Player Matchup

Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver II
Chuchox-Xx
Chaac
Silver II
Level 154
God Stats
111W - 99L
1,470 SR
Queue Stats
493W - 521L
1,023 MMR
Party 1
Mulan
Mulan
Gold IV
xXRyuky666Xx
Mulan
Gold IV
Level 149
God Stats
24W - 20L
1,699 SR
Queue Stats
441W - 443L
1,458 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,556 SR
1,327 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,396 SR
895 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze IV
ZX0DiACXZ
Zeus
Bronze IV
Level 84
God Stats
0W - 1L
1,410 SR
Queue Stats
5W - 21L
675 MMR
Solo
Hercules
Hercules
Bronze I
xTiGoLbItTyx594
Hercules
Bronze I
Level 108
God Stats
0W - 3L
1,280 SR
Queue Stats
277W - 335L
512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 0 / 3
7,430
743
4,923
2,652
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
11
2 / 2 / 2
6,861
686
5,865
9,273
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 1
7,339
734
4,389
7,933
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaNe ZhaBastetKuzenboThoth

VS

Bans
KukulkanMedusaDanzaburouAchillesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 3 / 2
6,496
650
3,181
8,614
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
11
1 / 1 / 2
6,558
656
3,127
2,465
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
11
1 / 1 / 2
6,674
667
6,553
8,738
5,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
3
3
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
3
2.5
L
Geb
 
Geb
1
3
2
0.67
W
Chaac
2
2
2
1.5
L
Zeus
1
1
2
2
L
Hercules
1
1
2
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,177
Damage
12,861
19,858
Taken
19,817
14,575
Mitigated
12,828
8,785
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,923
457
0
945
2,652
963
288
910
1,742
28,048
1,657
L
Geb
 
Geb
3,181
352
0
500
8,614
5,930
0
2,975
5,432
10,322
0
W
Chaac
5,865
883
0
3,554
9,273
6,909
227
3,244
6,005
0
16,862
L
Zeus
3,127
0
0
0
2,465
1,074
0
537
1,823
20,178
0
L
Hercules
6,553
3,024
0
2,403
8,738
5,824
0
1,203
7,249
0
22,058
W
4,389
658
0
4,286
7,933
6,703
205
2,388
5,506
0
30,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,630
Gold Earned
19,728
127
Minions Killed
93
0
Camps Cleared
0
574,829
Distance Traveled
443,586
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,430
743
58
6
0
186,261
1
L
Geb
6,496
650
13
1
0
175,511
0
W
Chaac
6,861
686
20
2
0
193,003
0
L
Zeus
6,558
656
46
5
0
101,452
10
L
Hercules
6,674
667
34
3
0
166,623
0
W
Mulan
7,339
734
49
5
0
195,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role