Player Matchup

Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
HandjobBob
Discordia
Level 104
God Stats
9W - 11L
1,544 SR
Queue Stats
48W - 53L
1,532 Elo+
Party 1
Ravana
Ravana
MIKEHAWKHEHEXD
Ravana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 59L
1,510 Elo+
Party 1
Hades
Hades
Yesitiswide
Hades
Level 29
God Stats
6W - 1L
1,892 SR
Queue Stats
55W - 68L
1,454 Elo+
Party 1
Hercules
Hercules
irememberwhynow
Hercules
Level 83
God Stats
4W - 2L
1,689 SR
Queue Stats
313W - 327L
1,537 Elo+
Solo
Team Averages
Level 85
1,625 SR
1,506 Elo+

VS

Team Averages
Level 69
1,520 SR
1,665 Elo+
Ares
Ares
Heagie
Ares
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
409W - 418L
1,695 Elo+
Party 2
King Arthur
King Arthur
KKruz
King Arthur
Level 59
God Stats
1W - 3L
1,599 SR
Queue Stats
45W - 26L
1,639 Elo+
Party 3
Thanatos
Thanatos
NalydHareru
Thanatos
Level 35
God Stats
12W - 33L
1,500 SR
Queue Stats
370W - 390L
1,677 Elo+
Party 2
Yu Huang
Yu Huang
TheAbernasty
Yu Huang
Level 96
God Stats
4W - 4L
1,500 SR
Queue Stats
178W - 173L
1,727 Elo+
Party 2
Apollo
Apollo
Wispuh
Apollo
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 0 / 12
8,569
857
7,691
9,689
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
HandjobBob
Discordia
16
4 / 2 / 7
9,041
904
14,002
5,208
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 8
9,029
903
9,711
7,084
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 10
9,043
904
7,655
11,089
5,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
15
2 / 0 / 10
8,723
872
8,687
13,831
16,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Heagie
Ares
13
0 / 4 / 4
7,328
733
9,130
13,697
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
KKruz
King Arthur
15
2 / 3 / 3
8,393
839
6,249
14,558
13,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
NalydHareru
Thanatos
14
2 / 4 / 1
7,979
798
2,929
9,616
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
TheAbernasty
Yu Huang
15
1 / 3 / 4
8,352
835
9,300
9,133
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Wispuh
Apollo
15
1 / 1 / 1
8,309
831
4,035
8,674
3,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
15
Kills
6
6
Deaths
15
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
12
6
W
Discordia
HandjobBob
Discordia
4
2
7
3.75
L
Ares
Heagie
Ares
0
4
4
0.5
L
King Arthur
KKruz
King Arthur
2
3
3
1.17
W
5
1
8
9
L
Thanatos
NalydHareru
Thanatos
2
4
1
0.63
L
Yu Huang
TheAbernasty
Yu Huang
1
3
4
1
L
Apollo
Wispuh
Apollo
1
1
1
1.5
W
4
3
10
3
W
Hercules
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,746
Damage
31,643
46,901
Taken
55,678
37,924
Mitigated
39,621
10,650
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,691
276
0
2,006
9,689
8,782
432
5,007
4,445
14,916
1,511
W
Discordia
HandjobBob
Discordia
14,002
110
0
250
5,208
1,990
423
1,799
3,373
37,744
0
L
Ares
Heagie
Ares
9,130
399
0
1,274
13,697
13,622
0
6,370
7,327
11,634
0
L
King Arthur
KKruz
King Arthur
6,249
1,037
0
0
14,558
13,774
0
7,241
7,317
91
18,912
W
9,711
2,573
0
693
7,084
5,162
664
1,695
5,270
0
24,884
L
Thanatos
NalydHareru
Thanatos
2,929
103
0
2,592
9,616
4,567
0
5,208
4,408
0
13,266
L
Yu Huang
TheAbernasty
Yu Huang
9,300
1,232
0
435
9,133
3,863
105
5,905
3,228
35,467
276
L
Apollo
Wispuh
Apollo
4,035
3,189
0
2,816
8,674
3,795
1,180
5,734
2,940
0
30,607
W
7,655
656
659
3,279
11,089
5,928
438
5,328
5,454
20,925
533
W
Hercules
8,687
1,592
0
3,763
13,831
16,062
429
3,570
10,085
5,390
23,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,405
Gold Earned
40,361
201
Minions Killed
192
0
Camps Cleared
0
1,143,315
Distance Traveled
1,045,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,569
857
17
2
0
229,456
0
W
Discordia
9,041
904
60
6
0
207,359
0
L
Ares
7,328
733
3
0
0
215,929
0
L
King Arthur
8,393
839
32
3
0
222,495
0
W
Ravana
9,029
903
33
3
0
245,046
0
L
Thanatos
7,979
798
16
2
0
201,595
0
L
Yu Huang
8,352
835
75
8
0
197,514
0
L
Apollo
8,309
831
66
7
0
208,393
0
W
Hades
9,043
904
39
4
0
237,788
0
W
Hercules
8,723
872
52
5
0
223,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role