Player Matchup

Tsukuyomi
Tsukuyomi
Evested
Tsukuyomi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,346 Elo+
Party 1
Bellona
Bellona
cozycamperEL
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
muypi
Heimdallr
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,332 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,406 Elo+

VS

Team Averages
Level 41
1,721 SR
1,462 Elo+
Anubis
Anubis
JunkyPayload134
Anubis
Level 36
God Stats
8W - 14L
1,778 SR
Queue Stats
11W - 23L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LoganLats
Jing Wei
Level 37
God Stats
3W - 5L
1,500 SR
Queue Stats
44W - 46L
1,458 Elo+
Solo
King Arthur
King Arthur
SinToWin66
King Arthur
Level 49
God Stats
5W - 11L
1,884 SR
Queue Stats
169W - 169L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Evested
Tsukuyomi
18
5 / 3 / 8
13,194
733
12,975
13,299
5,094
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
cozycamperEL
Bellona
19
11 / 1 / 5
14,982
832
19,558
18,945
26,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
muypi
Heimdallr
16
0 / 3 / 11
11,936
663
9,386
16,135
7,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
11,182
621
10,242
14,979
8,376
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
LoganLats
Jing Wei
19
2 / 2 / 4
12,533
696
14,455
15,547
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
SinToWin66
King Arthur
14
2 / 7 / 3
10,622
590
10,708
19,114
18,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
7
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Evested
Tsukuyomi
5
3
8
3
L
2
7
3
0.5
L
Jing Wei
LoganLats
Jing Wei
2
2
4
2
L
King Arthur
SinToWin66
King Arthur
2
7
3
0.5
W
Bellona
cozycamperEL
Bellona
11
1
5
13.5
W
Heimdallr
muypi
Heimdallr
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,919
Damage
35,405
48,379
Taken
49,640
39,191
Mitigated
34,374
10,061
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Evested
Tsukuyomi
12,975
4,129
0
1,623
13,299
5,094
268
3,197
10,102
0
68,209
L
10,242
826
125
1,699
14,979
8,376
0
9
14,540
38,373
0
L
Jing Wei
LoganLats
Jing Wei
14,455
12,238
0
4,573
15,547
7,702
968
78
15,038
0
61,677
L
King Arthur
SinToWin66
King Arthur
10,708
1,463
0
670
19,114
18,296
0
0
18,466
0
25,919
W
Bellona
cozycamperEL
Bellona
19,558
5,629
0
6,879
18,945
26,595
1,546
4,257
14,688
0
71,147
W
Heimdallr
muypi
Heimdallr
9,386
3,744
0
1,559
16,135
7,502
1,406
2,846
13,289
0
47,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
34,337
218
Minions Killed
188
0
Camps Cleared
0
979,657
Distance Traveled
830,697
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,194
733
58
3
0
323,155
4
L
Anubis
11,182
621
49
3
0
266,809
4
L
Jing Wei
12,533
696
107
6
0
316,087
0
L
King Arthur
10,622
590
32
2
0
247,801
0
W
Bellona
14,982
832
104
6
0
354,150
0
W
Heimdallr
11,936
663
56
3
0
302,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role