Player Matchup

Hun Batz
Hun Batz
Razorjuice
Hun Batz
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 88L
1,515 Elo+
Party 1
Ymir
Ymir
Scottikus
Ymir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
Spek3
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,606 Elo+
Party 1
Agni
Agni
Tachnyan
Agni
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
61W - 63L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
Vhaghar
Danzaburou
Level 115
God Stats
2W - 0L
1,734 SR
Queue Stats
35W - 39L
1,564 Elo+
Party 1
Team Averages
Level 106
1,590 SR
1,557 Elo+

VS

Team Averages
Level 112
1,460 SR
1,537 Elo+
Sobek
Sobek
Cpl Canine
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,534 Elo+
Solo
Rama
Rama
Legendary Gary1
Rama
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 115L
1,600 Elo+
Solo
Thanatos
Thanatos
PoeticPiracy
Thanatos
Level 128
God Stats
0W - 2L
1,301 SR
Queue Stats
17W - 18L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
PurelyToucan3210
Ao Kuang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,469 Elo+
Solo
Osiris
Osiris
matthewscs93
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Razorjuice
Hun Batz
10
2 / 1 / 5
5,629
1,126
5,694
4,241
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
8
1 / 1 / 4
5,283
1,057
738
3,411
3,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Spek3
Xing Tian
9
0 / 1 / 5
5,286
1,057
1,940
6,253
5,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
10
0 / 1 / 7
5,538
1,108
4,589
3,382
1,748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Vhaghar
Danzaburou
11
4 / 0 / 2
6,134
1,227
4,448
2,636
1,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 2 / 0
5,149
1,030
2,392
8,197
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 2
5,219
1,044
2,434
4,624
2,041
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
PoeticPiracy
Thanatos
9
0 / 1 / 3
4,768
954
2,595
2,206
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 1
5,407
1,081
2,701
4,855
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
5
0 / 0 / 0
4,256
851
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
7
Kills
3
4
Deaths
7
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
2
0
0
L
0
2
2
0.5
L
Thanatos
PoeticPiracy
Thanatos
0
1
3
1.5
L
3
2
1
1.75
W
Hun Batz
Razorjuice
Hun Batz
2
1
5
4.5
W
Ymir
1
1
4
3
W
Xing Tian
Spek3
Xing Tian
0
1
5
2.5
W
Agni
0
1
7
3.5
W
Danzaburou
Vhaghar
Danzaburou
4
0
2
5
L
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,409
Damage
10,122
19,923
Taken
19,882
13,765
Mitigated
13,708
2,853
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,392
72
380
3,593
8,197
7,400
0
2,805
5,392
4,438
941
L
2,434
1,870
166
906
4,624
2,041
0
2,176
2,448
0
12,965
L
Thanatos
PoeticPiracy
Thanatos
2,595
107
301
666
2,206
977
0
827
1,379
0
3,259
L
2,701
641
103
1,485
4,855
3,290
0
1,142
3,713
4,999
0
W
Hun Batz
Razorjuice
Hun Batz
5,694
712
0
0
4,241
2,169
0
860
3,342
0
12,139
W
Ymir
738
160
130
395
3,411
3,301
0
280
3,093
857
538
W
Xing Tian
Spek3
Xing Tian
1,940
156
727
565
6,253
5,390
0
447
5,806
4,217
0
W
Agni
4,589
579
108
279
3,382
1,748
96
1,211
2,086
8,431
333
W
Danzaburou
Vhaghar
Danzaburou
4,448
2,261
0
649
2,636
1,157
0
1,542
1,005
0
10,884
L
Osiris
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
24,799
50
Minions Killed
40
0
Camps Cleared
0
520,602
Distance Traveled
406,043
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,149
1,030
7
1
0
105,099
0
L
Rama
5,219
1,044
25
5
0
91,888
0
L
Thanatos
4,768
954
2
0
0
111,438
0
L
Ao Kuang
5,407
1,081
6
1
0
97,618
0
W
Hun Batz
5,629
1,126
20
4
0
114,914
4
W
Ymir
5,283
1,057
1
0
0
84,871
0
W
Xing Tian
5,286
1,057
4
1
0
109,246
0
W
Agni
5,538
1,108
12
2
0
105,694
0
W
Danzaburou
6,134
1,227
13
3
0
105,877
0
L
Osiris
4,256
851
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role