Player Matchup

Chaac
Chaac
Darksouls215
Chaac
Level 69
God Stats
12W - 10L
1,527 SR
Queue Stats
13W - 12L
1,536 Elo+
Party 1
Arachne
Arachne
Giblin4223
Arachne
Level 46
God Stats
22W - 9L
1,713 SR
Queue Stats
105W - 99L
1,563 Elo+
Party 1
Cerberus
Cerberus
HappyDevilsYT
Cerberus
Level 26
God Stats
4W - 1L
1,733 SR
Queue Stats
74W - 65L
1,562 Elo+
Party 1
Team Averages
Level 47
1,658 SR
1,554 Elo+

VS

Team Averages
Level 59
1,500 SR
1,617 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Fonexant1
Tyr
Level 55
God Stats
8W - 15L
1,500 SR
Queue Stats
208W - 187L
1,644 Elo+
Solo
Cernunnos
Cernunnos
UPGLuna
Cernunnos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,869
806
12,613
10,433
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Giblin4223
Arachne
14
6 / 1 / 3
9,378
853
6,905
10,712
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
HappyDevilsYT
Cerberus
14
2 / 5 / 9
8,457
769
9,324
18,801
17,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 5 / 2
8,102
737
10,593
12,749
8,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 1 / 4
8,474
770
10,018
8,290
7,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
UPGLuna
Cernunnos
12
1 / 5 / 2
8,004
728
8,673
11,126
3,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
6
6
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
5
2
0.8
W
3
0
7
6.5
L
2
1
4
4
W
Arachne
Giblin4223
Arachne
6
1
3
7.5
W
Cerberus
HappyDevilsYT
Cerberus
2
5
9
1.3
L
Cernunnos
UPGLuna
Cernunnos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,842
Damage
29,284
39,946
Taken
32,165
34,378
Mitigated
19,318
14,281
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,593
1,711
0
1,399
12,749
8,288
0
3,178
8,913
27,198
0
W
12,613
1,375
0
3,738
10,433
10,172
0
2,128
8,242
0
33,124
L
10,018
733
39
1,595
8,290
7,302
0
1,930
6,005
0
35,260
W
Arachne
Giblin4223
Arachne
6,905
5,023
0
5,489
10,712
6,298
1,063
2,822
7,791
0
42,434
W
Cerberus
HappyDevilsYT
Cerberus
9,324
291
0
5,054
18,801
17,908
44
5,792
12,941
28,093
1,978
L
Cernunnos
UPGLuna
Cernunnos
8,673
4,526
0
66
11,126
3,728
0
3,658
7,084
0
27,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
24,580
157
Minions Killed
154
0
Camps Cleared
0
643,263
Distance Traveled
627,200
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,102
737
50
5
0
192,890
0
W
Chaac
8,869
806
58
5
0
229,493
0
L
Tyr
8,474
770
58
5
0
240,787
4
W
Arachne
9,378
853
57
5
0
227,553
0
W
Cerberus
8,457
769
42
4
0
186,217
0
L
Cernunnos
8,004
728
46
4
0
193,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role