Player Matchup

Fafnir
Fafnir
Bronze IV
IncensedJewel20
Fafnir
Bronze IV
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,174 MMR
Party 1
Mulan
Mulan
Bronze V
Overlord6684
Mulan
Bronze V
Level 105
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 14L
1,014 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze V
woolwarrior2993
Ao Kuang
Bronze V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,014 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 89
1,427 SR
1,068 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,561 SR
1,325 MMR
Xbalanque
Xbalanque
Bronze III
POO_BHEAR
Xbalanque
Bronze III
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
XXBabaikaXX
Gilgamesh
Silver II
Level 124
God Stats
4W - 6L
1,682 SR
Queue Stats
85W - 110L
976 MMR
Solo
Scylla
Scylla
Bronze III
trey2000
Scylla
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,782
627
3,694
14,761
19,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 1
8,004
572
8,993
13,624
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
14
0 / 6 / 2
8,570
612
5,095
15,805
7,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Morgan Le FayAnubisAnhurMedusaCu Chulainn

VS

Bans
CerberusMauiBaron SamediOsirisSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
POO_BHEAR
Xbalanque
16
5 / 1 / 6
10,888
778
15,657
9,186
4,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
XXBabaikaXX
Gilgamesh
16
4 / 0 / 9
10,002
714
12,051
11,331
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
trey2000
Scylla
15
4 / 1 / 8
10,359
740
8,396
6,172
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
3
1
0.5
W
Xbalanque
POO_BHEAR
Xbalanque
5
1
6
8
W
Gilgamesh
XXBabaikaXX
Gilgamesh
4
0
9
8.5
W
Scylla
trey2000
Scylla
4
1
8
8
L
Ao Kuang
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,782
Damage
36,104
44,190
Taken
26,689
36,786
Mitigated
18,906
7,743
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,694
1,114
310
1,836
14,761
19,471
0
3,767
10,370
12,776
440
L
8,993
809
25
2,624
13,624
9,459
0
1,916
11,035
0
33,627
W
Xbalanque
POO_BHEAR
Xbalanque
15,657
5,520
0
490
9,186
4,138
796
2,628
6,388
0
62,557
W
Gilgamesh
XXBabaikaXX
Gilgamesh
12,051
2,382
0
3,791
11,331
12,567
985
4,008
6,963
0
22,697
W
Scylla
trey2000
Scylla
8,396
1,704
0
1,641
6,172
2,201
723
1,691
4,232
38,812
1,131
L
Ao Kuang
5,095
1,227
0
2,948
15,805
7,856
0
2,205
12,961
36,114
4,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
31,249
121
Minions Killed
176
0
Camps Cleared
0
735,483
Distance Traveled
783,020
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,782
627
15
1
0
237,888
0
L
Mulan
8,004
572
38
3
0
255,824
0
W
Xbalanque
10,888
778
87
6
0
267,926
0
W
Gilgamesh
10,002
714
15
1
0
284,897
5
W
Scylla
10,359
740
74
5
0
230,197
3
L
Ao Kuang
8,570
612
68
5
0
241,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role