Player Matchup

Thanatos
Thanatos
AnarquyFz
Thanatos
Level 6
God Stats
1W - 4L
1,290 SR
Queue Stats
3W - 7L
1,456 Elo+
Party 3
Osiris
Osiris
Chinetee
Osiris
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 42L
1,477 Elo+
Party 2
Yemoja
Yemoja
DuendeMijao
Yemoja
Level 69
God Stats
4W - 3L
1,580 SR
Queue Stats
31W - 42L
1,440 Elo+
Party 3
Janus
Janus
Licha0800
Janus
Level 88
God Stats
12W - 9L
1,888 SR
Queue Stats
121W - 99L
1,468 Elo+
Party 2
Medusa
Medusa
SlaterGaMer
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 47
1,552 SR
1,468 Elo+

VS

Team Averages
Level 70
1,384 SR
1,362 Elo+
Medusa
Medusa
CyndiDivaS2
Medusa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 48L
1,446 Elo+
Party 1
Bellona
Bellona
Wolfblood505
Bellona
Level 122
God Stats
2W - 6L
1,270 SR
Queue Stats
59W - 71L
1,127 Elo+
Solo
Yemoja
Yemoja
smtviu
Yemoja
Level 44
God Stats
5W - 10L
1,359 SR
Queue Stats
176W - 178L
1,427 Elo+
Party 1
Surtr
Surtr
smurfpirocudo
Surtr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,438 Elo+
Party 1
Hera
Hera
yukio_lBR
Hera
Level 30
God Stats
2W - 1L
1,292 SR
Queue Stats
125W - 148L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnarquyFz
Thanatos
9
1 / 3 / 3
5,943
425
961
6,631
2,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
Chinetee
Osiris
14
2 / 1 / 0
8,093
578
10,833
15,838
19,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
9
0 / 1 / 1
5,929
424
1,192
9,588
5,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Licha0800
Janus
14
3 / 2 / 1
8,022
573
7,596
7,319
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
1 / 2 / 0
5,732
409
2,956
7,663
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 1 / 1
8,728
623
9,101
9,464
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Wolfblood505
Bellona
13
0 / 2 / 0
7,519
537
5,099
12,141
14,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
smtviu
Yemoja
12
1 / 0 / 4
7,396
528
2,996
3,756
2,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 4
7,877
563
7,436
10,374
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
12
0 / 3 / 0
6,564
469
5,363
8,612
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
9
9
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AnarquyFz
Thanatos
1
3
3
0.83
L
Osiris
Chinetee
Osiris
2
1
0
2
W
Medusa
5
1
1
5.5
L
Yemoja
0
1
1
0.5
L
Janus
Licha0800
Janus
3
2
1
1.75
L
Medusa
1
2
0
0.5
W
Bellona
Wolfblood505
Bellona
0
2
0
0
W
Yemoja
smtviu
Yemoja
1
0
4
3
W
3
1
4
5
W
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,538
Damage
29,995
47,039
Taken
44,347
32,211
Mitigated
31,020
12,662
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AnarquyFz
Thanatos
961
385
0
2,015
6,631
2,569
0
1,067
5,564
0
22,598
L
Osiris
Chinetee
Osiris
10,833
3,148
0
4,156
15,838
19,138
0
1,281
13,775
0
66,228
W
Medusa
9,101
4,117
0
2,531
9,464
3,791
1,460
1,039
8,297
0
81,939
L
Yemoja
1,192
517
2,119
2,072
9,588
5,029
0
2,967
6,621
9,692
1,189
L
Janus
Licha0800
Janus
7,596
337
0
1,030
7,319
3,107
0
3,508
3,764
76,020
539
L
Medusa
2,956
774
0
1,270
7,663
2,368
0
229
7,434
0
27,621
W
Bellona
Wolfblood505
Bellona
5,099
2,327
0
2,684
12,141
14,301
704
432
10,819
0
53,934
W
Yemoja
smtviu
Yemoja
2,996
807
3,566
1,227
3,756
2,979
184
2,266
1,408
18,533
0
W
7,436
3,046
0
3,218
10,374
6,308
113
807
9,429
2,983
71,334
W
Hera
5,363
835
0
1,832
8,612
3,641
447
3,669
4,535
43,505
579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
38,084
355
Minions Killed
409
0
Camps Cleared
0
1,273,150
Distance Traveled
1,403,218
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,943
425
43
3
0
229,742
0
L
Osiris
8,093
578
116
8
0
278,971
4
W
Medusa
8,728
623
114
8
0
269,965
0
L
Yemoja
5,929
424
17
1
0
254,307
0
L
Janus
8,022
573
125
9
0
292,256
0
L
Medusa
5,732
409
54
4
0
217,874
3
W
Bellona
7,519
537
95
7
0
252,755
0
W
Yemoja
7,396
528
25
2
0
261,768
4
W
Surtr
7,877
563
96
7
0
344,704
0
W
Hera
6,564
469
79
6
0
274,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role