Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Heistivo
Rama
Level 123
God Stats
8W - 0L
1,904 SR
Queue Stats
134W - 78L
1,722 Elo+
Solo
Mulan
Mulan
Monkeybrain34
Mulan
Level 120
God Stats
1W - 2L
1,262 SR
Queue Stats
35W - 39L
1,477 Elo+
Party 2
Serqet
Serqet
Vizrael
Serqet
Level 112
God Stats
1W - 1L
1,314 SR
Queue Stats
20W - 15L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
theadvanced21
Baron Samedi
Level 142
God Stats
1W - 1L
1,274 SR
Queue Stats
98W - 99L
1,473 Elo+
Party 2
Team Averages
Level 128
1,451 SR
1,540 Elo+

VS

Team Averages
Level 98
1,454 SR
1,516 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Shade5400
Zhong Kui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,487 Elo+
Party 1
Artio
Artio
Shes Kenna
Artio
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,570 Elo+
Party 1
Thoth
Thoth
Werzixia
Thoth
Level 61
God Stats
71W - 67L
1,515 SR
Queue Stats
82W - 81L
1,523 Elo+
Solo
Neith
Neith
lDak
Neith
Level 67
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 4
4,068
678
2,913
4,490
2,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
8
5 / 0 / 0
4,869
812
3,997
1,510
443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
4,542
757
2,260
3,897
1,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
Vizrael
Serqet
8
2 / 0 / 0
4,212
702
988
3,825
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
theadvanced21
Baron Samedi
8
0 / 0 / 1
4,274
712
1,257
2,794
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 0 / 0
3,374
562
0
2,672
822
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
Shade5400
Zhong Kui
7
0 / 1 / 0
3,886
648
2,120
4,232
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Artio
4
0 / 3 / 0
3,120
520
509
5,445
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Werzixia
Thoth
8
0 / 1 / 0
4,161
694
971
3,184
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Neith
lDak
Neith
5
0 / 2 / 0
3,124
521
1,980
4,023
1,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
4
2
L
Thanatos
 
Thanatos
0
0
0
0
W
Rama
5
0
0
5
W
0
0
1
0.5
L
Zhong Kui
Shade5400
Zhong Kui
0
1
0
0
L
Artio
0
3
0
0
W
Serqet
Vizrael
Serqet
2
0
0
2
L
Thoth
Werzixia
Thoth
0
1
0
0
L
Neith
lDak
Neith
0
2
0
0
W
Baron Samedi
theadvanced21
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,415
Damage
5,580
16,516
Taken
19,556
7,238
Mitigated
10,031
8,338
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,913
218
0
1,980
4,490
2,787
388
392
4,098
13,375
1,690
L
Thanatos
 
Thanatos
0
0
0
2,613
2,672
822
0
0
2,672
0
11,940
W
Rama
3,997
3,246
0
633
1,510
443
623
117
1,393
0
32,535
W
2,260
443
0
2,001
3,897
1,748
0
1,593
1,899
0
24,865
L
Zhong Kui
Shade5400
Zhong Kui
2,120
427
0
2,346
4,232
3,732
0
0
3,830
21,476
0
L
Artio
509
125
5
709
5,445
3,284
0
1,698
3,747
3,052
0
W
Serqet
Vizrael
Serqet
988
327
0
2,480
3,825
1,183
0
122
3,703
0
22,263
L
Thoth
Werzixia
Thoth
971
0
0
1,555
3,184
970
0
1,236
1,948
31,628
0
L
Neith
lDak
Neith
1,980
1,023
0
711
4,023
1,223
0
1,134
2,889
0
16,424
W
Baron Samedi
theadvanced21
Baron Samedi
1,257
145
0
1,244
2,794
1,077
0
971
1,823
22,761
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,965
Gold Earned
17,665
254
Minions Killed
160
0
Camps Cleared
0
646,608
Distance Traveled
548,578
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,068
678
46
8
0
128,025
0
L
Thanatos
3,374
562
31
5
0
85,807
0
W
Rama
4,869
812
51
9
0
106,505
1
W
Mulan
4,542
757
56
9
0
108,892
2
L
Zhong Kui
3,886
648
36
6
0
108,995
2
L
Artio
3,120
520
10
2
0
127,472
0
W
Serqet
4,212
702
51
9
0
182,258
0
L
Thoth
4,161
694
62
10
0
116,289
0
L
Neith
3,124
521
21
4
0
110,015
0
W
Baron Samedi
4,274
712
50
8
0
120,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role