Player Matchup

Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold IV
IDONK3YI
Bacchus
Gold IV
Level 141
God Stats
2W - 1L
1,820 SR
Queue Stats
65W - 58L
1,615 MMR
Party 3
Bellona
Bellona
Gold I
RighterNutt
Bellona
Gold I
Level 134
God Stats
12W - 3L
1,919 SR
Queue Stats
30W - 28L
1,750 MMR
Party 2
Fenrir
Fenrir
Gold I
ZagueiroDoVasco
Fenrir
Gold I
Level 68
God Stats
7W - 11L
1,573 SR
Queue Stats
298W - 296L
1,701 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
l ZORPOX l
Ix Chel
Platinum IV
Level 183
God Stats
5W - 4L
2,004 SR
Queue Stats
298W - 297L
1,800 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,763 SR
1,673 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,635 SR
1,714 MMR
Discordia
Discordia
Gold IV
BentoSalesboy
Discordia
Gold IV
Level 125
God Stats
7W - 6L
1,885 SR
Queue Stats
53W - 50L
1,728 MMR
Party 1
Heimdallr
Heimdallr
Platinum V
Icyarcanine
Heimdallr
Platinum V
Level 122
God Stats
3W - 2L
1,309 SR
Queue Stats
66W - 63L
1,700 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
Legoxz
Maman Brigitte
Gold IV
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 57L
1,722 MMR
Party 1
Hercules
Hercules
Platinum V
Southweast
Hercules
Platinum V
Level 67
God Stats
2W - 3L
1,782 SR
Queue Stats
183W - 176L
1,699 MMR
Solo
Achilles
Achilles
Platinum V
carrymeplsv1
Achilles
Platinum V
Level 156
God Stats
5W - 1L
1,699 SR
Queue Stats
91W - 87L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 0 / 2
8,305
593
7,533
7,507
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
IDONK3YI
Bacchus
10
0 / 2 / 3
6,308
451
3,518
8,460
7,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
RighterNutt
Bellona
12
0 / 4 / 0
7,105
508
4,957
13,098
14,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 1
7,266
519
4,453
11,648
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
l ZORPOX l
Ix Chel
13
0 / 4 / 1
6,978
498
6,256
11,516
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThanatosCharonBake Kujira

VS

Bans
CliodhnaVamanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BentoSalesboy
Discordia
14
0 / 0 / 5
7,778
556
8,118
7,023
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Heimdallr
Icyarcanine
Heimdallr
14
1 / 2 / 0
7,629
545
4,586
8,629
4,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Maman Brigitte
Legoxz
Maman Brigitte
15
5 / 0 / 6
8,061
576
10,146
10,960
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hercules
Southweast
Hercules
15
2 / 0 / 3
9,049
646
7,663
10,005
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
carrymeplsv1
Achilles
12
4 / 2 / 2
7,313
522
6,232
11,691
9,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
12
12
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
2
2
W
Discordia
BentoSalesboy
Discordia
0
0
5
2.5
L
Bacchus
IDONK3YI
Bacchus
0
2
3
0.75
W
Heimdallr
Icyarcanine
Heimdallr
1
2
0
0.5
W
Maman Brigitte
Legoxz
Maman Brigitte
5
0
6
8
L
Bellona
RighterNutt
Bellona
0
4
0
0
W
Hercules
Southweast
Hercules
2
0
3
3.5
L
3
2
1
1.75
W
Achilles
carrymeplsv1
Achilles
4
2
2
2.5
L
Ix Chel
l ZORPOX l
Ix Chel
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,717
Damage
36,745
52,229
Taken
48,308
35,258
Mitigated
27,562
18,143
Healing
19,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,533
3,912
0
3,880
7,507
2,832
0
1,325
6,182
0
85,585
W
Discordia
BentoSalesboy
Discordia
8,118
596
0
1,090
7,023
2,555
0
3,442
3,581
77,180
716
L
Bacchus
IDONK3YI
Bacchus
3,518
448
0
2,055
8,460
7,697
0
2,896
5,564
18,782
881
W
Heimdallr
Icyarcanine
Heimdallr
4,586
2,723
0
4,146
8,629
4,004
0
545
8,084
0
72,502
W
Maman Brigitte
Legoxz
Maman Brigitte
10,146
983
0
6,062
10,960
4,679
0
1,722
9,194
68,811
924
L
Bellona
RighterNutt
Bellona
4,957
1,570
0
3,814
13,098
14,983
0
2,548
9,936
0
50,530
W
Hercules
Southweast
Hercules
7,663
3,434
0
5,888
10,005
7,270
0
0
9,299
0
78,359
L
4,453
1,218
0
5,377
11,648
5,052
0
4,319
7,196
0
57,772
W
Achilles
carrymeplsv1
Achilles
6,232
1,771
0
2,775
11,691
9,054
0
3,518
8,173
261
29,271
L
Ix Chel
l ZORPOX l
Ix Chel
6,256
994
992
2,025
11,516
4,694
0
7,217
4,299
66,245
2,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
39,830
494
Minions Killed
546
0
Camps Cleared
0
1,384,016
Distance Traveled
1,564,532
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,305
593
139
10
0
273,112
1
W
Discordia
7,778
556
139
10
0
302,409
3
L
Bacchus
6,308
451
43
3
0
329,970
2
W
Heimdallr
7,629
545
134
10
0
271,329
2
W
Maman Brigitte
8,061
576
91
7
0
365,964
0
L
Bellona
7,105
508
106
8
0
214,743
0
W
Hercules
9,049
646
149
11
0
312,238
2
L
Fenrir
7,266
519
89
6
0
315,719
0
W
Achilles
7,313
522
33
2
0
312,592
1
L
Ix Chel
6,978
498
117
8
0
250,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role