Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DiabectDieu
Ah Muzen Cab
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 27L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
DiabetcDivin
Aphrodite
Level 18
God Stats
6W - 5L
1,538 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
To78
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,547 Elo+
Party 2
Team Averages
Level 67
1,513 SR
1,548 Elo+

VS

Team Averages
Level 98
1,523 SR
1,326 Elo+
Sol
Sol
Luis21100
Sol
Level 127
God Stats
0W - 1L
1,364 SR
Queue Stats
27W - 24L
1,388 Elo+
Party 1
Geb
Geb
NeoLeyend12
Geb
Level 84
God Stats
2W - 2L
1,704 SR
Queue Stats
41W - 46L
1,360 Elo+
Party 1
Camazotz
Camazotz
wwwnprieto
Camazotz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DiabectDieu
Ah Muzen Cab
17
6 / 0 / 3
11,705
689
23,549
15,810
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
DiabetcDivin
Aphrodite
17
3 / 1 / 6
11,036
649
4,961
11,529
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
To78
Cthulhu
17
1 / 2 / 9
11,148
656
17,187
17,529
15,274
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 1
11,451
674
19,708
17,972
8,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
1 / 3 / 2
9,594
564
10,889
19,431
25,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
wwwnprieto
Camazotz
14
0 / 6 / 3
9,464
557
5,881
16,171
7,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
3
3
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DiabectDieu
Ah Muzen Cab
6
0
3
7.5
W
Aphrodite
DiabetcDivin
Aphrodite
3
1
6
6
L
2
1
1
2.5
L
1
3
2
0.67
W
Cthulhu
To78
Cthulhu
1
2
9
2.75
L
Camazotz
wwwnprieto
Camazotz
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,697
Damage
36,478
44,868
Taken
53,574
27,715
Mitigated
41,144
21,367
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DiabectDieu
Ah Muzen Cab
23,549
10,012
0
15
15,810
6,906
941
10,082
5,631
0
59,939
W
Aphrodite
DiabetcDivin
Aphrodite
4,961
811
12,177
7,699
11,529
5,535
230
9,500
1,870
18,130
0
L
19,708
5,960
0
4,349
17,972
8,399
0
7,804
10,168
69,945
4,717
L
10,889
123
0
0
19,431
25,105
0
6,504
12,927
32,732
767
W
Cthulhu
To78
Cthulhu
17,187
1,053
965
511
17,529
15,274
216
9,694
7,605
54,000
4,091
L
Camazotz
wwwnprieto
Camazotz
5,881
1,077
0
2,347
16,171
7,640
0
5,424
10,747
0
32,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,889
Gold Earned
30,509
179
Minions Killed
209
0
Camps Cleared
0
872,532
Distance Traveled
880,064
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,705
689
67
4
0
275,124
0
W
Aphrodite
11,036
649
36
2
0
292,797
4
L
Sol
11,451
674
135
8
0
289,702
0
L
Geb
9,594
564
29
2
0
307,642
0
W
Cthulhu
11,148
656
76
4
0
304,611
4
L
Camazotz
9,464
557
45
3
0
282,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role