Player Matchup

Tsukuyomi
Tsukuyomi
iZerked
Tsukuyomi
Level 100
God Stats
9W - 10L
1,473 SR
Queue Stats
57W - 59L
1,534 Elo+
Solo
Chaac
Chaac
tanatos305
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,773 Elo+
Solo
Sol
Sol
x ExTiNcTiioNz
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 202L
1,455 Elo+
Solo
Team Averages
Level 105
1,491 SR
1,587 Elo+

VS

Team Averages
Level 81
1,627 SR
1,598 Elo+
Horus
Horus
Dat Colon Boi
Horus
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 37L
1,573 Elo+
Party 1
Merlin
Merlin
NameIsNerm
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,576 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Swoob1333
Tsukuyomi
Level 66
God Stats
4W - 4L
1,880 SR
Queue Stats
29W - 23L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
iZerked
Tsukuyomi
14
2 / 1 / 6
8,742
729
7,796
10,099
6,608
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
15
5 / 0 / 7
9,455
788
9,437
12,640
12,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 5
9,500
792
8,541
7,178
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,592
633
6,870
12,982
10,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
NameIsNerm
Merlin
13
0 / 4 / 1
7,428
619
6,701
8,595
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Swoob1333
Tsukuyomi
12
0 / 3 / 1
7,266
606
7,069
9,091
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Merlin
NameIsNerm
Merlin
0
4
1
0.13
L
Tsukuyomi
Swoob1333
Tsukuyomi
0
3
1
0.17
W
Tsukuyomi
iZerked
Tsukuyomi
2
1
6
5
W
Chaac
5
0
7
8.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
20,640
29,917
Taken
30,668
21,791
Mitigated
18,881
8,554
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,870
3,010
624
3,037
12,982
10,994
0
4,886
7,697
0
14,689
L
Merlin
NameIsNerm
Merlin
6,701
655
0
790
8,595
3,801
0
1,717
6,747
33,461
0
L
Tsukuyomi
Swoob1333
Tsukuyomi
7,069
659
0
779
9,091
4,086
0
1,477
7,436
0
25,495
W
Tsukuyomi
iZerked
Tsukuyomi
7,796
1,335
0
978
10,099
6,608
520
2,143
7,657
0
18,501
W
Chaac
9,437
1,471
0
4,788
12,640
12,657
540
2,864
9,393
260
24,782
W
8,541
3,060
0
2,788
7,178
2,526
1,431
1,932
5,127
50,960
1,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
22,286
138
Minions Killed
105
0
Camps Cleared
0
688,145
Distance Traveled
612,797
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,592
633
18
2
0
199,299
0
L
Merlin
7,428
619
58
5
0
180,185
0
L
Tsukuyomi
7,266
606
29
2
0
233,313
2
W
Tsukuyomi
8,742
729
20
2
0
240,122
0
W
Chaac
9,455
788
28
2
0
236,333
2
W
Sol
9,500
792
90
8
0
211,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role