Player Matchup

Chernobog
Chernobog
Cuddy3000
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 107L
1,449 Elo+
Party 2
Nemesis
Nemesis
OHH GUNTHER
Nemesis
Level 27
God Stats
81W - 80L
1,389 SR
Queue Stats
223W - 231L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
l Mythic l
Kuzenbo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 87L
1,445 Elo+
Party 2
Team Averages
Level 72
1,463 SR
1,436 Elo+

VS

Team Averages
Level 71
1,431 SR
1,434 Elo+
Horus
Horus
KandiSyn
Horus
Level 106
God Stats
86W - 67L
1,626 SR
Queue Stats
393W - 381L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
Plot Lord
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,465 Elo+
Solo
Ymir
Ymir
Pogardalie
Ymir
Level 22
God Stats
0W - 2L
1,165 SR
Queue Stats
38W - 50L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cuddy3000
Chernobog
16
4 / 4 / 2
11,441
673
14,528
14,116
6,519
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
OHH GUNTHER
Nemesis
17
0 / 1 / 6
11,179
658
15,271
15,350
14,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
l Mythic l
Kuzenbo
18
4 / 1 / 4
11,893
700
19,566
22,850
29,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KandiSyn
Horus
14
0 / 1 / 6
9,628
566
7,763
16,302
13,185
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jing Wei
Plot Lord
Jing Wei
15
2 / 3 / 2
10,004
588
16,490
16,892
7,777
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 2
10,391
611
16,014
24,285
18,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
8
Kills
5
6
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cuddy3000
Chernobog
4
4
2
1.25
L
Horus
KandiSyn
Horus
0
1
6
3
W
Nemesis
OHH GUNTHER
Nemesis
0
1
6
3
L
Jing Wei
Plot Lord
Jing Wei
2
3
2
1
L
3
4
2
1
W
Kuzenbo
l Mythic l
Kuzenbo
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,365
Damage
40,267
52,316
Taken
57,479
50,060
Mitigated
39,163
17,229
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cuddy3000
Chernobog
14,528
9,660
0
3,888
14,116
6,519
1,870
5,363
8,737
0
43,935
L
Horus
KandiSyn
Horus
7,763
3,654
7,208
6,558
16,302
13,185
0
5,009
10,608
0
19,290
W
Nemesis
OHH GUNTHER
Nemesis
15,271
5,799
0
5,122
15,350
14,171
261
5,524
9,810
31
61,775
L
Jing Wei
Plot Lord
Jing Wei
16,490
10,851
0
1,970
16,892
7,777
0
5,927
10,220
0
40,455
L
16,014
3,055
0
6,533
24,285
18,201
0
6,399
16,725
53,172
0
W
Kuzenbo
l Mythic l
Kuzenbo
19,566
6,592
0
8,219
22,850
29,370
0
5,376
17,446
43,155
2,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
30,023
189
Minions Killed
139
0
Camps Cleared
0
869,212
Distance Traveled
847,196
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,441
673
61
4
0
264,910
0
L
Horus
9,628
566
21
1
0
278,851
0
W
Nemesis
11,179
658
68
4
0
290,783
0
L
Jing Wei
10,004
588
63
4
0
313,546
0
L
Ymir
10,391
611
55
3
0
254,799
2
W
Kuzenbo
11,893
700
60
4
0
313,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role