Player Matchup

Merlin
Merlin
Satsli
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,648 Elo+
Party 1
Thor
Thor
colbytoru
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
rjop
Amaterasu
Level 67
God Stats
4W - 4L
1,326 SR
Queue Stats
10W - 7L
1,494 Elo+
Party 1
Team Averages
Level 46
1,442 SR
1,521 Elo+

VS

Team Averages
Level 47
1,500 SR
1,502 Elo+
Ymir
Ymir
AggyDomination
Ymir
Level 27
God Stats
11W - 8L
1,562 SR
Queue Stats
170W - 149L
1,532 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jimmybean69420
Ah Muzen Cab
Level 68
God Stats
12W - 12L
1,414 SR
Queue Stats
149W - 143L
1,561 Elo+
Solo
Ra
Ra
mattcavey
Ra
Level 45
God Stats
17W - 8L
1,524 SR
Queue Stats
360W - 338L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Satsli
Merlin
14
3 / 4 / 2
8,746
673
14,216
10,706
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
1 / 6 / 2
7,934
610
5,484
13,422
5,234
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
rjop
Amaterasu
13
1 / 6 / 4
8,190
630
5,198
15,066
10,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 14
9,757
751
8,340
12,795
14,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
jimmybean69420
Ah Muzen Cab
17
8 / 1 / 5
11,141
857
12,631
9,664
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 4 / 5
10,725
825
12,130
9,407
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
16
16
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
L
Merlin
Satsli
Merlin
3
4
2
1
L
Thor
1
6
2
0.33
W
Ah Muzen Cab
jimmybean69420
Ah Muzen Cab
8
1
5
10.5
W
7
4
5
2.38
L
Amaterasu
rjop
Amaterasu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
33,101
39,194
Taken
31,866
20,392
Mitigated
23,514
3,926
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,340
2,033
0
1,256
12,795
14,665
251
5,573
7,199
15,457
1,617
L
Merlin
Satsli
Merlin
14,216
1,305
0
2,243
10,706
4,390
0
5,395
5,092
45,569
0
L
Thor
5,484
977
0
230
13,422
5,234
0
7,746
5,361
0
17,462
W
Ah Muzen Cab
jimmybean69420
Ah Muzen Cab
12,631
3,772
0
1,250
9,664
4,399
2,089
3,922
5,742
0
68,700
W
12,130
965
1,685
2,811
9,407
4,450
191
4,751
4,643
36,821
1,217
L
Amaterasu
rjop
Amaterasu
5,198
2,039
0
1,453
15,066
10,768
0
5,446
9,306
0
15,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
31,623
124
Minions Killed
168
0
Camps Cleared
0
607,694
Distance Traveled
725,063
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,757
751
14
1
0
234,445
0
L
Merlin
8,746
673
77
6
0
192,265
0
L
Thor
7,934
610
30
2
0
196,407
0
W
Ah Muzen Cab
11,141
857
87
7
0
260,652
0
W
Ra
10,725
825
67
5
0
229,966
2
L
Amaterasu
8,190
630
17
1
0
219,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role