Player Matchup

Sun Wukong
Sun Wukong
BocaEhPiano787
Sun Wukong
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 16L
1,585 Elo+
Solo
Charon
Charon
RockTrap120
Charon
Level 124
God Stats
3W - 3L
1,743 SR
Queue Stats
236W - 259L
1,526 Elo+
Party 1
Horus
Horus
Xethos V
Horus
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
sesamebuddy
Zhong Kui
Level 69
God Stats
6W - 3L
1,316 SR
Queue Stats
262W - 238L
1,456 Elo+
Solo
Chernobog
Chernobog
zValier
Chernobog
Level 68
God Stats
5W - 2L
1,558 SR
Queue Stats
39W - 27L
1,488 Elo+
Solo
Team Averages
Level 77
1,523 SR
1,511 Elo+

VS

Team Averages
Level 79
1,530 SR
1,465 Elo+
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ESB Coop
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,533 Elo+
Party 2
Cerberus
Cerberus
SwampNuts249779
Cerberus
Level 13
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WaDdup YuHt
Morgan Le Fay
Level 80
God Stats
1W - 2L
1,716 SR
Queue Stats
6W - 10L
1,260 Elo+
Party 2
Arachne
Arachne
rtjr2
Arachne
Level 78
God Stats
7W - 9L
1,191 SR
Queue Stats
7W - 12L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BocaEhPiano787
Sun Wukong
15
4 / 2 / 4
8,788
549
6,617
14,956
9,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
16
5 / 0 / 2
9,493
593
9,586
8,478
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Xethos V
Horus
14
4 / 0 / 3
8,821
551
6,592
9,970
8,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
sesamebuddy
Zhong Kui
15
2 / 2 / 2
9,581
599
7,755
10,781
8,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
zValier
Chernobog
13
3 / 2 / 4
8,074
505
12,699
11,452
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 1
6,490
406
3,759
9,244
2,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ESB Coop
Anubis
14
0 / 4 / 2
8,135
508
6,258
11,882
5,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
10
0 / 4 / 1
6,170
386
3,295
17,193
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
WaDdup YuHt
Morgan Le Fay
13
0 / 4 / 1
7,524
470
4,671
10,233
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
rtjr2
Arachne
13
6 / 2 / 0
7,932
496
11,490
14,500
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
6
6
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
1
0.13
W
Sun Wukong
BocaEhPiano787
Sun Wukong
4
2
4
3
L
Anubis
ESB Coop
Anubis
0
4
2
0.25
W
Charon
5
0
2
6
L
Cerberus
0
4
1
0.13
L
Morgan Le Fay
WaDdup YuHt
Morgan Le Fay
0
4
1
0.13
W
Horus
Xethos V
Horus
4
0
3
5.5
L
Arachne
rtjr2
Arachne
6
2
0
3
W
Zhong Kui
sesamebuddy
Zhong Kui
2
2
2
1.5
W
Chernobog
zValier
Chernobog
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
29,473
55,637
Taken
63,052
35,429
Mitigated
31,660
19,470
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,759
1,663
0
2,472
9,244
2,918
0
262
8,958
0
43,110
W
Sun Wukong
BocaEhPiano787
Sun Wukong
6,617
1,929
0
3,100
14,956
9,948
0
2,344
12,612
0
82,310
L
Anubis
ESB Coop
Anubis
6,258
243
0
5,123
11,882
5,928
0
5,744
5,632
65,573
1,313
W
Charon
9,586
1,135
0
675
8,478
4,638
0
4,435
4,043
62,763
4,340
L
Cerberus
3,295
0
0
2,556
17,193
12,653
0
1,574
15,591
25,130
0
L
Morgan Le Fay
WaDdup YuHt
Morgan Le Fay
4,671
402
0
203
10,233
3,772
225
5,613
4,302
56,433
0
W
Horus
Xethos V
Horus
6,592
2,045
3,629
3,434
9,970
8,437
126
1,655
8,315
6,829
26,198
L
Arachne
rtjr2
Arachne
11,490
8,874
0
1,583
14,500
6,389
30
4,216
10,078
0
55,751
W
Zhong Kui
sesamebuddy
Zhong Kui
7,755
590
0
5,772
10,781
8,274
261
3,951
6,830
64,477
1,266
W
Chernobog
zValier
Chernobog
12,699
8,252
0
2,860
11,452
4,132
543
1,595
9,857
0
65,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
36,251
544
Minions Killed
406
0
Camps Cleared
0
1,487,040
Distance Traveled
1,443,043
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,490
406
69
4
0
257,571
0
W
Sun Wukong
8,788
549
123
8
0
333,177
0
L
Anubis
8,135
508
121
8
0
263,450
0
W
Charon
9,493
593
128
8
0
315,462
0
L
Cerberus
6,170
386
41
3
0
309,615
0
L
Morgan Le Fay
7,524
470
111
7
0
277,546
2
W
Horus
8,821
551
47
3
0
303,872
0
L
Arachne
7,932
496
64
4
0
334,861
0
W
Zhong Kui
9,581
599
132
8
0
240,689
0
W
Chernobog
8,074
505
114
7
0
293,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role