Player Matchup

Anubis
Anubis
Guman121
Anubis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,563 Elo+
Party 3
Hades
Hades
Hoozapoppin
Hades
Level 88
God Stats
1W - 3L
1,740 SR
Queue Stats
71W - 60L
1,526 Elo+
Party 2
Bellona
Bellona
Puckz34
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 151L
1,508 Elo+
Solo
Loki
Loki
Tommy-0793
Loki
Level 75
God Stats
4W - 6L
1,500 SR
Queue Stats
74W - 91L
1,518 Elo+
Party 3
Charybdis
Charybdis
selus wolf
Charybdis
Level 104
God Stats
1W - 1L
1,719 SR
Queue Stats
18W - 23L
1,546 Elo+
Party 2
Team Averages
Level 98
1,592 SR
1,532 Elo+

VS

Team Averages
Level 74
1,547 SR
1,411 Elo+
Yemoja
Yemoja
Dollie27
Yemoja
Level 58
God Stats
1W - 1L
1,234 SR
Queue Stats
32W - 24L
1,470 Elo+
Party 1
Chernobog
Chernobog
Nilneris
Chernobog
Level 99
God Stats
13W - 3L
1,579 SR
Queue Stats
125W - 121L
1,459 Elo+
Party 1
Osiris
Osiris
PRJann
Osiris
Level 61
God Stats
4W - 1L
1,871 SR
Queue Stats
84W - 87L
1,450 Elo+
Solo
Ah Puch
Ah Puch
WhiteKnight910x
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,207 Elo+
Solo
Arachne
Arachne
zhiound
Arachne
Level 63
God Stats
3W - 1L
1,552 SR
Queue Stats
32W - 24L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Guman121
Anubis
14
3 / 8 / 2
8,675
482
10,584
16,519
7,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 3
9,189
511
8,016
17,056
16,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Puckz34
Bellona
14
0 / 2 / 1
8,522
473
6,621
11,436
12,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 8 / 1
8,251
458
7,431
15,182
5,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
selus wolf
Charybdis
12
0 / 5 / 1
7,317
407
5,912
13,067
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dollie27
Yemoja
14
0 / 1 / 10
9,015
501
6,520
14,431
15,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Nilneris
Chernobog
18
9 / 0 / 6
10,802
600
13,435
16,967
7,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
PRJann
Osiris
16
2 / 0 / 8
10,431
580
10,332
16,642
21,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 4 / 4
9,735
541
16,463
11,703
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
zhiound
Arachne
17
5 / 2 / 4
9,899
550
5,809
14,449
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
24
24
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dollie27
Yemoja
0
1
10
5
L
Anubis
Guman121
Anubis
3
8
2
0.5
L
0
1
3
1.5
W
Chernobog
Nilneris
Chernobog
9
0
6
12
W
Osiris
PRJann
Osiris
2
0
8
6
L
Bellona
Puckz34
Bellona
0
2
1
0.25
L
3
8
1
0.44
W
8
4
4
2.5
L
Charybdis
selus wolf
Charybdis
0
5
1
0.1
W
Arachne
zhiound
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,564
Damage
52,559
73,260
Taken
74,192
47,005
Mitigated
54,565
16,275
Healing
30,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dollie27
Yemoja
6,520
1,659
5,017
3,730
14,431
15,303
416
4,948
9,483
31,241
0
L
Anubis
Guman121
Anubis
10,584
36
267
4,057
16,519
7,936
696
9,468
7,051
53,149
0
L
8,016
465
286
6,453
17,056
16,789
193
4,360
12,696
57,470
1,502
W
Chernobog
Nilneris
Chernobog
13,435
9,049
0
7,723
16,967
7,774
2,294
3,877
13,090
0
100,647
W
Osiris
PRJann
Osiris
10,332
3,336
0
6,445
16,642
21,695
21
2,525
14,117
0
79,593
L
Bellona
Puckz34
Bellona
6,621
1,451
0
2,281
11,436
12,131
0
133
11,303
0
63,342
L
7,431
1,629
64
1,335
15,182
5,732
0
3,321
11,861
0
46,839
W
16,463
1,346
170
1,319
11,703
3,395
1,919
6,027
5,676
55,109
830
L
Charybdis
selus wolf
Charybdis
5,912
3,099
0
1,532
13,067
4,417
564
5,623
7,444
0
46,027
W
Arachne
zhiound
Arachne
5,809
3,751
0
6,186
14,449
6,398
167
1,131
13,318
0
82,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
49,882
425
Minions Killed
526
0
Camps Cleared
0
1,528,464
Distance Traveled
1,791,706
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,015
501
31
2
0
314,456
2
L
Anubis
8,675
482
73
4
0
276,334
0
L
Hades
9,189
511
88
5
0
314,575
2
W
Chernobog
10,802
600
155
9
0
411,883
0
W
Osiris
10,431
580
134
7
0
332,815
0
L
Bellona
8,522
473
112
6
0
351,403
5
L
Loki
8,251
458
63
4
0
327,647
0
W
Ah Puch
9,735
541
93
5
0
314,664
0
L
Charybdis
7,317
407
89
5
0
258,505
0
W
Arachne
9,899
550
113
6
0
417,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role