queue Stats
130W - 136L
1,508 Elo+
Party 3
Thor
Thor
ťħįçç
Thor
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 142L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alheimurinn
Hun Batz
8
0 / 1 / 1
4,698
783
69
3,197
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
6
1 / 0 / 1
4,172
695
1,643
4,252
1,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
4,271
712
228
823
203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 2
4,631
772
3,342
4,274
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,575
596
1,547
3,583
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,486
581
2,126
4,062
2,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 1
3,847
641
2,812
4,044
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
2,934
489
109
763
37
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
costaricajj
Tsukuyomi
1
0 / 0 / 0
2,724
454
0
0
0
8
2 / 2 / 0
4,269
712
1,237
5,801
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alheimurinn
Hun Batz
0
1
1
0.5
W
Khepri
1
0
1
1.5
W
1
0
0
1
L
0
0
1
0.5
L
1
1
1
1.5
W
2
0
2
3
L
0
1
0
0
L
Tsukuyomi
costaricajj
Tsukuyomi
0
0
0
0
W
0
2
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,829
Damage
6,284
16,129
Taken
14,670
5,669
Mitigated
5,461
5,711
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alheimurinn
Hun Batz
69
0
0
562
3,197
1,171
376
0
3,197
0
26,294
W
Khepri
1,643
345
477
1,295
4,252
1,736
0
1,044
3,208
10,835
0
W
228
88
84
370
823
203
0
109
714
21,630
464
L
2,126
495
88
431
4,062
2,360
0
874
3,188
11,143
1,133
L
2,812
1,698
0
423
4,044
1,146
154
713
3,331
0
17,822
W
3,342
1,394
0
2,526
4,274
1,419
0
445
3,829
0
26,644
L
109
0
0
0
763
37
0
48
715
4,710
0
L
Tsukuyomi
costaricajj
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
1,547
595
0
397
3,583
1,140
0
619
2,964
0
13,182
L
1,237
425
0
2,680
5,801
1,918
0
236
5,565
0
23,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,347
Gold Earned
17,260
177
Minions Killed
101
0
Camps Cleared
0
696,377
Distance Traveled
424,691
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,698
783
49
8
0
131,796
1
W
Khepri
4,172
695
11
2
0
135,301
1
W
Ra
4,271
712
47
8
0
140,134
0
L
Ymir
3,486
581
19
3
0
128,379
0
L
Ullr
3,847
641
24
4
0
118,011
0
W
Awilix
4,631
772
45
8
0
160,670
0
L
Nu Wa
2,934
489
5
1
0
41,499
0
L
Tsukuyomi
2,724
454
0
0
0
0
0
W
Medusa
3,575
596
25
4
0
128,476
0
L
Thor
4,269
712
53
9
0
136,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role