Player Matchup

Hel
Hel
Frost31
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 1
Ymir
Ymir
Joberstein
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,444 Elo+
Party 1
Thor
Thor
MoleFamily
Thor
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,352 Elo+
Party 1
Thanatos
Thanatos
Pavel_The_Rock
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 191L
1,443 Elo+
Solo
Fenrir
Fenrir
Prime Crusader
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,365 Elo+

VS

Team Averages
Level 127
1,528 SR
1,495 Elo+
Hel
Hel
Hands0nfire
Hel
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 158L
1,504 Elo+
Solo
Hou Yi
Hou Yi
HollowRyuu
Hou Yi
Level 133
God Stats
1W - 1L
1,638 SR
Queue Stats
51W - 53L
1,532 Elo+
Party 2
Hera
Hera
McMana280
Hera
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 76L
1,508 Elo+
Solo
Jing Wei
Jing Wei
bloodpluse
Jing Wei
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 48L
1,529 Elo+
Party 2
Bacchus
Bacchus
Ñinth
Bacchus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 165L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
1 / 3 / 5
7,063
706
6,187
8,206
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 3
6,404
640
3,430
14,415
15,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 4 / 0
7,894
789
8,172
10,713
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
11
1 / 6 / 5
6,824
682
5,864
11,106
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 3
7,550
755
5,517
7,928
4,298
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,109
811
5,826
8,284
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
HollowRyuu
Hou Yi
14
1 / 1 / 8
8,200
820
11,223
6,195
2,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hera
15
5 / 1 / 9
8,903
890
12,857
4,381
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
bloodpluse
Jing Wei
15
3 / 2 / 11
8,788
879
5,766
7,259
3,222
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ñinth
Bacchus
16
7 / 1 / 10
10,133
1,013
12,086
13,332
21,263
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
7
Kills
17
17
Deaths
7
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hel
1
3
5
1.17
W
1
2
11
3.25
W
Hou Yi
HollowRyuu
Hou Yi
1
1
8
5
L
0
3
3
0.5
W
Hera
5
1
9
9.5
L
3
4
0
0.75
L
Thanatos
1
6
5
0.58
L
2
1
3
3.5
W
Jing Wei
bloodpluse
Jing Wei
3
2
11
4.25
W
Bacchus
Ñinth
Bacchus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,170
Damage
47,758
52,368
Taken
39,451
33,553
Mitigated
32,424
16,801
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
6,187
119
7,544
3,956
8,206
3,942
0
4,493
3,713
20,194
60
W
5,826
1,110
6,257
4,851
8,284
3,436
396
2,601
5,601
10,759
0
W
Hou Yi
HollowRyuu
Hou Yi
11,223
5,001
436
1,015
6,195
2,813
4,084
1,826
4,322
0
24,334
L
3,430
71
251
597
14,415
15,205
0
6,816
7,599
8,118
416
W
Hera
12,857
2,943
646
1,081
4,381
1,690
659
499
3,882
21,340
0
L
8,172
242
0
240
10,713
5,331
0
5,287
5,426
0
21,556
L
Thanatos
5,864
603
429
2,132
11,106
4,777
0
7,717
3,389
0
8,519
L
5,517
731
412
1,240
7,928
4,298
0
5,025
2,903
0
7,362
W
Jing Wei
bloodpluse
Jing Wei
5,766
4,814
463
272
7,259
3,222
1,878
1,300
5,831
0
21,178
W
Bacchus
Ñinth
Bacchus
12,086
952
816
4,615
13,332
21,263
609
2,604
10,614
18,205
2,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
44,133
78
Minions Killed
120
0
Camps Cleared
0
894,112
Distance Traveled
913,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,063
706
33
3
0
188,864
0
W
Hel
8,109
811
18
2
0
172,524
0
W
Hou Yi
8,200
820
35
4
0
164,632
0
L
Ymir
6,404
640
13
1
0
160,923
0
W
Hera
8,903
890
21
2
0
217,357
0
L
Thor
7,894
789
20
2
0
166,299
0
L
Thanatos
6,824
682
7
1
0
161,505
0
L
Fenrir
7,550
755
5
1
0
216,521
0
W
Jing Wei
8,788
879
32
3
0
156,516
0
W
Bacchus
10,133
1,013
14
1
0
202,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role