Player Matchup

Cu Chulainn
Cu Chulainn
DerpWo1f07
Cu Chulainn
Level 69
God Stats
1W - 3L
1,194 SR
Queue Stats
162W - 147L
1,467 Elo+
Solo
Danzaburou
Danzaburou
SCRUMMY KRUMMY
Danzaburou
Level 63
God Stats
52W - 42L
1,496 SR
Queue Stats
223W - 202L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Yokai_Joker
Nu Wa
Level 115
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 1
Serqet
Serqet
deadstar199148
Serqet
Level 25
God Stats
1W - 0L
1,589 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 1
Ganesha
Ganesha
papajakx
Ganesha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 64
1,406 SR
1,393 Elo+

VS

Team Averages
Level 77
1,559 SR
1,459 Elo+
Skadi
Skadi
AbortiveStogi
Skadi
Level 83
God Stats
7W - 10L
1,640 SR
Queue Stats
20W - 30L
1,454 Elo+
Party 2
Hera
Hera
Estebanuras
Hera
Level 69
God Stats
1W - 2L
1,666 SR
Queue Stats
188W - 183L
1,470 Elo+
Solo
Xing Tian
Xing Tian
HammeredElmo420
Xing Tian
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 236L
1,428 Elo+
Party 2
Chiron
Chiron
Mrs Stogi
Chiron
Level 21
God Stats
14W - 15L
1,490 SR
Queue Stats
19W - 25L
1,442 Elo+
Party 2
Bellona
Bellona
VersaceHottie500
Bellona
Level 89
God Stats
10W - 11L
1,500 SR
Queue Stats
149W - 183L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DerpWo1f07
Cu Chulainn
13
1 / 1 / 3
7,594
542
8,708
12,319
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SCRUMMY KRUMMY
Danzaburou
13
3 / 2 / 1
7,348
525
4,739
6,136
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 0
6,921
494
6,081
6,018
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 0 / 0
8,191
585
5,076
8,104
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
papajakx
Ganesha
12
0 / 0 / 6
7,808
558
3,835
6,723
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,105
365
1,075
5,411
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 0 / 0
7,485
535
4,297
4,943
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
HammeredElmo420
Xing Tian
13
1 / 4 / 0
7,293
521
9,888
13,970
9,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Mrs Stogi
Chiron
10
1 / 3 / 1
5,965
426
2,184
7,312
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 2 / 0
6,258
447
3,260
13,747
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cu Chulainn
DerpWo1f07
Cu Chulainn
1
1
3
2.5
L
0
0
0
0
L
Xing Tian
HammeredElmo420
Xing Tian
1
4
0
0.25
L
Chiron
Mrs Stogi
Chiron
1
3
1
0.5
W
Danzaburou
SCRUMMY KRUMMY
Danzaburou
3
2
1
1.75
L
1
2
0
0.5
W
0
0
0
0
W
7
0
0
7
W
Ganesha
papajakx
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,439
Damage
20,704
39,300
Taken
45,383
22,577
Mitigated
24,569
8,477
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,075
357
0
716
5,411
2,945
0
1,759
3,652
146
19,633
W
Cu Chulainn
DerpWo1f07
Cu Chulainn
8,708
1,641
0
3,457
12,319
8,651
156
9,165
3,154
0
44,875
L
4,297
378
0
727
4,943
1,921
0
3,381
1,562
74,211
0
L
Xing Tian
HammeredElmo420
Xing Tian
9,888
868
0
3,522
13,970
9,603
0
391
12,206
52,119
3,024
L
Chiron
Mrs Stogi
Chiron
2,184
542
186
700
7,312
2,348
0
1,940
5,224
0
26,036
W
Danzaburou
SCRUMMY KRUMMY
Danzaburou
4,739
1,435
0
1,311
6,136
2,403
123
0
6,136
0
56,619
L
3,260
1,051
0
3,838
13,747
7,752
0
2,214
11,034
0
56,474
W
6,081
1,523
0
657
6,018
1,991
0
2,945
3,073
54,330
2,401
W
5,076
1,188
0
1,460
8,104
3,963
354
884
7,220
0
68,546
W
Ganesha
papajakx
Ganesha
3,835
418
0
1,592
6,723
5,569
503
1,187
5,536
28,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
32,106
396
Minions Killed
386
0
Camps Cleared
0
1,388,064
Distance Traveled
1,170,062
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,105
365
18
1
0
154,000
0
W
Cu Chulainn
7,594
542
68
5
0
250,693
2
L
Hera
7,485
535
142
10
0
244,247
0
L
Xing Tian
7,293
521
88
6
0
263,429
0
L
Chiron
5,965
426
55
4
0
201,738
0
W
Danzaburou
7,348
525
117
8
0
259,734
0
L
Bellona
6,258
447
83
6
0
306,648
0
W
Nu Wa
6,921
494
96
7
0
280,659
0
W
Serqet
8,191
585
106
8
0
329,659
0
W
Ganesha
7,808
558
9
1
0
267,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role